The English Ensemble Stars Wiki
The English Ensemble Stars Wiki
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Introduction

Mega Stream Arc/STREAM3: Inferno Influence
【メガストリーム】編/STREAM3:Inferno Influence

Mega Stream Arc/STREAM3 Inferno Influence Banner

Start: 10/15/2025 (15:00 JST)

End (Music): 10/23/2025 (22:00 JST)
End (Basic): 10/24/2025 (22:00 JST)

Story: Inferno Influence

The "Grand Idol Theater Festival," a team competition based on the theme of "Hell," has been announced, and this time, Ibara is incredibly intent on becoming one of the Selected Six of Song. However, his teammate Raika just can't seem to memorize the script, and the atmosphere becomes tense.

How to Play

  • Music
  • Basic
For more information, see Music Event Guide.
Tour Event Music

Overview
▪ Tour events are unique event types that feature more cards than other event types. Tour event cards usually do not come with MV outfits, only home screen outfits.
▪ Like regular events, players complete songs to gain event points. Since tour events do not have a unique event song, players must play songs on the event's tour map for points. Each node along the map features a setlist of 4 songs the player can complete for event points.
▪ Unlike normal events, each play of a song requires 3 BP minimum. Players can choose to use 3, 6, or 10 BP.
▪ Players must successfully clear all 4 songs in a setlist to move onto the next stop, with Day 10, 20 & 29 as exceptions (explained here).
▪ The nodes on the map are stops called "days", in line with the tour theme. Players do not have 30 days to complete the map: all 30 stops must be completed before the event period ends.
▪ By clearing a tour day's setlist, you can also unlock Mini Talks associated with the event.
▪ All stops can be replayed multiple times.
▪ Progressing along the tour map gives players either a free copy of one of the event's 4★ cards on the Day 20 stop, and a free copy of one of the event's 5★ cards on the Day 30 stop.
▪ Players can also choose to receive 2 !! Event Memorial Coins instead of the 4★, and 10 instead of the 5★.
▪ These free copies are in addition to the cards players get as event point rewards.
▪ Players can change whether they want the 4★/5★ cards or Event Memorial Coins up until these rewards are collected.
▪ The first 3 songs in the setlist will fill the event's Fever bar. Having a better score and combo on each song will increase the Fever gauge more, up to a maximum of 110%.
▪ The fourth song in the setlist will grant additional event points the higher a player's Fever gauge is.

Tour Missions
▪ There are 3 missions for each stop. Players will earn a star upon the completion of any missions.
▪ Players will be rewarded with 3 × Diamond Diamonds each stop if all 3 missions on the stop is completed.
▪ Players can challenge the stops multiple times to clear the missions, but the stars already earned will not be reset.
▪ See Tour Map & Missions for translations of every mission.
▪ Days 10, 20 & 29 are locked until the player successfully clears the setlists of the previous stops and earns the amount of stars listed on the node. This amount of missions is 10, 30, and 77 respectively. These quotas have to be met to successfully reach the free 4★ & 5★ cards.
▪ There are missions that require a certain number of "full combos", "Perfects" etc.; these are missions that can be cleared through accumulation of the mission's target subject in multiple playthroughs of the setlist. For example, on a mission requiring "a full combo on 3+ songs in the setlist", the full combos can be achieved across multiple play-throughs of the stop, and will still be accumulated even if the player decides to give up the playthrough half way and start the setlist from the beginning. These cumulative missions are marked with ♢ on Tour Map & Missions.

General Event Tips
▪ As you complete Lives and Work, event points will be awarded.
▪ Event rewards will be automatically sent to your Present Box (Present Box ES) that can be accessed in My Room.
Event Stories can be read again under the Campaign Story tab in Story.
▪ Work will award between 250 (0 BP) to 3,000 (3 BP) event points.
▪ Lives that aren't the Event Songs for each tour stop will still earn you event points, but playing the Event Songs earn you more.
▪ Playing the Solo Live will award you 6,000 points.
▪ By clearing the Event Live, you can also unlock Mini Talks associated with the event.

Live Items
▪ Items last until the next event begins. Even if they are in your Present Box, they will still expire and cannot be carried over to the next event.
Whistle
Whistle 
1 Whistle recovers one BP
Megaphone
Megaphone ES 
1 Megaphone recovers 10 BP
Other Items
Event Pass
Event Pass 

Effect: Allows you to play the song designated as the Event Live. It takes 100 Passes to play the Event Live once.

How to obtain: Given as Login Bonuses during the event, given when playing other Lives.

For more information, see Basic Event Guide.
Tour Event Basic

Overview
▪ Tour events are unique event types that feature more cards than other event types. Like regular events, players defeat live challengers to gain event points. However, players may also choose to complete missions along the tour map.

Tour Missions
▪ Completing the missions along the tour map gives the player a free copy of one of the event's 4★ cards, and a free copy of one of the event's 5★ cards.
▪ Players may choose which one of the two 4★ cards and which one of the two 5★ cards they would like to get a free copy of. These free copies are in addition to the cards players get as event point rewards.
▪ Players can change which 4★/5★ cards they want up until they collect their free 4★/5★ card.
▪ Players can also choose to receive 2 !! or ! Memorial Coins instead of the 4★, and 10 instead of the 5★.
▪ The nodes on the map are stops called "days", in line with the tour theme, players do not have 30 days to complete the map. All 30 stops must be completed before the event period ends.
▪ The stops can be unlocked by completing the missions and clearing D.L.F.S. live for the stop. The D.L.F.S of the stop can be cleared by going over the clearance line in the score bar shown at the bottom of the screen.
▪ Players are required to use 10AP to challenge the D.L.F.S. live for each stop.
▪ There are additional missions in each stop. They do not have to be completed to proceed along the map, but players will be rewarded with various items for the regular missions and with 3 × Diamond Diamonds for the dia missions.
▪ Players can replay the D.L.F.S. lives of the stops multiple times to try and clear the missions or additional missions.
▪ See Tour Map & Missions for translations of every mission.

