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Missing: Live Challenger lines
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Tip: Use the Table of Contents (a table displayed on top of the screen or expanded by pressing a button with three horizontal lines at the corner of the screen) to navigate through the page!

Introduction

MEGA STREAM Arc/PREQUEL: Metamorphose
【メガストリーム】編/PREQUEL:メタモルフォーゼ

Start: 4/15/2025 (15:00 JST)

End (Music): 4/23/2025 (22:00 JST)
End (Basic): 4/24/2025 (22:00 JST)

Story: Metamorphose

4piece has ended and the idols' lives have returned to normalcy, when one day, the mysterious blimp MEGA SPHERE suddenly flies into the sky above ES. With Tori, Rei, Rinne, and Madara calling themselves the "Four Kings of the Sky," a never before seen live is about to begin...!

How to Play

Music
For more information, see Music Event Guide.

Overview
▪ Tour events are unique event types that feature more cards than other event types. Tour event cards usually do not come with MV outfits, only home screen outfits.
▪ Like regular events, players complete songs to gain event points. Since tour events do not have a unique event song, players must play songs on the event's tour map for points. Each node along the map features a setlist of 4 songs the player can complete for event points.
▪ Unlike normal events, each play of a song requires 3 BP minimum. Players can choose to use 3, 6, or 10 BP.
▪ Players must successfully clear all 4 songs in a setlist to move onto the next stop, with Day 10, 20 & 29 as exceptions (explained here).
▪ The nodes on the map are stops called "days", in line with the tour theme. Players do not have 30 days to complete the map: all 30 stops must be completed before the event period ends.
▪ By clearing a tour day's setlist, you can also unlock Mini Talks associated with the event.
▪ All stops can be replayed multiple times.
▪ Progressing along the tour map gives players either a free copy of one of the event's 4★ cards on the Day 20 stop, and a free copy of one of the event's 5★ cards on the Day 30 stop.
▪ Players can also choose to receive 2 !! Event Memorial Coins instead of the 4★, and 10 instead of the 5★.
▪ These free copies are in addition to the cards players get as event point rewards.
▪ Players can change whether they want the 4★/5★ cards or Event Memorial Coins up until these rewards are collected.
▪ The first 3 songs in the setlist will fill the event's Fever bar. Having a better score and combo on each song will increase the Fever gauge more, up to a maximum of 110%.
▪ The fourth song in the setlist will grant additional event points the higher a player's Fever gauge is.

Tour Missions
▪ There are 3 missions for each stop. Players will earn a star upon the completion of any missions.
▪ Players will be rewarded with 3 ×  Diamonds each stop if all 3 missions on the stop is completed.
▪ Players can challenge the stops multiple times to clear the missions, but the stars already earned will not be reset.
▪ See Tour Map & Missions for translations of every mission.
▪ Days 10, 20 & 29 are locked until the player successfully clears the setlists of the previous stops and earns the amount of stars listed on the node. This amount of missions is 10, 30, and 77 respectively. These quotas have to be met to successfully reach the free 4★ & 5★ cards.
▪ There are missions that require a certain number of "full combos", "Perfects" etc.; these are missions that can be cleared through accumulation of the mission's target subject in multiple playthroughs of the setlist. For example, on a mission requiring "a full combo on 3+ songs in the setlist", the full combos can be achieved across multiple play-throughs of the stop, and will still be accumulated even if the player decides to give up the playthrough half way and start the setlist from the beginning. These cumulative missions are marked with ♢ on Tour Map & Missions.

General Event Tips
▪ As you complete Lives and Work, event points will be awarded.
▪ Event rewards will be automatically sent to your Present Box () that can be accessed in My Room.
Event Stories can be read again under the Campaign Story tab in Story.
▪ Work will award between 250 (0 BP) to 3,000 (3 BP) event points.
▪ Lives that aren't the Event Songs for each tour stop will still earn you event points, but playing the Event Songs earn you more.
▪ By clearing the Event Live, you can also unlock Mini Talks associated with the event.

Live Items
▪ Items last until the next event begins. Even if they are in your Present Box, they will still expire and cannot be carried over to the next event.
Whistle

1 Whistle recovers one BP
Megaphone

1 Megaphone recovers full BP
Other Items
Event Pass

Effect: Allows you to play the song designated as the Event Live. It takes 100 Passes to play the Event Live once.

