FANDOM


Line 9: Line 9:
   
 
|Start = 5/15/20
 
|Start = 5/15/20
|MusicEnd =
+
|MusicEnd = 5/23/20
|BasicEnd =
+
|BasicEnd = 5/24/20
 
|}}
 
|}}
 
|-|
 
|-|
Line 32: Line 32:
   
 
|GachaName = Vagabond
 
|GachaName = Vagabond
|Gacha1 = (?) Kuro Kiryu
+
|Gacha1 = (Old Vagabond) Kuro Kiryu
|Gacha2 = (?) Souma Kanzaki
+
|Gacha2 = (Skilled Vagabond) Souma Kanzaki
|Gacha3 = (?) Keito Hasumi
+
|Gacha3 = (Merciful Vagabond) Keito Hasumi
|Gacha4 = (?) Hiiro Amagi
+
|Gacha4 = (Drifting Vagabond) Hiiro Amagi
 
|}}
 
|}}
 
|-|
 
|-|
 
Event Song=
 
Event Song=
 
{{EventSong2
 
{{EventSong2
|SongName =
+
|SongName = The Tempest Night
|Type =
+
|Type = Sparkle
 
|Color1=5FA4F5
 
|Color1=5FA4F5
 
|Color2=FCB8FA
 
|Color2=FCB8FA
Line 54: Line 54:
 
|color1 = 5FA4F5
 
|color1 = 5FA4F5
 
|color2 = FCB8FA
 
|color2 = FCB8FA
|ClearReward1 =
+
|ClearReward1 = Diamond
|ClearReward1# =
+
|ClearReward1# = 5
 
|Clear2 = 10
 
|Clear2 = 10
|ClearReward2 =
+
|ClearReward2 = Diamond
|ClearReward2# =
+
|ClearReward2# = 5
 
|Clear3 = 20
 
|Clear3 = 20
|ClearReward3 =
+
|ClearReward3 = Large Yellow Stat Piece
|ClearReward3# =
+
|ClearReward3# = 1
 
|Clear4 = 50
 
|Clear4 = 50
|ClearReward4 =
+
|ClearReward4 = Red Type Piece
|ClearReward4# =
+
|ClearReward4# = 1
 
|Clear5 = 100
 
|Clear5 = 100
|ClearReward5 =
+
|ClearReward5 = Diamond
|ClearReward5# =
+
|ClearReward5# = 5
 
}}
 
}}
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Easy=
 
Easy=
 
{{SongStats
 
{{SongStats
|Level =
+
|Level = 8
 
|color1 = 5FA4F5
 
|color1 = 5FA4F5
 
|color2 = FCB8FA
 
|color2 = FCB8FA
   
 
|Score1 = 60,000
 
|Score1 = 60,000
|ScoreReward1 =
+
|ScoreReward1 = Small Red Stat Piece
|ScoreReward1# =
+
|ScoreReward1# = 25
 
|Score2 = 200,000
 
|Score2 = 200,000
|ScoreReward2 =
+
|ScoreReward2 = Diamond
|ScoreReward2# =
+
|ScoreReward2# = 2
 
|Score3 = 360,000
 
|Score3 = 360,000
|ScoreReward3 =
+
|ScoreReward3 = Live Skill Piece
|ScoreReward3# =
+
|ScoreReward3# = 1
 
|Score4 = 600,000
 
|Score4 = 600,000
|ScoreReward4 =
+
|ScoreReward4 = Large Blue Stat Piece
|ScoreReward4# =
+
|ScoreReward4# = 1
 
|Score5 = 1,800,000
 
|Score5 = 1,800,000
|ScoreReward5 =
+
|ScoreReward5 = Diamond
|ScoreReward5# =
+
|ScoreReward5# = 3
   
|Combo1 =
+
|Combo1 = 31
|ComboReward1 =
+
|ComboReward1 = Medium Blue Stat Piece
|ComboReward1# =
+
|ComboReward1# = 2
|Combo2 =
+
|Combo2 = 62
|ComboReward2 =
+
|ComboReward2 = Diamond
|ComboReward2# =
+
|ComboReward2# = 2
|Combo3 =
+
|Combo3 = 93
|ComboReward3 =
+
|ComboReward3 = Medium Red Stat Piece
|ComboReward3# =
+
|ComboReward3# = 6
|Combo4 =
+
|Combo4 = 124
|ComboReward4 =
+
|ComboReward4 = Red Type Piece
|ComboReward4# =
+
|ComboReward4# = 1
|ComboReward5 =
+
|ComboReward5 = Diamond
|ComboReward5# =
+
|ComboReward5# = 3
 