Live Challengers
▪ As you complete Lives, event points will be awarded.
▪ Event rewards will be automatically sent to your Present Box (Present Box ES) that can be accessed in My Room.
Event Stories can be read again under the Campaign Story tab in Story.
▪ Here are some tips on how to increase Fever quickly.
▪ Triggering any type of Live depends on your RNG luck.
▪ Read more at Event Guide / Revival Event Guide. (Still somewhat relevant until a new guide is written.)

Food Items
▪ Items last until the next event begins. Even if they are in your Present Box, they will still expire and cannot be carried over to the next event.
Gummy
Gummy 
1 Gummy recovers one LP
Smoothie
Smoothie 
1 Smoothie recovers full LP
Sandwich
Sandwich 
1 Sandwich recovers full AP
Other Items
Live Cyalume
Live cyalume 

Effect: Makes the rate of event live appearances to be 100% in a D.L.F.S course. Does not affect the ratio of certain lives appearing.

How to obtain: Purchasing Diamond packs, given as Login Bonuses during the event.

Event Rewards

Points

  • Music
  • Basic

Cards

(Trick Performer) Ibara Saegusa M(Trick Performer) Ibara Saegusa M Bloomed
Obtainable at:
  • 3,500,000 points
  • 6,000,000 points
  • 11,000,000 points
  • 13,500,000 points
  • 22,000,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
(Monstrous Performer) Raika M(Monstrous Performer) Raika M Bloomed
Obtainable at:
  • 3,000,000 points
  • 7,500,000 points
  • 9,500,000 points
  • 15,000,000 points
  • 21,000,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
(Exquisite Performer) Aira Shiratori M(Exquisite Performer) Aira Shiratori M Bloomed
Obtainable at:
  • 1,000,000 points
  • 2,000,000 points
  • 3,300,000 points
  • 4,600,000 points
  • 10,200,000 points
★ Optional reward for clearing Day 20 of the Tour Map. 
(Striking Performer) Leo Tsukinaga M(Striking Performer) Leo Tsukinaga M Bloomed
Obtainable at:
  • 900,000 points
  • 2,400,000 points
  • 2,900,000 points
  • 5,000,000 points
  • 10,100,000 points
★ Optional reward for clearing Day 20 of the Tour Map. 
(Masterful Performer) Yuzuru Fushimi M(Masterful Performer) Yuzuru Fushimi M Bloomed
Obtainable at:
  • 80,000 points
  • 440,000 points
  • 905,000 points
  • 1,250,000 points
  • 1,600,000 points
★ Reward for clearing Day 8 of the Tour Map. 
(Wondrous Performer) Yume M(Wondrous Performer) Yume M Bloomed
Obtainable at:
  • 100,500 points
  • 550,000 points
  • 990,000 points
  • 1,400,000 points
  • 1,650,000 points
★ Reward for clearing Day 9 of the Tour Map. 

Backgrounds

Inferno Influence Stage

Inferno Influence Stage

Obtainable at 750,000 points

Mega Sphere Tower Practice Room

Mega Sphere Tower Practice Room

Obtainable at 800,000 points

Seats at Live Venue (During Live)

Seats at Live Venue (During Live)

Obtainable at 820,000 points

Special Room

Special Room

Obtainable at 830,000 points

Cards

(Trick Performer) Ibara Saegusa B(Trick Performer) Ibara Saegusa B Bloomed
Obtainable at:
  • 1,100,000 points
  • 2,450,000 points
  • 3,600,000 points
  • 6,100,000 points
  • 8,000,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
(Monstrous Performer) Raika B(Monstrous Performer) Raika B Bloomed
Obtainable at:
  • 1,250,000 points
  • 2,200,000 points
  • 3,900,000 points
  • 5,800,000 points
  • 8,500,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
(Exquisite Performer) Aira Shiratori B(Exquisite Performer) Aira Shiratori B Bloomed
Obtainable at:
  • 300,000 points
  • 750,000 points
  • 1,300,000 points
  • 2,300,000 points
  • 3,000,000 points
★ Optional reward for clearing Day 20 of the Tour Map. Possible drop reward from corresponding Emergency challengers during the event.
(Striking Performer) Leo Tsukinaga B(Striking Performer) Leo Tsukinaga B Bloomed
Obtainable at:
  • 350,000 points
  • 650,000 points
  • 1,500,000 points
  • 2,000,000 points
  • 3,400,000 points
★ Optional reward for clearing Day 20 of the Tour Map. Possible drop reward from corresponding Emergency challengers during the event.
(Masterful Performer) Yuzuru Fushimi B(Masterful Performer) Yuzuru Fushimi B Bloomed
Obtainable at:
  • 12,000 points
  • 60,000 points
  • 200,000 points
  • 400,000 points
  • 700,000 points
★ Reward for clearing Day 8 of the Tour Map. Possible drop reward from corresponding Normal and Rare challengers during the event.
(Wondrous Performer) Yume B(Wondrous Performer) Yume B Bloomed
Obtainable at:
  • 21,000 points
  • 82,000 points
  • 245,000 points
  • 455,000 points
  • 805,000 points
★ Reward for clearing Day 9 of the Tour Map. Possible drop reward from corresponding Normal and Rare challengers during the event.