How to obtain: Given as Login Bonuses during the event, given when playing other Lives.

Basic
For more information, see Basic Event Guide.

Overview
▪ Tour events are unique event types that feature more cards than other event types. Like regular events, players defeat live challengers to gain event points. However, players may also choose to complete missions along the tour map.

Tour Missions
▪ Completing the missions along the tour map gives the player a free copy of one of the event's 4★ cards, and a free copy of one of the event's 5★ cards.
▪ Players may choose which one of the two 4★ cards and which one of the two 5★ cards they would like to get a free copy of. These free copies are in addition to the cards players get as event point rewards.
▪ Players can change which 4★/5★ cards they want up until they collect their free 4★/5★ card.
▪ Players can also choose to receive 2 !! or ! Memorial Coins instead of the 4★, and 10 instead of the 5★.
▪ The nodes on the map are stops called "days", in line with the tour theme, players do not have 30 days to complete the map. All 30 stops must be completed before the event period ends.
▪ The stops can be unlocked by completing the missions and clearing D.L.F.S. live for the stop. The D.L.F.S of the stop can be cleared by going over the clearance line in the score bar shown at the bottom of the screen.
▪ Players are required to use 10AP to challenge the D.L.F.S. live for each stop.
▪ There are additional missions in each stop. They do not have to be completed to proceed along the map, but players will be rewarded with various items for the regular missions and with 3 ×  Diamonds for the dia missions.
▪ Players can replay the D.L.F.S. lives of the stops multiple times to try and clear the missions or additional missions.
▪ See Tour Map & Missions for translations of every mission.

Live Challengers
▪ As you complete Lives, event points will be awarded.
▪ Event rewards will be automatically sent to your Present Box () that can be accessed in My Room.
Event Stories can be read again under the Campaign Story tab in Story.
▪ Here are some tips on how to increase Fever quickly.
▪ Triggering any type of Live depends on your RNG luck.
▪ Read more at Event Guide / Revival Event Guide. (Still somewhat relevant until a new guide is written.)

Food Items
▪ Items last until the next event begins. Even if they are in your Present Box, they will still expire and cannot be carried over to the next event.
Gummy

1 Gummy recovers one LP
Smoothie

1 Smoothie recovers full LP
Sandwich

1 Sandwich recovers full AP
Other Items
Live Cyalume

Effect: Makes the rate of event live appearances to be 100% in a D.L.F.S course. Does not affect the ratio of certain lives appearing.

How to obtain: Purchasing Diamond packs, given as Login Bonuses during the event.

Event Rewards

Points

Music

Cards

Obtainable at:
  • 3,500,000 points
  • 6,000,000 points
  • 11,000,000 points
  • 13,500,000 points
  • 22,000,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
Obtainable at:
  • 3,000,000 points
  • 7,500,000 points
  • 9,500,000 points
  • 15,000,000 points
  • 21,000,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
Obtainable at:
  • 1,000,000 points
  • 2,000,000 points
  • 3,300,000 points
  • 4,600,000 points
  • 10,200,000 points
★ Optional reward for clearing Day 20 of the Tour Map. 
Obtainable at:
  • 900,000 points
  • 2,400,000 points
  • 2,900,000 points
  • 5,000,000 points
  • 10,100,000 points
★ Optional reward for clearing Day 20 of the Tour Map. 
Obtainable at:
  • 80,000 points
  • 440,000 points
  • 905,000 points
  • 1,250,000 points
  • 1,600,000 points
★ Reward for clearing Day 8 of the Tour Map. 
Obtainable at:
  • 100,500 points
  • 550,000 points
  • 990,000 points
  • 1,400,000 points
  • 1,650,000 points
★ Reward for clearing Day 9 of the Tour Map. 