}}
 
}}
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Normal=
 
Normal=
 
{{SongStats
 
{{SongStats
|Level =
+
|Level = 14
 
|color1 = 5FA4F5
 
|color1 = 5FA4F5
 
|color2 = FCB8FA
 
|color2 = FCB8FA
   
 
|Score1 = 60,000
 
|Score1 = 60,000
|ScoreReward1 =
+
|ScoreReward1 = Small Blue Stat Piece
|ScoreReward1# =
+
|ScoreReward1# = 30
 
|Score2 = 200,000
 
|Score2 = 200,000
|ScoreReward2 =
+
|ScoreReward2 = Diamond
|ScoreReward2# =
+
|ScoreReward2# = 2
 
|Score3 = 360,000
 
|Score3 = 360,000
|ScoreReward3 =
+
|ScoreReward3 = Support Skill Piece
|ScoreReward3# =
+
|ScoreReward3# = 1
 
|Score4 = 600,000
 
|Score4 = 600,000
|ScoreReward4 =
+
|ScoreReward4 = Large Yellow Stat Piece
|ScoreReward4# =
+
|ScoreReward4# = 2
 
|Score5 = 1,800,000
 
|Score5 = 1,800,000
|ScoreReward5 =
+
|ScoreReward5 = Diamond
|ScoreReward5# =
+
|ScoreReward5# = 3
   
|Combo1 =
+
|Combo1 = 53
|ComboReward1 =
+
|ComboReward1 = Medium Yellow Stat Piece
|ComboReward1# =
+
|ComboReward1# = 2
|Combo2 =
+
|Combo2 = 106
|ComboReward2 =
+
|ComboReward2 = Diamond
|ComboReward2# =
+
|ComboReward2# = 2
|Combo3 =
+
|Combo3 = 159
|ComboReward3 =
+
|ComboReward3 = Medium Blue Stat Piece
|ComboReward3# =
+
|ComboReward3# = 6
|Combo4 =
+
|Combo4 = 212
|ComboReward4 =
+
|ComboReward4 = Red Type Piece
|ComboReward4# =
+
|ComboReward4# = 2
|ComboReward5 =
+
|ComboReward5 = Diamond
|ComboReward5# =
+
|ComboReward5# = 3
 
}}
 
}}
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Hard=
 
Hard=
 
{{SongStats
 
{{SongStats
|Level =
+
|Level = 22
 
|color1 = 5FA4F5
 
|color1 = 5FA4F5
 
|color2 = FCB8FA
 
|color2 = FCB8FA
   
 
|Score1 = 66,000
 
|Score1 = 66,000
|ScoreReward1 =
+
|ScoreReward1 = Small Yellow Stat Piece
|ScoreReward1# =
+
|ScoreReward1# = 40
 
|Score2 = 220,000
 
|Score2 = 220,000
|ScoreReward2 =
+
|ScoreReward2 = Diamond
|ScoreReward2# =
+
|ScoreReward2# = 2
 
|Score3 = 396,000
 
|Score3 = 396,000
|ScoreReward3 =
+
|ScoreReward3 = Live Skill Piece
|ScoreReward3# =
+
|ScoreReward3# = 1
 
|Score4 = 660,000
 
|Score4 = 660,000
|ScoreReward4 =
+
|ScoreReward4 = Large Red Stat Piece
|ScoreReward4# =
+
|ScoreReward4# = 3
 
|Score5 = 1,960,000
 
|Score5 = 1,960,000
|ScoreReward5 =
+
|ScoreReward5 = Diamond
|ScoreReward5# =
+
|ScoreReward5# = 3
   
|Combo1 =
+
|Combo1 = 100
|ComboReward1 =
+
|ComboReward1 = Medium Red Stat Piece
|ComboReward1# =
+
|ComboReward1# = 5
|Combo2 =
+
|Combo2 = 201
|ComboReward2 =
+
|ComboReward2 = Diamond
|ComboReward2# =
+
|ComboReward2# = 2
|Combo3 =
+
|Combo3 = 301
|ComboReward3 =
+
|ComboReward3 = Large Yellow Stat Piece
|ComboReward3# =
+
|ComboReward3# = 1
|Combo4 =
+
|Combo4 = 402
|ComboReward4 =
+
|ComboReward4 = Red Type Piece
|ComboReward4# =
+
|ComboReward4# = 2
|ComboReward5 =
+
|ComboReward5 = Diamond
|ComboReward5# =
+
|ComboReward5# = 3
 