Backgrounds

Inferno Influence Stage

Inferno Influence Stage

Obtainable at 100,000 points

Mega Sphere Tower Practice Room

Mega Sphere Tower Practice Room

Obtainable at 115,000 points

Seats at Live Venue (During Live)

Seats at Live Venue (During Live)

Obtainable at 120,000 points

Special Room

Special Room

Obtainable at 128,000 points

Point Ranking

  • Music
  • Basic
RankReward
1 - 10Event Point Rank Title,
2 × Crown Medal Crown Badges,
30 × Inferno Influence Poster Office Inferno Influence Poster
11 - 100Event Point Rank Title,
2 × Crown Medal Crown Badges,
10 × Inferno Influence Poster Office Inferno Influence Poster
101 - 1,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
5 × Inferno Influence Poster Office Inferno Influence Poster
1,001 - 5,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
3 × Inferno Influence Poster Office Inferno Influence Poster
5,001 - 10,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
2 × Inferno Influence Poster Office Inferno Influence Poster
10,001 - 50,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
1 × Inferno Influence Poster Office Inferno Influence Poster
50,001 - 500,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
3 × Large Growth Ticket mini EXP Tickets (L)
RankReward
1 - 100Event Point Rank Title,
2 × Crown Medal Crown Badges,
5 × Rainbow Piece Rainbow Pieces
101 - 1,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
4 × Rainbow Piece Rainbow Pieces
1,001 - 5,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
3 × Rainbow Piece Rainbow Pieces
5,001 - 10,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
2 × Rainbow Piece Rainbow Pieces
10,001 - 50,000Event Point Rank Title,
1 × Crown Medal Crown Badge,
1 × Rainbow Piece Rainbow Piece
50,001~Event Point Rank Title,
1 × Crown Medal Crown Badge,
3 × Large Growth Ticket mini EXP Tickets (L)

High Score Ranking

  • Music
  • Basic
RankReward
1 - 3Event Score Rank Title,
1 × Inferno Influence Trophy (Rainbow) Inferno Influence Trophy (Rainbow),
100 × Diamond Diamonds
4 - 10Event Score Rank Title,
1 × Inferno Influence Trophy (Rainbow) Inferno Influence Trophy (Rainbow),
50 × Diamond Diamonds
11 - 100Event Score Rank Title,
1 × Inferno Influence Trophy (Rainbow) Inferno Influence Trophy (Rainbow),
40 × Diamond Diamonds
101 - 1,000Event Score Rank Title,
1 × Inferno Influence Trophy (Gold) Inferno Influence Trophy (Gold),
30 × Diamond Diamonds
1,001 - 5,000Event Score Rank Title,
1 × Inferno Influence Trophy (Silver) Inferno Influence Trophy (Silver),
20 × Diamond Diamonds
5,001 - 10,000Event Score Rank Title,
1 × Inferno Influence Trophy (Silver) Inferno Influence Trophy (Silver),
10 × Diamond Diamonds
10,001 - 50,000Event Score Rank Title,
1 × Inferno Influence Trophy (Bronze) Inferno Influence Trophy (Bronze),
5 × Diamond Diamonds
50,001 - 500,000Event Score Rank Title,
1 × Inferno Influence Trophy (Bronze) Inferno Influence Trophy (Bronze),
1 × Diamond Diamond
RankReward
1 - 3Event Score Rank Title,
1 × Crown Medal Crown Badge,
100 × Diamond Diamonds
4 - 10Event Score Rank Title,
1 × Crown Medal Crown Badge,
50 × Diamond Diamonds
11 - 100Event Score Rank Title,
1 × Crown Medal Crown Badge,
40 × Diamond Diamonds
101 - 1,000Event Score Rank Title,
1 × Crown Medal Crown Badge,
30 × Diamond Diamonds
1,001 - 5,000Event Score Rank Title,
1 × Crown Medal Crown Badge,
20 × Diamond Diamonds
5,001 - 10,000Event Score Rank Title,
1 × Crown Medal Crown Badge,
10 × Diamond Diamonds
10,001 - 50,000Event Score Rank Title,
1 × Crown Medal Crown Badge,
5 × Diamond Diamonds
50,001~Event Score Rank Title,
1 × Crown Medal Crown Badge,
1 × Diamond Diamond

Scout Cards

Tour Map & Missions

  • Music
  • Basic

Note: The missions displayed are from the Japanese version of the game and might differ from other servers.

Mission Explanation & Tips

Do you need to clear every mission?

No, but to unlock some days, you need to have cleared a certain amount of missions. Usually Day 10 requires 10 missions, Day 20 (4☆ card) requires 30 missions, and Day 29 (1 before 5☆ card) requires 77 missions. Therefore, if you want to get the 5☆ from the tour map, you can only skip 7 missions out of the first 84. You can go back and complete missions on older days by replaying the day, and you can quit when you've completed the mission you were aiming for.

Some missions have a ♢ next to them in the guide?

Missions marked with a ♢ are missions that can be cleared through an accumulation of the mission's target in multiple playthroughs of the setlist, check the last bullet point of "Tour Missions" at How to Play for more explanation.

Original members?

  • Your unit members must be arranged in the same order as the original members of the song (see top-right corner for the order of the unit).
  • Click the magnifying glass next to the original unit members to auto-sort your deck for members of the original unit.
  • All members of your unit must have the "center" or "stage" banner on their icon to satisfy the mission's requirements.