Backgrounds

Four Kings of the Sky Debut Live Stage

Obtainable at 750,000 points

Producer Room

Obtainable at 800,000 points

MEGA STREAM Main Studio

Obtainable at 820,000 points

Basic

Cards

Obtainable at:
  • 1,100,000 points
  • 2,450,000 points
  • 3,600,000 points
  • 6,100,000 points
  • 8,000,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
Obtainable at:
  • 1,250,000 points
  • 2,200,000 points
  • 3,900,000 points
  • 5,800,000 points
  • 8,500,000 points
★ Optional reward for clearing Day 30 of the Tour Map. 
Obtainable at:
  • 300,000 points
  • 750,000 points
  • 1,300,000 points
  • 2,300,000 points
  • 3,000,000 points
★ Optional reward for clearing Day 20 of the Tour Map. Possible drop reward from corresponding Emergency challengers during the event.
Obtainable at:
  • 350,000 points
  • 650,000 points
  • 1,500,000 points
  • 2,000,000 points
  • 3,400,000 points
★ Optional reward for clearing Day 20 of the Tour Map. Possible drop reward from corresponding Emergency challengers during the event.
Obtainable at:
  • 12,000 points
  • 60,000 points
  • 200,000 points
  • 400,000 points
  • 700,000 points
★ Reward for clearing Day 8 of the Tour Map. Possible drop reward from corresponding Normal and Rare challengers during the event.
Obtainable at:
  • 21,000 points
  • 82,000 points
  • 245,000 points
  • 455,000 points
  • 805,000 points
★ Reward for clearing Day 9 of the Tour Map. Possible drop reward from corresponding Normal and Rare challengers during the event.

Backgrounds

Four Kings of the Sky Debut Live Stage

Obtainable at 100,000 points

Producer Room

Obtainable at 115,000 points

MEGA STREAM Main Studio

Obtainable at 120,000 points

Point Ranking

Music
RankReward
1 - 10Event Point Rank Title,
2 ×  Crown Badges,
30 × Metamorphose Poster
11 - 100Event Point Rank Title,
2 ×  Crown Badges,
10 × Metamorphose Poster
101 - 1,000Event Point Rank Title,
1 ×  Crown Badge,
5 × Metamorphose Poster
1,001 - 5,000Event Point Rank Title,
1 ×  Crown Badge,
3 × Metamorphose Poster
5,001 - 10,000Event Point Rank Title,
1 ×  Crown Badge,
2 × Metamorphose Poster
10,001 - 50,000Event Point Rank Title,
1 ×  Crown Badge,
1 × Metamorphose Poster
50,001 - 500,000Event Point Rank Title,
1 ×  Crown Badge,
3 ×  EXP Tickets (L)

Basic
RankReward
1 - 100Event Point Rank Title,
2 ×  Crown Badges,
5 ×  Rainbow Pieces
101 - 1,000Event Point Rank Title,
1 ×  Crown Badge,
4 ×  Rainbow Pieces
1,001 - 5,000Event Point Rank Title,
1 ×  Crown Badge,
3 ×  Rainbow Pieces
5,001 - 10,000Event Point Rank Title,
1 ×  Crown Badge,
2 ×  Rainbow Pieces
10,001 - 50,000Event Point Rank Title,
1 ×  Crown Badge,
1 ×  Rainbow Piece
50,001~Event Point Rank Title,
1 ×  Crown Badge,
3 ×  EXP Tickets (L)

High Score Ranking

Music
RankReward
1 - 3Event Score Rank Title,
1 × Metamorphose Trophy (Rainbow),
100 ×  Diamonds
4 - 10Event Score Rank Title,
1 × Metamorphose Trophy (Rainbow),
50 ×  Diamonds
11 - 100Event Score Rank Title,
1 × Metamorphose Trophy (Rainbow),
40 ×  Diamonds
101 - 1,000Event Score Rank Title,
1 × Metamorphose Trophy (Gold),
30 ×  Diamonds
1,001 - 5,000Event Score Rank Title,
1 × Metamorphose Trophy (Silver),
20 ×  Diamonds
5,001 - 10,000Event Score Rank Title,
1 × Metamorphose Trophy (Silver),
10 ×  Diamonds
10,001 - 50,000Event Score Rank Title,
1 × Metamorphose Trophy (Bronze),
5 ×  Diamonds
50,001 - 500,000Event Score Rank Title,
1 × Metamorphose Trophy (Bronze),
1 ×  Diamond