}}
 
}}
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Expert=
 
Expert=
 
{{SongStats
 
{{SongStats
|Level =
+
|Level = 28
 
|color1 = 5FA4F5
 
|color1 = 5FA4F5
 
|color2 = FCB8FA
 
|color2 = FCB8FA
   
 
|Score1 = 72,000
 
|Score1 = 72,000
|ScoreReward1 =
+
|ScoreReward1 = Small Red Stat Piece
|ScoreReward1# =
+
|ScoreReward1# = 40
 
|Score2 = 240,000
 
|Score2 = 240,000
|ScoreReward2 =
+
|ScoreReward2 = Diamond
|ScoreReward2# =
+
|ScoreReward2# = 2
 
|Score3 = 432,000
 
|Score3 = 432,000
|ScoreReward3 =
+
|ScoreReward3 = Support Skill Piece
|ScoreReward3# =
+
|ScoreReward3# = 1
 
|Score4 = 720,000
 
|Score4 = 720,000
|ScoreReward4 =
+
|ScoreReward4 = Large Blue Stat Piece
|ScoreReward4# =
+
|ScoreReward4# = 4
 
|Score5 = 2,160,000
 
|Score5 = 2,160,000
|ScoreReward5 =
+
|ScoreReward5 = Diamond
|ScoreReward5# =
+
|ScoreReward5# = 3
   
|Combo1 =
+
|Combo1 = 176
|ComboReward1 =
+
|ComboReward1 = Medium Blue Stat Piece
|ComboReward1# =
+
|ComboReward1# = 5
|Combo2 =
+
|Combo2 = 352
|ComboReward2 =
+
|ComboReward2 = Diamond
|ComboReward2# =
+
|ComboReward2# = 2
|Combo3 =
+
|Combo3 = 528
|ComboReward3 =
+
|ComboReward3 = Large Red Stat Piece
|ComboReward3# =
+
|ComboReward3# = 2
|Combo4 =
+
|Combo4 = 705
|ComboReward4 =
+
|ComboReward4 = Red Type Piece
|ComboReward4# =
+
|ComboReward4# = 2
|ComboReward5 =
+
|ComboReward5 = Diamond
|ComboReward5# =
+
|ComboReward5# = 3
 
}}
 
}}
 
}}
 
}}
 
|-|
 
|-|
 
Minitalks=
 
Minitalks=
  +
<!--
  +
{{EventMinitalks2
  +
|Event = Spring Thunder✳︎Tempest of Glorious Song
  +
|Color1= 5FA4F5
  +
|EventType = Normal
  +
  +
|1Character = Wataru Hibiki
  +
|1CourseName = The Tempest Night
  +
|1FirstPartName =
  +
|1SecondPartName =
  +
  +
|2Character = Yuzuru Fushimi
  +
|2CourseName = Habataki no Fortissimo
  +
|2FirstPartName =
  +
|2SecondPartName =
  +
  +
|4Character = Eichi Tenshouin
  +
|4CourseName = Owaranai Symphonia
  +
|4FirstPartName =
  +
|4SecondPartName =
  +
  +
|5Character = Tori Himemiya
  +
|5CourseName = Holy Angel's Carol
  +
|5FirstPartName =
  +
|5SecondPartName =
  +
}}-->
 
|-|
 
|-|
 
Rewards=
 
Rewards=

Revision as of 20:36, May 15, 2020

Spring Thunder✳︎Tempest of Glorious Song
Event Story: [[|]]
Start: 5/15/20 (15:00 JST)

Details: Basic | Music

End (Music): 5/23/20 (22:00 JST)
End (Basic): 5/24/20 (22:00 JST)

Spring Thunder✳︎Tempest of Glorious Song Banner
"As their individual work is increasing, Tori wishes for work as Fine. In those circumstances, Yuzuru also seems absentminded, and so he decides to consult with Eichi and company..."


HOW TO PLAY
▪ As you complete Lives and Work, event points will be awarded.

▪ Event rewards will be automatically sent to your Present Box (Present Box ES) that can be accessed in My Room.
Event Stories can be read again under the Campaign Story tab in Story.
▪ Work will award between 250 (0 BP) to 3,000 (3 BP) event points.
▪ Lives that aren't the Event Song will still earn you event points, but playing the Event Song earns you more. You can obtain Event Passes (Event Pass), which allow you to play the Event Live, from playing non-event Lives and from Login Bonuses. Each play takes no BP, just 100 Passes, but you can multiply the amount of passes used by 5 (from the start of the event) or 10 (in the second half of the event) to also multiply your awarded event points.
▪ By clearing the Event Song, you can also unlock Minitalks associated with the event.