Performer?

  • To set performer, go to the performer (パフォーマー) tab in the unit formation, and put the yellow tick under the mission character's icon.
  • The character in a slot that does not have an original member slot in the song cannot be set as the performer. (eg. for 'Emerald Planet', there are only 3 members, therefore you have to put the mission character in the 3 slots in the middle to set it as the performer)
  • Ensemble Time is the session in the middle of the song where a circular yellow gauge is shown at the top of the screen. When you hit notes, you fill up the gauge and the rainbow note will appear.
  • To succeed in Ensemble Time, you need to fill up the Ensemble Time gauge and Not miss the rainbow note.

Score needs to end in a specific number?

The following is the method the editor used for an 'end in a 5' mission. Can be used for any mission that requires score adjustment.

  • Play the songs in easy mode and on low speed (the editor used speed 5-6).
  • Find out the amount of notes in the song by checking the full combo number in the reward table (ボーナス確認) above the difficulty settings.
  • When you are playing the song, it is best to combo until the last 10 notes as it is easier to keep track of the how many notes you have left. But it is not absolute, it is fine as long as you Voltage bar is full before reaching the last 10 notes.
  • When you reach the last 10 notes of the song, hit the notes until you see a '5' as the last digit of your score, and then purposely miss the rest of the notes.
  • It is useful to set characters with the support skill 'decrease Voltage down amount' (VOLTAGEの下降量ダウン) in the support slots. The higher the support skill level, the more notes you can miss in the end increasing your chance to clear the mission while still clearing the song.

Fever gauge?

  • Fever gauge is filled up when you clear a song in the set list.
  • The amount the fever gauge will fill up depends on the score and combo.
Rewards
DayReward
Day 1 Small Growth Ticket mini EXP Ticket (S)
Day 2 Small Red Stat Piece mini Red Gem (S)
Day 3 Small Blue Stat Piece mini Blue Gem (S)
Day 4 Small Yellow Stat Piece mini Yellow Gem (S)
Day 5 Large Growth Ticket mini EXP Ticket (L)
Day 6 Medium Growth Ticket mini EXP Ticket (M)
Day 7 Small Red Stat Piece mini Red Gem (S)
Day 8 (Masterful Performer) Yuzuru Fushimi M Mini (Masterful Performer) Yuzuru Fushimi
Day 9 (Wondrous Performer) Yume M Mini (Wondrous Performer) Yume
Day 10 Inferno Influence Office Outfit Pattern Inferno Influence Office Outfit Pattern
Day 11 Small Yellow Stat Piece mini Yellow Gem (S)
Day 12 Large Growth Ticket mini EXP Ticket (L)
Day 13 Small Blue Stat Piece mini Blue Gem (S)
Day 14 Medium Red Stat Piece mini Red Gem (M)
Day 15 Medium Blue Stat Piece mini Blue Gem (M)
Day 16 Medium Yellow Stat Piece mini Yellow Gem (M)
Day 17 Large Growth Ticket mini EXP Ticket (L)
Day 18 Large Growth Ticket mini EXP Ticket (L)
Day 19 Medium Red Stat Piece mini Red Gem (M)
Day 20 One of the items listed below
(Exquisite Performer) Aira Shiratori M Mini (Exquisite Performer) Aira Shiratori
(Striking Performer) Leo Tsukinaga M Mini (Striking Performer) Leo Tsukinaga
・2 × Event Memorial Coin Memorial Coins
Day 21 Medium Blue Stat Piece mini Blue Gem (M)
Day 22 Medium Yellow Stat Piece mini Yellow Gem (M)
Day 23 Large Red Stat Piece mini Red Gem (L)
Day 24 Large Blue Stat Piece mini Blue Gem (L)
Day 25 Large Yellow Stat Piece mini Yellow Gem (L)
Day 26 Large Growth Ticket mini EXP Ticket (L)
Day 27 Large Red Stat Piece mini Red Gem (L)
Day 28 Large Blue Stat Piece mini Blue Gem (L)
Day 29 Large Yellow Stat Piece mini Yellow Gem (L)
Day 30 One of the items listed below
(Trick Performer) Ibara Saegusa M Mini (Trick Performer) Ibara Saegusa
(Monstrous Performer) Raika M Mini (Monstrous Performer) Raika
・10 × Event Memorial Coin Memorial Coins
Missions
DayMissions
Day 1 ・Set Ibara as Performer and view the Ensemble Time/SPP
・Clear the 4th song with its Original Members
・Get a cumulative score of 50,000+
Day 2 ・Set Raika as Performer and view the Ensemble Time/SPP
・Clear the 4th song with its Original Members
・Get a cumulative score of 60,000+
Day 3 ・Set Aira as Performer and view the Ensemble Time/SPP
・Clear 1 song with a full combo
・Get a cumulative score of 70,000+
Day 4 ・Set Leo as Performer and view the Ensemble Time/SPP
・Finish the day with a 70%+ fever gauge
・Get a cumulative score of 80,000+
Day 5 ・Set Yuzuru as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '4'
・Get a cumulative score of 100,000+
Day 6 ・Set Ibara as Performer and view the Ensemble Time/SPP
・Finish the day with a 75%+ fever gauge
・Get a cumulative score of 150,000+
Day 7 ・Set Aira as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '7'
・Get a cumulative score of 200,000+
Day 8 ・Set Leo as Performer and view the Ensemble Time/SPP
・Get a cumulative total of 500 PERFECTs playing songs
・Get a cumulative score of 250,000+
Day 9 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear 2 songs with a full combo
・Get a cumulative score of 300,000+
Day 10