Basic
RankReward
1 - 3Event Score Rank Title,
1 ×  Crown Badge,
100 ×  Diamonds
4 - 10Event Score Rank Title,
1 ×  Crown Badge,
50 ×  Diamonds
11 - 100Event Score Rank Title,
1 ×  Crown Badge,
40 ×  Diamonds
101 - 1,000Event Score Rank Title,
1 ×  Crown Badge,
30 ×  Diamonds
1,001 - 5,000Event Score Rank Title,
1 ×  Crown Badge,
20 ×  Diamonds
5,001 - 10,000Event Score Rank Title,
1 ×  Crown Badge,
10 ×  Diamonds
10,001 - 50,000Event Score Rank Title,
1 ×  Crown Badge,
5 ×  Diamonds
50,001~Event Score Rank Title,
1 ×  Crown Badge,
1 ×  Diamond

Scout Cards

Tour Map & Missions

Music
Note: The missions displayed are from the Japanese version of the game and might differ from other servers.
Mission Explanation & Tips

Do you need to clear every mission?

No, but to unlock some days, you need to have cleared a certain amount of missions. Usually Day 10 requires 10 missions, Day 20 (4☆ card) requires 30 missions, and Day 29 (1 before 5☆ card) requires 77 missions. Therefore, if you want to get the 5☆ from the tour map, you can only skip 7 missions out of the first 84. You can go back and complete missions on older days by replaying the day, and you can quit when you've completed the mission you were aiming for.

Some missions have a ♢ next to them in the guide?

Missions marked with a ♢ are missions that can be cleared through an accumulation of the mission's target in multiple playthroughs of the setlist, check the last bullet point of "Tour Missions" at How to Play for more explanation.

Original members?

  • Your unit members must be arranged in the same order as the original members of the song (see top-right corner for the order of the unit).
  • Click the magnifying glass next to the original unit members to auto-sort your deck for members of the original unit.
  • All members of your unit must have the "center" or "stage" banner on their icon to satisfy the mission's requirements.

Performer?

  • To set performer, go to the performer (パフォーマー) tab in the unit formation, and put the yellow tick under the mission character's icon.
  • The character in a slot that does not have an original member slot in the song cannot be set as the performer. (eg. for 'Emerald Planet', there are only 3 members, therefore you have to put the mission character in the 3 slots in the middle to set it as the performer)
  • Ensemble Time is the session in the middle of the song where a circular yellow gauge is shown at the top of the screen. When you hit notes, you fill up the gauge and the rainbow note will appear.
  • To succeed in Ensemble Time, you need to fill up the Ensemble Time gauge and Not miss the rainbow note.

Score needs to end in a specific number?

The following is the method the editor used for an 'end in a 5' mission. Can be used for any mission that requires score adjustment.

  • Play the songs in easy mode and on low speed (the editor used speed 5-6).
  • Find out the amount of notes in the song by checking the full combo number in the reward table (ボーナス確認) above the difficulty settings.
  • When you are playing the song, it is best to combo until the last 10 notes as it is easier to keep track of the how many notes you have left. But it is not absolute, it is fine as long as you Voltage bar is full before reaching the last 10 notes.
  • When you reach the last 10 notes of the song, hit the notes until you see a '5' as the last digit of your score, and then purposely miss the rest of the notes.
  • It is useful to set characters with the support skill 'decrease Voltage down amount' (VOLTAGEの下降量ダウン) in the support slots. The higher the support skill level, the more notes you can miss in the end increasing your chance to clear the mission while still clearing the song.

Fever gauge?

