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Reminiscence*The Crossroads of Each One
追憶*それぞれのクロスロード
Event Story: Crossroad
Start: 7/31/2017 (15:00 JST)

Event Details

End: 8/10/2017 (22:00 JST)

Revival: Added <Date Unknown>

"Keito makes an effort to reform the school... Starting with a live at an underground live house that he visited with Rei, Keito's surroundings start to change."

How to Play[]

▪ As you complete 'Lives', event points () will be awarded.
▪ To collect the bonuses, click on the yellow button that appears beside the cleared objective. It will then be sent to your Gift Box () that can be accessed on My Room.
▪ Once the event has ended, you'll have 1 week to accept the rest of your rewards.
Event Stories can be read again under the Event tab in Story.
▪ Here are some tips on how to increase Fever quickly and trigger Normal/Special Events.
▪ Triggering any type of 'Live' depends on your RNG luck.
▪ Read more at Event Guide / Revival Event Guide.

Food Items[]

  ▪ Due to the addition of Revival Events, items now last till after the 3 day revival period is over.

Konpeito
1 Konpeito recovers one LP
Sports Drink
1 Sports Drink recovers full LP
Yakisoba Bread
1 Yakisoba bread recovers full AP
Honey Pickled Lemons
1 Recovers full LP
Bento
1 Recovers full AP
Ame-chan
1 Recovers one LP
Honey Pickled Lemons, Bento and Ame-chan can be obtained as a Dream Festival Special Tournament reward, as well as certain campaign rewards. More at items.

Other Item(s)[]


Live Cyalume
Effect: Makes the rate of event live appearances to be 100% in a produce course. However does not affect the ratio of certain lives appearing.


How to obtain: Purchasing Diamond packs, rewarded one every first day of the second half of events.

Ranking Reward


Event Point Reward


Associated Event Scout
Scout! The Seven Faces of the Shapeshifting Youkai

  Options

  • 15 Diamonds - One Time
  • 135 Diamonds - Ten Times
  • 3★ guaranteed. (More than 1; 4★ guaranteed for Ten consecutive.)

  Duration

  • Start: 7/30/2017 at 15:00 JST
  • End: 8/14/2017 at 15:00 JST

  Tips

  • Cards from "The Seven Faces of the Shapeshifting Youkai" will be 2x more effective during the Reminiscence*The Crossroads of Each One event.
  • 4★ card: 2-10% (For every copy of the card owned, the bonus increases by 2%. Eg: 1x yields 2% bonus event points)
  • 5★ card: 4-20% (For every copy of the card owned, the bonus increases by 4%. Eg: 3x yields 12% bonus event points)
  • If all 4 characters are gathered in the same live unit, "The Seven Faces of the Shapeshifting Youkai" unit skill will be activated.
  • Comes with a total of 7 stories by Yuuki Yoshino. Unlockable in the cards' Idol Roads.

  Event Scout Pool

  • The Event Scout 5★ will have a 100% chance of being obtained, if a 5★ is drawn.
  • The Event Scout 4★ will have a 50% chance of being obtained, if a 4★ is drawn.
  • The Event Scout Pool includes all non-event cards and Intro Scout cards.

Lesson
Cost: 10 AP & 20 AP Producer Points Gained: 100 & 200 EXP Gained: 100 & 200
Koga Oogami Special Event Rival 1 Rival 2
Total Stats: 8,130 12,044
Missions: Collect 150 Blue Fragments
Trigger Fever within 5 Lessons
Raise Koga's Trust to 100%
Events: ★★ Event - Stalking Wolf
★★★ Event - Wolf of Rock'n Roll
Locations:
Rewards:

Completing 1 Mission: ×1 Diamond               Completing All 3 Normal Events: ×1 Diamond
Completing All 3 Missions: ×1 Diamond        Completing All 3 Special Events: ×1 Diamond

Kuro Kiryu Special Event Rival 1 Rival 2
Total Stats: 12,120 20,122
Missions: Collect 150 Yellow Fragments within 10 Lessons
Collect 120 Fragments of Each Color
Complete with Highest Luck
Events: ★★ Event - The Red Oni's Melancholy
★★★ Event - Rockin' Sewing Work
Locations:
Rewards:

Completing 1 Mission: ×1 Diamond               Completing All 3 Normal Events: ×1 Diamond
Completing All 3 Missions: ×1 Diamond        Completing All 3 Special Events: ×1 Diamond

Unavailable until 8/5 (15:00 JST)
Rei Sakuma Special Event Rival 1 Rival 2
Total Stats: 17,310 30,493
Missions: Trigger Fever within 5 Lessons
Collect 100 Red Fragments within 10 Lessons
Raise Rei's Trust to 100%
Events: ★★ Event - Dead of Night Vampire
★★★ Event - First Live
Locations:
Rewards:

Completing 1 Mission: ×1 Diamond               Completing All 3 Normal Events: ×1 Diamond
Completing All 3 Missions: ×1 Diamond        Completing All 3 Special Events: ×1 Diamond

Keito Hasumi Special Event Rival 1 Rival 2
Total Stats: 19,500 34,915
Missions: Collect 250 Blue Fragments
Collect 150 Yellow Fragments within 10 Lessons
Complete with Highest Luck
Events: ★★ Event - Dawning Age of the Student Council
★★★ Event - DEADMANS Live
Locations:
Rewards:

Completing 1 Mission: ×1 Diamond               Completing All 3 Normal Events: ×1 Diamond
Completing All 3 Missions: ×1 Diamond        Completing All 3 Special Events: ×1 Diamond

Normal Lives
Leapt In Live
"Violence and fighting aren't okay..."
Unsuccessful "What should I do... ?"
Success "I need to be brave here... !"
Foreign Country Live
"I came to an unfamiliar place..."
Unsuccessful ""
Success ""

""
Unsuccessful ""
Success ""
Rare Lives
Helper Hero Live
"I'll help anyone who's in trouble!"
Unsuccessful "I'll set up a chance myself!"
Success "If it's fun then it'll be like killing two birds with one stone... ♪"
Ocarina Session
"You really can reach just about anyone with music. ♪"
Unsuccessful "Your pace is pretty quick."
Success "It's a fun and exciting ensemble. ♪ ♪"
Underground Aficionado Live
"It's nice to see everyone so hyped."
Unsuccessful "The sound kinda takes your mind off stuff."
Success "Almost makes you wanna give in to the craze... ♪"
Emergency Lives
DEADMANS Live
"Everyone better kneel and listen up!"
Unsuccessful "How's my guitar playin', Sakuma-senpai?!"
Success "Standin' up on stage makes me happy…♪"

Brief Live Summary
  • 'Live's will appear randomly during Lessons. They can appear in normal Lessons, but the appearance rate is lower than that during Event Lessons.
  • There are three different difficulty of Lives: Normal, Rare and Emergency:
    • Normal lives can be attempted within 2hrs.
    • Rare lives can be attempted within 1hr.
    • Emergency lives can be attempted within 10mins.
  • The maximum levels for each grade of card is as follows:
    • Normal: Lvl45
    • Rare: Lvl30
    • Emergency: Lvl15
  • Every time you complete a card's Live, it will gain a level the next time you encounter it. However, there is a LP-spent cutoff before it drops back to one level down. For Normal Lives, it is 3LP. For Rare Lives, it is 4LP. For Emergency Lives, it is 6LP (do take note that since the live only lasts for 10mins, you cannot wait for LP to regenerate. You will need to use dias or food items to restore the 6th LP. So plan before you attempt it and use the first 3LP).
  • The three buttons below are options for the number of units you want to use for the Live:
    • Selecting One unit(cost: 1LP) gives no bonus.
    • Selecting Two units(cost: 2LP) gives 1.5x bonus.
    • Selecting Three Units(cost:3LP) gives 2x bonus.
  • It is possible to get 200 producer points or the cards as drops after the Live. They will be sent your gift box.

Brief Encore Summary
After finishing a live (normal, rare or emergency), there is a chance an encore will appear. If an encore has not appeared within 5 lives, the next one will be guaranteed.

  • When you get an encore, a roulette will appear.
    • Before you start on the Encore there might be a spinning number and the finalized number (can be 1 to 5) is the number of people you have to AT LEAST clear for the bouquet bonus.
    • The roulette will contain members from your main unit of your Live units (follows the type of Live).
    • The AUTO button will automatically spin all 5 chances for you.
    • The more characters you get on stage, the more bonus points you'll get.
    • Higher level lives as well as cards with higher stats will give you more bonus points.


  • The bonus points you get will depend on the type of live you've triggered.
    • Normal = will give you a small amount of bonus points.
    • Rare = will give you a medium amount of bonus points.
    • Emergency = will give you a lot of bonus points.


  • Every 5 encores, a bar will appear letting you know how many characters you need to get on stage to receive a bouquet.
    • Successfully getting a bouquet will give you an extra 1,000 points.
    • If you fail, bouquets will continue to appear for every encore until you succeed.


character appearing on stage
character appearing on stage

When it lands on a character, he will then appear on stage.

character appearing on stage
character appearing on stage

If the roulette lands on the character that's already on
stage, he will not appear on stage again.

character appearing on stage
character appearing on stage

If you get all the characters in you team on stage,
you'll get bonus event points.

character appearing on stage
character appearing on stage

During an encore, you may or may not get a bouquet.



It's all about RNG luck. Read more in-depth about the new Encore Live System here.