Obtain 10 Tour Star stars to unlock

・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear the 4th song with its Original Members and a score of 100,000+
・Get a cumulative score of 350,000+
Day 11 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear 2 songs with a full combo
・Get a cumulative score of 400,000+
Day 12 ・Set Aira as Performer and view the Ensemble Time/SPP
・Finish the day with a 80%+ fever gauge
・Get a cumulative score of 450,000+
Day 13 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Get a cumulative total of 800 PERFECTs playing songs
・Get a cumulative score of 500,000+
Day 14 ・Set Yuzuru as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '9'
・Get a cumulative score of 550,000+
Day 15 ・Set Ibara as Performer and view the Ensemble Time/SPP
・Clear 3 songs with a full combo
・Get a cumulative score of 600,000+
Day 16 ・Set Aira as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '1'
・Get a cumulative score of 650,000+
Day 17 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear 3 songs with a full combo
・Get a cumulative score of 700,000+
Day 18 ・Set Ibara as Performer and view the Ensemble Time/SPP
・Finish the day with a 80%+ fever gauge
・Get a cumulative score of 750,000+
Day 19 ・Set Leo as Performer and view the Ensemble Time/SPP
・Clear the 4th song with its Original Members and a score of 200,000+
・Get a cumulative score of 800,000+
Day 20

Obtain 30 Tour Star stars to unlock

・Set Yuzuru as Performer and view the Ensemble Time/SPP
・Clear 1 song with a perfect combo
・Get a cumulative score of 850,000+
Day 21 ・Set Ibara as Performer and view the Ensemble Time/SPP
・Clear 3 songs with a full combo
・Get a cumulative score of 950,000+
Day 22 ・Clear 2 songs with the live team's center card matching the song's attribute (color)
・Finish the day with a 85%+ fever gauge
・Get a cumulative score of 1,000,000+
Day 23 ・Clear a song with (Masterful Performer) Yuzuru Fushimi in your live team
・Clear a song with a score that ends with '3'
・Get a cumulative score of 2,000,000+
Day 24 ・Clear a song with (Wondrous Performer) Yume in your live team
・Finish the day with a 95%+ fever gauge
・Get a cumulative score of 3,000,000+
Day 25 ・Clear a song with (Exquisite Performer) Aira Shiratori in your live team
・Get a cumulative total of 2,500 PERFECTs playing songs
・Get a cumulative score of 5,000,000+
Day 26 ・Clear a song with (Striking Performer) Leo Tsukinaga in your live team
・Clear 2 songs with a perfect combo
・Get a cumulative score of 7,500,000+
Day 27 ・Clear 3 songs with the live team's center card matching the song's attribute (color)
・Clear 4 songs with a full combo
・Get a cumulative score of 10,000,000+
Day 28 ・Clear 3 songs with the live team's center card matching the song's attribute (color)
・Clear a song with a score that ends with '6'
・Get a cumulative score of 12,000,000+
Day 29

Obtain 77 Tour Star stars to unlock

・Clear a song with (Trick Performer) Ibara Saegusa in your live team
・Clear the 4th song with its Original Members and a score of 600,000+
・Get a cumulative score of 15,000,000+
Day 30 ・Clear a song with (Monstrous Performer) Raika in your live team
・Clear the 4th song with its Original Members and a score of 600,000+
・Get a cumulative score of 20,000,000+
Mission Tips
  • Lives are cumulative, so lives already completed will count toward your total lives requirement. If you complete 5 lives for day 1 and day 2 asks you to clear 10 lives, the game will count 5/10 of your mission lives as already cleared.
  • Missions marked with a ☆ are additional missions. Players can still proceed along the tour map without completing them. Missions with a Diamond  give 3 Diamonds when clearing. Check the last three bullet points of "Tour Missions" at How to Play for more explanation.

Specific Score Missions

If you need to clear the challenge live with a specific score, use only ! Cards in your team. Those cards' skills don't activate, so the estimated score will always be the score you end the live with.

Rewards
DayReward
Day 1 Small Growth Ticket mini EXP Ticket (S)
Day 2 Small Red Stat Piece mini Red Gem (S)
Day 3 Small Blue Stat Piece mini Blue Gem (S)
Day 4 Small Yellow Stat Piece mini Yellow Gem (S)
Day 5 Large Growth Ticket mini EXP Ticket (L)
Day 6 Medium Growth Ticket mini EXP Ticket (M)
Day 7 Small Red Stat Piece mini Red Gem (S)
Day 8 (Masterful Performer) Yuzuru Fushimi B Mini (Masterful Performer) Yuzuru Fushimi
Day 9 (Wondrous Performer) Yume B Mini (Wondrous Performer) Yume
Day 10 Small Yellow Stat Piece mini Yellow Gem (S)
Day 11 Small Blue Stat Piece mini Blue Gem (S)
Day 12 Large Growth Ticket mini EXP Ticket (L)
Day 13 Medium Growth Ticket mini EXP Ticket (M)
Day 14 Medium Blue Stat Piece mini Blue Gem (M)
Day 15 Medium Red Stat Piece mini Red Gem (M)
Day 16 Medium Yellow Stat Piece mini Yellow Gem (M)
Day 17 Large Growth Ticket mini EXP Ticket (L)
Day 18 Large Growth Ticket mini EXP Ticket (L)
Day 19 Medium Red Stat Piece mini Red Gem (M)
Day 20 One of the items listed below
(Exquisite Performer) Aira Shiratori B Mini (Exquisite Performer) Aira Shiratori
(Striking Performer) Leo Tsukinaga B Mini (Striking Performer) Leo Tsukinaga
・2 × Event Memorial Coin Memorial Coins
・2 × Event Memorial Coin ! ! Memorial Coins
Day 21 Medium Blue Stat Piece mini Blue Gem (M)
Day 22 Medium Yellow Stat Piece mini Yellow Gem (M)
Day 23 Large Red Stat Piece mini Red Gem (L)
Day 24 Large Blue Stat Piece mini Blue Gem (L)
Day 25 Large Yellow Stat Piece mini Yellow Gem (L)
Day 26 Large Growth Ticket mini EXP Ticket (L)
Day 27 Large Red Stat Piece mini Red Gem (L)
Day 28 Large Blue Stat Piece mini Blue Gem (L)
Day 29 Large Yellow Stat Piece mini Yellow Gem (L)
Day 30 One of the items listed below
(Trick Performer) Ibara Saegusa B Mini (Trick Performer) Ibara Saegusa
(Monstrous Performer) Raika B Mini (Monstrous Performer) Raika
・10 × Event Memorial Coin Memorial Coins
・10 × Event Memorial Coin ! ! Memorial Coins
Missions
DayMissions
Day 1