  • Fever gauge is filled up when you clear a song in the set list.
  • The amount the fever gauge will fill up depends on the score and combo.
Rewards
DayReward
Day 1 EXP Tickets (S)
Day 2 Red Gems (S)
Day 3 Blue Gems (S)
Day 4 Yellow Gems (S)
Day 5 EXP Tickets (L)
Day 6 EXP Tickets (M)
Day 7 Red Gems (S)
Day 8 (Support from the Talented) Wataru Hibiki
Day 9 (Support from the New) Kanna
Day 10 Metamorphose Office Outfit Pattern
Day 11 Yellow Gems (S)
Day 12 EXP Tickets (L)
Day 13 Blue Gems (S)
Day 14 Red Gems (M)
Day 15 Blue Gems (M)
Day 16 Yellow Gems (M)
Day 17 EXP Tickets (L)
Day 18 EXP Tickets (L)
Day 19 Red Gems (M)
Day 20 One of the items listed below
(Gamble of the Four Kings of the Sky) Rinne Amagi
(Confidence of the Four Kings of the Sky) Madara Mikejima
・2 ×  Memorial Coins
Day 21 Blue Gems (M)
Day 22 Yellow Gems (M)
Day 23 Red Gems (L)
Day 24 Blue Gems (L)
Day 25 Yellow Gems (L)
Day 26 EXP Tickets (L)
Day 27 Red Gems (L)
Day 28 Blue Gems (L)
Day 29 Yellow Gems (L)
Day 30 One of the items listed below
(Charm of the Four Kings of the Sky) Tori Himemiya
(Future of the Four Kings of the Sky) Rei Sakuma
・10 ×  Memorial Coins
Missions
DayMissions
Day 1 ・Set Tori as Performer and view the Ensemble Time/SPP
・Clear the 4th song with its Original Members
・Get a cumulative score of 50,000+
Day 2 ・Set Rei as Performer and view the Ensemble Time/SPP
・Clear the 4th song with its Original Members
・Get a cumulative score of 60,000+
Day 3 ・Set Rinne as Performer and view the Ensemble Time/SPP
・Clear 1 song with a full combo
・Get a cumulative score of 70,000+
Day 4 ・Set Wataru as Performer and view the Ensemble Time/SPP
・Finish the day with a 70%+ fever gauge
・Get a cumulative score of 80,000+
Day 5 ・Set Madara as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '1'
・Get a cumulative score of 100,000+
Day 6 ・Set Kanna as Performer and view the Ensemble Time/SPP
・Finish the day with a 75%+ fever gauge
・Get a cumulative score of 150,000+
Day 7 ・Set Tori as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '4'
・Get a cumulative score of 200,000+
Day 8 ・Set Rei as Performer and view the Ensemble Time/SPP
・Get a cumulative total of 500 PERFECTs playing songs
・Get a cumulative score of 250,000+
Day 9 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear 2 songs with a full combo
・Get a cumulative score of 300,000+
Day 10

Obtain 10 stars to unlock

・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear the 4th song with its Original Members and a score of 100,000+
・Get a cumulative score of 350,000+
Day 11 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear 2 songs with a full combo
・Get a cumulative score of 400,000+
Day 12 ・Set Kanna as Performer and view the Ensemble Time/SPP
・Finish the day with a 80%+ fever gauge
・Get a cumulative score of 450,000+
Day 13 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Get a cumulative total of 800 PERFECTs playing songs
・Get a cumulative score of 500,000+
Day 14 ・Set Wataru as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '8'
・Get a cumulative score of 550,000+
Day 15 ・Set Rei as Performer and view the Ensemble Time/SPP
・Clear 3 songs with a full combo
・Get a cumulative score of 600,000+
Day 16 ・Set Madara as Performer and view the Ensemble Time/SPP
・Clear a song with a score that ends with '2'
・Get a cumulative score of 650,000+
Day 17 ・Clear 1 song with the live team's center card matching the song's attribute (color)
・Clear 3 songs with a full combo
・Get a cumulative score of 700,000+
Day 18 ・Set Rinne as Performer and view the Ensemble Time/SPP 2 times
・Finish the day with a 80%+ fever gauge
・Get a cumulative score of 750,000+
Day 19 ・Set Madara as Performer and view the Ensemble Time/SPP
・Clear the 4th song with its Original Members and a score of 200,000+
・Get a cumulative score of 800,000+
Day 20