Ribbon Exchange
▪ As you complete lives, you will obtain ribbons that you can use in the Ribbon Exchange (リボン交換所), reachable from the red button beneath DLFS on the event page.
▪ The first section contains all available items and the second contains the event's discount items.
▪ Obtainable items include Diamonds, Stat Pieces of all colors/sizes, Large Growth Tickets, ES Coins, and L$.


Live Items

▪ Items last until the next event begins. Even if they are in your Present Box, they will still expire and cannot be carried over to the next event.

Whistle
Whistle
1 Whistle recovers one BP
Megaphone
Megaphone ES
1 Megaphone recovers full BP
Other Items
Event Pass
Event Pass
Effect: Allows you to play the song designated as the Event Live. It takes 100 Passes to play the Event Live once.


How to obtain: Given as Login Bonuses during the event, given when playing other Lives.


CARDS
Event Rewards: Points


Event Gacha: Vagabond
(Old Vagabond) Kuro Kiryu M
(Skilled Vagabond) Souma Kanzaki M
(Merciful Vagabond) Keito Hasumi M
(Drifting Vagabond) Hiiro Amagi M


EVENT SONG
SpIcon The Tempest Night
The Tempest Night Cover
Sung by: fine

Produced by: (Lyrics), (Composition), (Arrangement)

SONG REWARDS

Times Cleared
Rank Condition Reward
Music C Score 1 time Diamond mini x 5
Music B Score 10 times Diamond mini x 5
Music A Score 20 times Large Yellow Stat Piece mini x 1
Music S Score 50 times Red Type Piece mini x 1
Music S+ Score 100 times Diamond mini x 5
Counted for the song itself, not each difficulty.


Song Difficulty: 8
High Score
Rank Condition Reward
Music C Score Above 60,000 Small Red Stat Piece mini x 25
Music B Score Above 200,000 Diamond mini x 2
Music A Score Above 360,000 Live Skill Piece mini x 1
Music S Score Above 600,000 Large Blue Stat Piece mini x 1
Music S+ Score Above 1,800,000 Diamond mini x 3
Best Combo
Rank Condition Reward
Music C Score Above 31 Medium Blue Stat Piece mini x 2
Music B Score Above 62 Diamond mini x 2
Music A Score Above 93 Medium Red Stat Piece mini x 6
Music S Score Above 124 Red Type Piece mini x 1
Music S+ Score Perfect Combo Diamond mini x 3


Song Difficulty: 14
High Score
Rank Condition Reward
Music C Score Above 60,000 Small Blue Stat Piece mini x 30
Music B Score Above 200,000 Diamond mini x 2
Music A Score Above 360,000 Support Skill Piece mini x 1
Music S Score Above 600,000 Large Yellow Stat Piece mini x 2
Music S+ Score Above 1,800,000 Diamond mini x 3
Best Combo
Rank Condition Reward
Music C Score Above 53 Medium Yellow Stat Piece mini x 2
Music B Score Above 106 Diamond mini x 2
Music A Score Above 159 Medium Blue Stat Piece mini x 6
Music S Score Above 212 Red Type Piece mini x 2
Music S+ Score Perfect Combo Diamond mini x 3


Song Difficulty: 22
High Score
Rank Condition Reward
Music C Score Above 66,000 Small Yellow Stat Piece mini x 40
Music B Score Above 220,000 Diamond mini x 2
Music A Score Above 396,000 Live Skill Piece mini x 1
Music S Score Above 660,000 Large Red Stat Piece mini x 3
Music S+ Score Above 1,960,000 Diamond mini x 3
Best Combo
Rank Condition Reward
Music C Score Above 100 Medium Red Stat Piece mini x 5
Music B Score Above 201 Diamond mini x 2
Music A Score Above 301 Large Yellow Stat Piece mini x 1
Music S Score Above 402 Red Type Piece mini x 2
Music S+ Score Perfect Combo Diamond mini x 3


Song Difficulty: 28
High Score
Rank Condition Reward
Music C Score Above 72,000 Small Red Stat Piece mini x 40
Music B Score Above 240,000 Diamond mini x 2
Music A Score Above 432,000 Support Skill Piece mini x 1
Music S Score Above 720,000 Large Blue Stat Piece mini x 4
Music S+ Score Above 2,160,000 Diamond mini x 3
Best Combo
Rank Condition Reward
Music C Score Above 176 Medium Blue Stat Piece mini x 5
Music B Score Above 352 Diamond mini x 2
Music A Score Above 528 Large Red Stat Piece mini x 2
Music S Score Above 705 Red Type Piece mini x 2
Music S+ Score Perfect Combo Diamond mini x 3


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