Clear 5 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 5,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Ibara in your unit and a score of 15,000+

Day 2

Clear 10 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 5,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Raika in your unit and a score of 30,000+

Day 3

Clear 15 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 10,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Aira in your unit and a score of 45,000+

Day 4

Clear 20 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 10,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Leo in your unit and a score of 60,000+

Day 5

Clear 25 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 15,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with an even-numbered score

Day 6

Clear 30 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 15,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Ibara in your unit and a score of 70,000+

Day 7

Clear 35 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 20,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Aira in your unit and a score of 100,000+

Day 8

Clear 40 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 20,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Leo in your unit and a score of 100,000+

Day 9

Clear 45 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 25,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Yuzuru in your unit and a score of 100,000+

Day 10

Clear 50 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 25,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of Eden in your unit and a score of 75,000+

Day 11

Clear 60 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 30,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Raika in your unit and a score of 110,000+

Day 12

Clear 70 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 30,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Aira in your unit and a score of 130,000+

Day 13

Clear 80 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 35,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with a score in which the last two digits are the same number (ex. 200,355)

Day 14

Clear 90 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 35,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with an even-numbered score

Day 15

Clear 100 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 40,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Ibara in your unit and a score of 150,000+

Day 16

Clear 110 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 40,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with an odd-numbered score

Day 17

Clear 120 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 45,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of Special for Princess! in your unit and a score of 100,000+

Day 18

Clear 130 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 45,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with no 5☆ cards and a score of 100,000+

Day 19

Clear 140 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 50,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of Knights in your unit and a score of 100,000+

Day 20

Clear 150 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 50,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Yuzuru in your unit and a score of 150,000+

Day 21

Clear 165 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 55,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with no 4-5☆ cards and a score of 100,000+

Day 22

Clear 180 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 55,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Leo in your unit and a score of 150,000+

Day 23

Clear 195 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 60,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Masterful Performer) Yuzuru Fushimi in your unit and a score of 150,000+

Day 24

Clear 210 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 60,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Wondrous Performer) Yume in your unit and a score of 160,000+

Day 25

Clear 225 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 65,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Exquisite Performer) Aira Shiratori in your unit and a score of 200,000+

Day 26

Clear 240 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 65,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Striking Performer) Leo Tsukinaga in your unit and a score of 200,000+

Day 27

Clear 255 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 50,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with no 3-5☆ cards and a score of 50,000+

Day 28

Clear 270 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 70,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with a score that ends with '2'

Day 29

Clear 285 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 75,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of Eden in your unit and a score of 250,000+

Day 30

Clear 300 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 75,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of Special for Princess! in your unit and a score of 250,000+

Event Work

Office Outfit Patterns

  • Music
Inferno Influence Outfit (Ibara Saegusa)
Ibara Saegusa Work Inferno Influence Outfit Chibi
30 × Thread (Smart) Threads (Sm)
20 × Thread (Charisma) Threads (Ch)
10 × Thread (Active) Threads (Ac)
5 × Button (Smart) Buttons (Sm)
Inferno Influence Outfit (Raika)
Raika Work Inferno Influence Outfit Chibi
30 × Thread (Smart) Threads (Sm)
20 × Thread (Unique) Threads (Un)
10 × Thread (Charisma) Threads (Ch)
5 × Button (Smart) Buttons (Sm)
Inferno Influence Outfit (Aira Shiratori)
Aira Shiratori Work Inferno Influence Outfit Chibi
30 × Thread (Smart) Threads (Sm)
20 × Thread (Technique) Threads (Te)
10 × Thread (Passion) Threads (Pa)
5 × Button (Smart) Buttons (Sm)
Inferno Influence Outfit (Leo Tsukinaga)
Leo Tsukinaga Work Inferno Influence Outfit Chibi
30 × Thread (Technique) Threads (Te)
20 × Thread (Smart) Threads (Sm)
10 × Thread (Unique) Threads (Un)
5 × Button (Technique) Buttons (Te)
Inferno Influence Outfit (Yuzuru Fushimi)
Yuzuru Fushimi Work Inferno Influence Outfit Chibi
30 × Thread (Charisma) Threads (Ch)
20 × Thread (Active) Threads (Ac)
10 × Thread (Smart) Threads (Sm)
5 × Button (Charisma) Buttons (Ch)
Inferno Influence Outfit (Yume)
Yume Work Inferno Influence Outfit Chibi
30 × Thread (Unique) Threads (Un)
20 × Thread (Charisma) Threads (Ch)
10 × Thread (Technique) Threads (Te)
5 × Button (Unique) Buttons (Un)