Obtain 25 stars to unlock

・Set Wataru as Performer and view the Ensemble Time/SPP
・Clear 1 song with a perfect combo
・Get a cumulative score of 850,000+
Day 21 ・Set Rei as Performer and view the Ensemble Time/SPP
・Clear 3 songs with a full combo
・Get a cumulative score of 950,000+
Day 22 ・Clear 2 songs with the live team's center card matching the song's attribute (color)
・Finish the day with a 85%+ fever gauge
・Get a cumulative score of 1,000,000+
Day 23 ・Clear a song with (Support from the Talented) Wataru Hibiki in your live team
・Clear a song with a score that ends with '0'
・Get a cumulative score of 2,000,000+
Day 24 ・Clear a song with (Support from the New) Kanna in your live team
・Finish the day with a 95%+ fever gauge
・Get a cumulative score of 3,000,000+
Day 25 ・Clear a song with (Gamble of the Four Kings of the Sky) Rinne Amagi in your live team
・Get a cumulative total of 2,500 PERFECTs playing songs
・Get a cumulative score of 5,000,000+
Day 26 ・Clear a song with (Confidence of the Four Kings of the Sky) Madara Mikejima in your live team
・Clear 2 songs with a perfect combo
・Get a cumulative score of 7,500,000+
Day 27 ・Clear 3 songs with the live team's center card matching the song's attribute (color)
・Clear 4 songs with a full combo
・Get a cumulative score of 10,000,000+
Day 28 ・Clear 3 songs with the live team's center card matching the song's attribute (color)
・Clear a song with a score that ends with '3'
・Get a cumulative score of 12,000,000+
Day 29

Obtain 65 stars to unlock

・Clear a song with (Charm of the Four Kings of the Sky) Tori Himemiya in your live team
・Clear the 4th song with its Original Members and a score of 600,000+
・Get a cumulative score of 15,000,000+
Day 30 ・Clear a song with (Future of the Four Kings of the Sky) Rei Sakuma in your live team
・Clear the 4th song with its Original Members and a score of 600,000+
・Get a cumulative score of 20,000,000+

Basic
Mission Tips
  • Lives are cumulative, so lives already completed will count toward your total lives requirement. If you complete 5 lives for day 1 and day 2 asks you to clear 10 lives, the game will count 5/10 of your mission lives as already cleared.
  • Missions marked with a ☆ are additional missions. Players can still proceed along the tour map without completing them. Missions with a give 3 Diamonds when clearing. Check the last three bullet points of "Tour Missions" at How to Play for more explanation.

Specific Score Missions

If you need to clear the challenge live with a specific score, use only ! Cards in your team. Those cards' skills don't activate, so the estimated score will always be the score you end the live with.

Rewards
DayReward
Day 1 EXP Tickets (S)
Day 2 Red Gems (S)
Day 3 Blue Gems (S)
Day 4 Yellow Gems (S)
Day 5 EXP Tickets (L)
Day 6 EXP Tickets (M)
Day 7 Red Gems (S)
Day 8 (Support from the Talented) Wataru Hibiki
Day 9 (Support from the New) Kanna
Day 10 Yellow Gems (S)
Day 11 Blue Gems (S)
Day 12 EXP Tickets (L)
Day 13 EXP Tickets (M)
Day 14 Blue Gems (M)
Day 15 Red Gems (M)
Day 16 Yellow Gems (M)
Day 17 EXP Tickets (L)
Day 18 EXP Tickets (L)
Day 19 Red Gems (M)
Day 20 One of the items listed below
(Gamble of the Four Kings of the Sky) Rinne Amagi
(Confidence of the Four Kings of the Sky) Madara Mikejima
・2 ×  Memorial Coins
・2 ×  ! Memorial Coins
Day 21 Blue Gems (M)
Day 22 Yellow Gems (M)
Day 23 Red Gems (L)
Day 24 Blue Gems (L)
Day 25 Yellow Gems (L)
Day 26 EXP Tickets (L)
Day 27 Red Gems (L)
Day 28 Blue Gems (L)
Day 29 Yellow Gems (L)
Day 30 One of the items listed below
(Charm of the Four Kings of the Sky) Tori Himemiya
(Future of the Four Kings of the Sky) Rei Sakuma
・10 ×  Memorial Coins
・10 ×  ! Memorial Coins
Missions
DayMissions
Day 1

Clear 5 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 5,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Tori in your unit and a score of 15,000+

Day 2

Clear 10 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 5,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Rei in your unit and a score of 30,000+

Day 3

Clear 15 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 10,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Rinne in your unit and a score of 45,000+

Day 4

Clear 20 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 10,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Wataru in your unit and a score of 60,000+

Day 5

Clear 25 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 15,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with an even-numbered score

Day 6

Clear 30 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 15,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Kanna in your unit and a score of 70,000+

Day 7

Clear 35 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 20,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Tori in your unit and a score of 100,000+

Day 8

Clear 40 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 20,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Rei in your unit and a score of 100,000+