Reward Event Points Required
Story: Crossroad (Prologue) 50
200 Producer Points 110
5 Diamonds 220
3 Konpeito 330
200 Producer Points 440
Story: Chaos (Chapter 1) 550
1 Yakisoba Bread 660
5 Diamonds 770
Card: (Prodigal Son) Kaoru Hakaze 880
3 Konpeito 990
Story: Chaos (Chapter 2) 1,100
Card: (Lost Child) Adonis Otogari 1,700
500 Producer Points 2,200
5 Diamonds 2,800
Story: Chaos (Chapter 3) 3,300
1 Yakisoba Bread 3,900
500 Producer Points 4,400
5 Diamonds 5,000
Story: Chaos (Chapter 4) 5,500
Card: (Practice of Justice) Chiaki Morisawa 6,600
1 Sports Drink 7,700
Story: Chaos (Chapter 5) 8,800
5 Diamonds 9,900
Card: (Prodigal Son) Kaoru Hakaze 11,000
Story: Chaos (Chapter 6) 12,000
1,000 Producer Points 13,000
Story: Chaos (Chapter 7) 14,000
1 Yakisoba Bread 15,000
Story: Chaos (Chapter 8) 16,000
Story: Curse (Chapter 1) 17,000
1,000 Producer Points 18,000
1 Sports Drink 20,000
Story: Curse (Chapter 2) 21,000
1 Yakisoba Bread 22,000
Story: Curse (Chapter 3) 23,000
Story: Curse (Chapter 4) 24,000
Story: Curse (Chapter 5) 25,000
Story: Curse (Chapter 6) 26,000
Story: Curse (Chapter 7) 27,000
Story: Curse (Chapter 8) 28,000
Story: Crossroad (Monologue) 29,000
Story: Crowd (Chapter 1) 30,000
Story: Crowd (Chapter 2) 32,000
Story: Crowd (Chapter 3) 34,000
Story: Crowd (Chapter 4) 37,000
Story: Crowd (Chapter 5) 41,000
Story: Crowd (Chapter 6) 44,000
Story: Crowd (Chapter 7) 46,000
Story: Crowd (Chapter 8) 50,000
Story: Crossroad (Epilogue) 55,000
5 Medium Red Gems 66,000
Card: (Lost Child) Adonis Otogari 77,000
5 Medium Blue Gems 88,000
Card: (Practice of Justice) Chiaki Morisawa 99,000
5 Medium Yellow Gems 110,000
Card: (Prodigal Son) Kaoru Hakaze 130,000
Background: Hasumi House (Main Hall) 150,000
Background: Hasumi House (Exterior) 170,000
Card: (Lost Child) Adonis Otogari 200,000
Background: Dead Man's Stage 220,000
1 Sports Drink 240,000
Card: (Practice of Justice) Chiaki Morisawa 280,000
5 Medium Red Gems 300,000
Card: (Prodigal Son) Kaoru Hakaze 330,000
5 Medium Blue Gems 350,000
Card: (Lost Child) Adonis Otogari 390,000
5 Medium Yellow Gems 410,000
10 Diamonds 440,000
Card: (Practice of Justice) Chiaki Morisawa 500,000
1 Sports Drink 550,000
Card: (Twilight's Crossroad) Koga Oogami 660,000
1 Yakisoba Bread 770,000
Card: (Prodigal Son) Kaoru Hakaze 880,000
1 Sports Drink 990,000
Card: (Crossroad Vampire) Rei Sakuma 1,100,000
Card: (Lost Child) Adonis Otogari 1,200,000
Card: (Twilight's Crossroad) Koga Oogami 1,300,000
Card: (Practice of Justice) Chiaki Morisawa 1,400,000
3 Large Red Gems 1,500,000
1 Sports Drink 1,600,000
1 Yakisoba Bread 1,700,000
3 Large Blue Gems 1,800,000
Card: (Twilight's Crossroad) Koga Oogami 1,900,000
3 Large Yellow Gems 2,000,000
3 Sports Drink 2,100,000
Card: (Crossroad Vampire) Rei Sakuma 2,200,000
Card: (Afterlife's Crossroad) Keito Hasumi 5,501,000

Rank Reward
1 - 2,000 x4, x5, x5
2,001 - 4,000 x3, x5, x5
4,001 - 6,000 x3, x4, x5
6,001 - 8,500 x2, x4, x5
8,501 - 11,000 x1, x3, x5
11,001 - 15,000 x3, x4
15,001 - 19,000 x2, x4
19,001 - 23,000 x2, x3
23,001 - 28,000 x1, x3
28,001 - 35,000 x1, x2
35,001 - 55,000 x2, ×5000 Producer Points
55,001 - 70,000 x2, ×4000 Producer Points
70,001 - 80,000 x2, ×3000 Producer Points
80,001 - 90,000 x2, ×2500 Producer Points
90,001 - 100,000 x1, ×2000 Producer Points
100,001 - 140,000 x1, ×1500 Producer Points
140,001 - 220,000 x1, ×1000 Producer Points
220,001 - 300,000 ×1000 Producer Points

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