Work Details

  • Music
Music Work Personal Stream

[Event] Inferno Influence
【イベント】Inferno Influence

Stats:
      Smart: 330
      Technique: 120
      Charisma: 160
Required Outfit(s):
Inferno Influence Office Outfit Pattern
Inferno Influence Outfit

D.L.F.S Courses

Each cleared mission awards 1 × Diamond Diamond. Clearing all three missions of a course awards an additional 2 × Diamond Diamonds.
Unlocking all mini talks of a category (Normal/Special) awards 3 × Diamond Diamonds per category.

Enkan no Refraction

  • Basic
Mega Stream Arc/STREAM3 Inferno Influence Enkan no Refraction

Missions:

  • Collect 50 Vocal Notes within the first 10 turns
  • Collect 50 Notes of each Color
  • Collect 100 Dance Notes
Course Rewards
High Score
Member Bonus: Aira Shiratori, Ibara Saegusa, Leo Tsukinaga, Raika
Rank Condition Reward
Music C Score Above 45,000 3 × Medium Growth Ticket mini EXP Tickets (M)
Music B Score Above 160,000 5 × Diamond Diamonds
Music A Score Above 275,000 20 × Medium Yellow Stat Piece mini Yellow Gems (M)
Basic S Score Above 475,000 5 × Large Yellow Stat Piece mini Yellow Gems (L)
Basic SS Score Above 740,000 15 × Diamond Diamonds
Times Cleared
Rank Condition Reward
Music C Score 1 time 10 × Medium Red Stat Piece mini Red Gems (M)
Music B Score 10 times 40 × Small Blue Stat Piece mini Blue Gems (S)
Music A Score 20 times 20 × Medium Yellow Stat Piece mini Yellow Gems (M)
Basic S Score 50 times 4 × Large Red Stat Piece mini Red Gems (L)
Basic SS Score 100 times 10 × Diamond Diamonds

Be My Princess♡

  • Basic
Mega Stream Arc/STREAM3 Inferno Influence Be My Princess♡

Missions:

  • Collect 50 Performance Notes within the first 10 turns
  • Collect 20 Notes of each Color within the first 10 turns
  • Trigger Fever Twice
Course Rewards
High Score
Member Bonus: Esu, Kanna, Yume, Raika
Rank Condition Reward
Music C Score Above 45,000 30 × Small Red Stat Piece mini Red Gems (S)
Music B Score Above 160,000 5 × Diamond Diamonds
Music A Score Above 275,000 1 × Large Growth Ticket mini EXP Ticket (L)
Basic S Score Above 475,000 5 × Large Red Stat Piece mini Red Gems (L)
Basic SS Score Above 740,000 15 × Diamond Diamonds
Times Cleared
Rank Condition Reward
Music C Score 1 time 10 × Medium Yellow Stat Piece mini Yellow Gems (M)
Music B Score 10 times 40 × Small Yellow Stat Piece mini Yellow Gems (S)
Music A Score 20 times 20 × Medium Red Stat Piece mini Red Gems (M)
Basic S Score 50 times 4 × Large Blue Stat Piece mini Blue Gems (L)
Basic SS Score 100 times 10 × Diamond Diamonds

SunnyTrip Summer

Available from 10/19 (15:00 JST)
  • Basic
Mega Stream Arc/STREAM3 Inferno Influence SunnyTrip Summer

Missions:

  • Collect 100 Dance Notes
  • Collect 50 Notes of each Color
  • Trigger Fever within the first 10 turns
Course Rewards
High Score
Member Bonus: Hiiro Amagi, Aira Shiratori, Mayoi Ayase, Tatsumi Kazehaya
Rank Condition Reward
Music C Score Above 45,000 30 × Small Blue Stat Piece mini Blue Gems (S)
Music B Score Above 160,000 5 × Diamond Diamonds
Music A Score Above 275,000 20 × Medium Red Stat Piece mini Red Gems (M)
Basic S Score Above 475,000 5 × Large Red Stat Piece mini Red Gems (L)
Basic SS Score Above 740,000 15 × Diamond Diamonds
Times Cleared
Rank Condition Reward
Music C Score 1 time 10 × Medium Blue Stat Piece mini Blue Gems (M)
Music B Score 10 times 3 × Medium Growth Ticket mini EXP Tickets (M)
Music A Score 20 times 20 × Medium Blue Stat Piece mini Blue Gems (M)
Basic S Score 50 times 3 × Large Growth Ticket mini EXP Tickets (L)
Basic SS Score 100 times 10 × Diamond Diamonds

Coruscate Breeze

Available from 10/19 (15:00 JST)
  • Basic
Mega Stream Arc/STREAM3 Inferno Influence Coruscate Breeze

Missions:

  • Collect 100 Vocal Notes
  • Collect 20 Notes of each Color within the first 10 turns
  • Trigger Fever Twice
Course Rewards
High Score
Member Bonus: Tsukasa Suou, Leo Tsukinaga, Izumi Sena, Ritsu Sakuma, Arashi Narukami
Rank Condition Reward
Music C Score Above 50,000 30 × Small Yellow Stat Piece mini Yellow Gems (S)
Music B Score Above 167,000 5 × Diamond Diamonds
Music A Score Above 292,000 20 × Medium Blue Stat Piece mini Blue Gems (M)
Basic S Score Above 500,000 5 × Large Blue Stat Piece mini Blue Gems (L)
Basic SS Score Above 770,000 15 × Diamond Diamonds
Times Cleared
Rank Condition Reward
Music C Score 1 time 10 × Small Growth Ticket mini EXP Tickets (S)
Music B Score 10 times 40 × Small Red Stat Piece mini Red Gems (S)
Music A Score 20 times 3 × Medium Growth Ticket mini EXP Tickets (M)
Basic S Score 50 times 4 × Large Yellow Stat Piece mini Yellow Gems (L)
Basic SS Score 100 times 10 × Diamond Diamonds

Live Challengers

Normal Lives

  • Basic
Mega Stream Arc/STREAM3 Inferno Influence Normal1

Delicious Tea

  • Live Start Dialogue: Yume is feeling a bit thirsty.
  • Live Incomplete Dialogue: Heheh, how thoughtful of you.
  • Live Complete Dialogue: This tea is very delicious.
Mega Stream Arc/STREAM3 Inferno Influence Normal2

Uneasy Butler

  • Live Start Dialogue: It's not as if I'm wagging my tail or anything...
  • Live Incomplete Dialogue: To think we would come here.
  • Live Complete Dialogue: Please do not misunderstand.

Rare Lives

  • Basic
Mega Stream Arc/STREAM3 Inferno Influence Rare1

Captive Princess

  • Live Start Dialogue: Just this time is special.
  • Live Incomplete Dialogue: No choice but to wait to be rescued.
  • Live Complete Dialogue: Leaving it to Raika-chan...!
Mega Stream Arc/STREAM3 Inferno Influence Rare2

Blood Pond Knife

  • Live Start Dialogue: I will absolutely help you two♪
  • Live Incomplete Dialogue: Please do not move a muscle.
  • Live Complete Dialogue: Hehe, my skills are impressive, no?

Emergency Lives

  • Basic
Mega Stream Arc/STREAM3 Inferno Influence Emergency

Depths of Hell SP Show

  • Live Start Dialogue: You're going pretty well!
  • Live Incomplete Dialogue: It's the first time I've seen something like this!
  • Live Complete Dialogue: Let's keep going♪
Mega Stream Arc/STREAM3 Inferno Influence Emergency2

Devil's Mischief SP Show

  • Live Start Dialogue: I'll definitely make this a success...!
  • Live Incomplete Dialogue: I can't look uncool!
  • Live Complete Dialogue: I'm also part of this team!

Unit Lives

  • Basic
Mega Stream Arc/STREAM3 Inferno Influence Unit

Inferno Influence Show

  • Live Start Dialogue: It seems preparations are ready.
  • Live Incomplete Dialogue: Let's build it here!
  • Live Complete Dialogue: The bridge to heaven...!

Mini Talks

Daily Stamp

EVENT DAILY STAMP
Clear one live every day to receive the corresponding rewards.
30 × Medium Growth Ticket mini EXP Tickets (M) 10 × Large Growth Ticket mini EXP Tickets (L) 35 × Diamond Diamonds 15 × All Small Stat Pieces mini Gems (S) of each color
day 1 day 2 day 3 day 4
10 × All Medium Stat Pieces mini Gems (M) of each color 3 × All Large Stat Pieces mini Gems (L) of each color 1 × Event Memorial Coin Memorial Coin
day 5 day 6 day 7

Missions

  • Music
  • Basic
Regular MissionsAvailable until 10/23 22:00 JST
Read five chapters of Inferno Influence5 × Sphere Coin Sphere Coins
Clear Day 5 of the Tour Map30 × All Medium Stat Pieces mini Gems (M) of each color
Clear Day 8 of the Tour Map30 × All Medium Stat Pieces mini Gems (M) of each color
Clear Day 12 of the Tour Map15 × Large Yellow Stat Piece mini Yellow Gems (L)
Clear Day 16 of the Tour Map15 × Large Red Stat Piece mini Red Gems (L)
Clear Day 20 of the Tour Map15 × Large Growth Ticket mini EXP Tickets (L)
Clear Day 23 of the Tour Map15 × Large Blue Stat Piece mini Blue Gems (L)
Clear Day 27 of the Tour Map15 × Large Growth Ticket mini EXP Tickets (L)
Clear Day 30 of the Tour Map15 × All Large Stat Pieces mini Gems (L) of each color
Clear all regular missions35 × Diamond Diamonds
Regular MissionsAvailable until 10/24 22:00 JST
Read five chapters of Inferno Influence500 × ES Coin ES Coins
Clear Day 5 of the Tour Map30 × All Medium Stat Pieces mini Gems (M) of each color
Clear Day 8 of the Tour Map30 × All Medium Stat Pieces mini Gems (M) of each color
Clear Day 12 of the Tour Map15 × Large Yellow Stat Piece mini Yellow Gems (L)
Clear Day 16 of the Tour Map15 × Large Red Stat Piece mini Red Gems (L)
Clear Day 20 of the Tour Map15 × Large Growth Ticket mini EXP Tickets (L)
Clear Day 23 of the Tour Map15 × Large Blue Stat Piece mini Blue Gems (L)
Clear Day 27 of the Tour Map15 × Large Growth Ticket mini EXP Tickets (L)
Clear Day 30 of the Tour Map15 × All Large Stat Pieces mini Gems (L) of each color
Clear all regular missions35 × Diamond Diamonds

Gallery

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