Day 9

Clear 45 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 25,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Wataru in your unit and a score of 100,000+

Day 10

Clear 50 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 25,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of Crazy:B in your unit and a score of 75,000+

Day 11

Clear 55 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 30,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Tori in your unit and a score of 110,000+

Day 12

Clear 60 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 30,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Kanna in your unit and a score of 130,000+

Day 13

Clear 65 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 35,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with a score in which the last two digits are the same number (ex. 200,355)

Day 14

Clear 70 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 35,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with an even-numbered score

Day 15

Clear 75 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 40,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Rei in your unit and a score of 150,000+

Day 16

Clear 80 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 40,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with an odd-numbered score

Day 17

Clear 85 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 45,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of fine in your unit and a score of 100,000+

Day 18

Clear 90 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 45,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with no 5☆ cards and a score of 100,000+

Day 19

Clear 95 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 50,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of MaM in your unit and a score of 100,000+

Day 20

Clear 100 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 50,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Wataru in your unit and a score of 120,000+

Day 21

Clear 110 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 55,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with no 4-5☆ cards and a score of 100,000+

Day 22

Clear 120 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 55,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with Rinne in your unit and a score of 150,000+

Day 23

Clear 130 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 60,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Support from the Talented) Wataru Hibiki in your unit and a score of 150,000+

Day 24

Clear 140 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 60,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Support from the New) Kanna in your unit and a score of 160,000+

Day 25

Clear 150 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 65,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Gamble of the Four Kings of the Sky) Rinne Amagi in your unit and a score of 200,000+

Day 26

Clear 160 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 65,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with (Confidence of the Four Kings of the Sky) Madara Mikejima in your unit and a score of 200,000+

Day 27

Clear 170 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 50,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with no 3-5☆ cards and a score of 50,000+

Day 28

Clear 180 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 70,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with unknown

Day 29

Clear 190 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 75,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of fine in your unit and a score of 250,000+

Day 30

Clear 200 lives to unlock

[Regular Mission]
☆ Clear the D.L.F.S. live with a score of 75,000+

[Dia Mission]
☆ Clear the D.L.F.S. live with all members of UNDEAD in your unit and a score of 250,000+

Event Work

Office Outfit Patterns

Music
Metamorphose Outfit (Tori Himemiya)
30 ×  Threads (Sm)
20 ×  Threads (Pa)
10 ×  Threads (Ac)
5 ×  Buttons (Sm)
Metamorphose Outfit (Rei Sakuma)
30 ×  Threads (Sm)
20 ×  Threads (Te)
10 ×  Threads (Pa)
5 ×  Buttons (Sm)
Metamorphose Outfit (Rinne Amagi)
30 ×  Threads (Sm)
20 ×  Threads (Te)
10 ×  Threads (Un)
5 ×  Buttons (Sm)
Metamorphose Outfit (Madara Mikejima)
30 ×  Threads (Pa)
20 ×  Threads (Sm)
10 ×  Threads (Ch)
5 ×  Buttons (Pa)

Work Details

Music

[Event] Metamorphose
【イベント】メタモルフォーゼ

Stats:
      Passion: 150
      Smart: 290
      Technique: 80
Required Outfit(s):
Metamorphose Outfit

D.L.F.S Courses

Each cleared mission awards 1 ×  Diamond. Clearing all three missions of a course awards an additional 2 ×  Diamonds.
Unlocking all mini talks of a category (Normal/Special) awards 3 ×  Diamonds per category.

Dreaming Ocean

Basic

Missions:

  • Collect 50 Dance Notes within the first 10 turns
  • Collect 20 Notes of each Color within the first 10 turns
  • Collect 50 Performance Notes within the first 10 turns
Course Rewards
High Score
Member Bonus: Tori Himemiya, Rinne Amagi, Rei Sakuma, Madara Mikejima
Rank Condition Reward
Above 45,000 3 ×  EXP Tickets (M)
Above 160,000 5 ×  Diamonds
Above 275,000 20 ×  Yellow Gems (M)
Above 475,000 5 ×  Yellow Gems (L)
Above 740,000 15 ×  Diamonds
Times Cleared
Rank Condition Reward
1 time 10 ×  Red Gems (M)
10 times 40 ×  Blue Gems (S)
20 times 20 ×  Yellow Gems (M)
50 times 4 ×  Red Gems (L)
100 times 10 ×  Diamonds

