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Note: Due to this event's connection to the story Crossroad, it has been made temporarily available to read in-game via a banner to the top left of the event page.

Learning from the Past/Succession Match
Event Story: Learning from the Past
Start: 7/15/20 (15:00 JST)

Details: Basic | Music

End (Music): 7/23/20 (22:00 JST)
End (Basic): 7/24/20 (22:00 JST)

Learning from the Past/Succession Match Banner
"When they were little, Keito and Rei watched a TV show called “Vampire Shogun.” As Rhythm Link was involved in its production, talk began of using it in the renewal performance for a live house, and..."



HOW TO PLAY


Tour Event Basic

Overview

▪ Tour events are unique event types that feature more cards than other event types. Like regular events, players defeat live challengers to gain event points. However, players may also choose to complete missions along the tour map.
Tour Missions
▪ Completing the missions along the tour map gives the player a free copy of one of the event's 4* cards, and a free copy of one of the event's 5* cards.
▪ Players may choose which one of the two 4* cards and which one of the two 5* cards they would like to get a free copy of. These free copies are in addition to the cards players get as event point rewards.
▪ Players can change which 4*/5* cards they want up until they collect their free 4*/5* card.
▪ The nodes on the map are stops called "days", in line with the tour theme, players do not have 30 days to complete the map. All 30 stops must be completed before the event period ends.
▪ The stops can be unlocked by completing the missions and clearing D.L.F.S. live for the stop. The D.L.F.S of the stop can be cleared by going over the clearance line in the score bar shown at the bottom of the screen.
▪ Players are required to use 10AP to challenge the D.L.F.S. live for each stop.
▪ There are additional missions in each stop. They do not have to be completed to proceed along the map, but players will be rewarded with 3 diamonds for each additional mission.
▪ Players can replay the D.L.F.S. lives of the stops multiple times to try and clear the missions or additional missions.
▪ See the "Tour Missions" tab for translations of every mission & additional mission. The additional missions are marked with a ☆.
Live Challengers
▪ As you complete Lives, event points will be awarded.
▪ Event rewards will be automatically sent to your Present Box (Present Box ES) that can be accessed in My Room.
Event Stories can be read again under the Campaign Story tab in Story.
▪ Here are some tips on how to increase Fever quickly.
▪ Triggering any type of Live depends on your RNG luck.
▪ Read more at Event Guide / Revival Event Guide. (Still somewhat relevant until a new guide is written.)

Food Items

▪ Items last until the next event begins. Even if they are in your Present Box, they will still expire and cannot be carried over to the next event.

Gummy
Gummy
1 Gummy recovers one LP
Smoothie
Smoothie
1 Smoothie recovers full LP
Sandwich
Sandwich
1 Sandwich recovers full AP
Other Items
Live cyalume
Live Cyalume
Effect: Makes the rate of event live appearances to be 100% in a D.L.F.S course. Does not affect the ratio of certain lives appearing.


How to obtain: Purchasing Diamond packs, given as Login Bonuses during the event.