Resurrection of Soul

Basic

Missions:

  • Collect 50 Vocal Notes within the first 10 turns
  • Collect 50 Notes of each Color
  • Trigger Fever Twice
Course Rewards
High Score
Member Bonus: Rei Sakuma, Kaoru Hakaze, Koga Oogami, Adonis Otogari
Rank Condition Reward
Above 45,000 30 ×  Red Gems (S)
Above 160,000 5 ×  Diamonds
Above 275,000 1 ×  EXP Ticket (L)
Above 475,000 5 ×  Red Gems (L)
Above 740,000 15 ×  Diamonds
Times Cleared
Rank Condition Reward
1 time 10 ×  Yellow Gems (M)
10 times 40 ×  Yellow Gems (S)
20 times 20 ×  Red Gems (M)
50 times 4 ×  Blue Gems (L)
100 times 10 ×  Diamonds

Crazy Anthem

Available from 4/19 (15:00 JST)

Basic

Missions:

  • Collect 50 Performance Notes within the first 10 turns
  • Collect 20 Notes of each Color within the first 10 turns
  • Trigger Fever within the first 10 turns
Course Rewards
High Score
Member Bonus: Rinne Amagi, HiMERU, Kohaku Oukawa, Niki Shiina
Rank Condition Reward
Above 45,000 30 ×  Blue Gems (S)
Above 160,000 5 ×  Diamonds
Above 275,000 20 ×  Red Gems (M)
Above 475,000 5 ×  Red Gems (L)
Above 740,000 15 ×  Diamonds
Times Cleared
Rank Condition Reward
1 time 10 ×  Blue Gems (M)
10 times 10 ×  EXP Tickets (M)
20 times 20 ×  Blue Gems (M)
50 times 3 ×  EXP Tickets (L)
100 times 10 ×  Diamonds

Halloween Rendezvous

Available from 4/19 (15:00 JST)

Basic

Missions:

  • Collect 100 Dance Notes
  • Collect 50 Notes of each Color
  • Trigger Fever Twice
Course Rewards
High Score
Member Bonus: Madara Mikejima
Rank Condition Reward
Above 38,000 30 ×  Yellow Gems (S)
Above 125,000 5 ×  Diamonds
Above 225,000 20 ×  Blue Gems (M)
Above 383,000 5 ×  Blue Gems (L)
Above 600,000 15 ×  Diamonds
Times Cleared
Rank Condition Reward
1 time 10 ×  EXP Tickets (S)
10 times 40 ×  Red Gems (S)
20 times 3 ×  EXP Tickets (M)
50 times 4 ×  Yellow Gems (L)
100 times 10 ×  Diamonds

Live Challengers

Normal Lives

Basic

  • Live Start Dialogue:
  • Live Incomplete Dialogue:
  • Live Complete Dialogue:

  • Live Start Dialogue:
  • Live Incomplete Dialogue:
  • Live Complete Dialogue:

Rare Lives

Basic

  • Live Start Dialogue:
  • Live Incomplete Dialogue:
  • Live Complete Dialogue:

  • Live Start Dialogue:
  • Live Incomplete Dialogue:
  • Live Complete Dialogue:

Emergency Lives

Basic

  • Live Start Dialogue:
  • Live Incomplete Dialogue:
  • Live Complete Dialogue:

  • Live Start Dialogue:
  • Live Incomplete Dialogue:
  • Live Complete Dialogue:

Unit Lives

Basic

  • Live Start Dialogue:
  • Live Incomplete Dialogue:
  • Live Complete Dialogue:

Mini Talks

Daily Stamp

EVENT DAILY STAMP
Clear one live every day to receive the corresponding rewards.
30 ×  EXP Tickets (M)10 ×  EXP Tickets (L)35 ×  Diamonds15 ×  Gems (S) of each color
day 1day 2day 3day 4
10 ×  Gems (M) of each color3 ×  Gems (L) of each color1 ×  Memorial Coin
day 5day 6day 7

Gallery

Trivia

  • [JP Server] Players were awarded 200 ×  Whistles on Music and 400 ×  Gummies on Basic for this event upon logging in
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