TOUR MISSIONS
Note:
Lives are cumulative, so lives already completed will count toward your total lives requirement. If you complete 5 lives on day 1 and day 2 asks you to clear 10 lives, the game will count 5/10 of your mission lives as already done.
Missions marked with a ☆ are additional missions. Players can still proceed along the tour map without completing them. Missions with a Diamond mini give 3 Diamonds when clearing. Check the last three bullet points of "Tour Missions" under the "How to Play" tab for more explanation.
Day 1: Clear 5 lives
☆ Clear the challenge live with a score of 5,000+ | Reward: Small Growth Ticket mini x5
☆ Clear the challenge live with a score of 6,000+ | Reward: Diamond mini x3
Day 2: Clear 10 lives
☆ Clear the challenge live with a score of 5,000+ | Reward: Small Red Stat Piece mini x10
☆ Clear the challenge live with Keito in your unit and a score of 30,000+ | Reward: Diamond mini x3
Day 3: Clear 15 lives
☆ Clear the challenge live with a score of 10,000+ | Reward: Small Blue Stat Piece mini x10
☆ Clear the challenge live with Adonis in your unit and a score of 45,000+ | Reward: Diamond mini x3
Day 4: Clear 20 lives
☆ Clear the challenge live with a score of 10,000+ | Reward: Small Yellow Stat Piece mini x10
☆ Clear the challenge live with Madara in your unit and a score of 60,000+ | Reward: Diamond mini x3
Day 5: Clear 25 lives
☆ Clear the challenge live with a score of 15,000+ | Reward: (Friendly Match) Kaoru Hakaze B mini
☆ Clear the challenge live with an even-numbered score | Reward: Diamond mini x3
Day 6: Clear 30 lives
☆ Clear the challenge live with a score of 15,000+ | Reward: Medium Growth Ticket mini x5
☆ Clear the challenge live with Kuro in your unit and a score of 70,000+ | Reward: Diamond mini x3
Day 7: Clear 35 lives
☆ Clear the challenge live with a score of 20,000+ | Reward: Small Red Stat Piece mini x10
☆ Clear the challenge live with Rei in your unit and a score of 100,000+ | Reward: Diamond mini x3
Day 8: Clear 40 lives
☆ Clear the challenge live with a score of 20,000+ | Reward: (Strength-measuring Match) Koga Oogami B mini
☆ Clear the challenge live with Souma in your unit and a score of 100,000+ | Reward: Diamond mini x3
Day 9: Clear 45 lives
☆ Clear the challenge live with a score of 25,000+ | Reward: Small Blue Stat Piece mini x20
☆ Clear the challenge live with Kaoru in your unit and a score of 100,000+ | Reward: Diamond mini x3
Day 10: Clear 50 lives
☆ Clear the challenge live with a score of 25,000+ | Reward: Small Yellow Stat Piece mini x20
☆ Clear the challenge live with everyone in AKATSUKI in your unit and a score of 75,000+ | Reward: Diamond mini x3
Day 11: Clear 60 lives
☆ Clear the challenge live with a score of 30,000+ | Reward: (Sword-bearing Match) Souma Kanzaki B mini
☆ Clear the challenge live with Koga in your unit and a score of 110,000+ | Reward: Diamond mini x3
Day 12: Clear 70 lives
☆ Clear the challenge live with a score of 30,000+ | Reward: Medium Growth Ticket mini x10
☆ Clear the challenge live with a score in which the last two digits are the same number (ex. 200,355) | Reward: Diamond mini x3
Day 13: Clear 80 lives
☆ Clear the challenge live with a score of 35,000+ | Reward: Medium Red Stat Piece mini x10
☆ Clear the challenge live with Adonis in your unit and a score of 130,000+ | Reward: Diamond mini x3
Day 14: Clear 90 lives
☆ Clear the challenge live with a score of 35,000+ | Reward: (Requested Match) Madara Mikejima B mini
☆ Clear the challenge live with an even-numbered score | Reward: Diamond mini x3
Day 15: Clear 100 lives
☆ Clear the challenge live with a score of 40,000+ | Reward: Medium Blue Stat Piece mini x10
☆ Clear the challenge live with Souma in your unit and a score of 150,000+ | Reward: Diamond mini x3
Day 16: Clear 110 lives
☆ Clear the challenge live with a score of 40,000+ | Reward: Medium Yellow Stat Piece mini x10
☆ Clear the challenge live with an odd-numbered score | Reward: Diamond mini x3
Day 17: Clear 120 lives
☆ Clear the challenge live with a score of 45,000+ | Reward: Large Growth Ticket mini x1
☆ Clear the challenge live with (Friendly Match) Kaoru Hakaze in your unit and a score of 100,000+ | Reward: Diamond mini x3
Day 18: Clear 130 lives
☆ Clear the challenge live with a score of 45,000+ | Reward: Large Growth Ticket mini x1
☆ Clear the challenge live with no 5☆ cards and a score of 100,000+ | Reward: Diamond mini x3
Day 19: Clear 140 lives
☆ Clear the challenge live with a score of 50,000+ | Reward: Medium Red Stat Piece mini x15
☆ Clear the challenge live with (Requested Match) Madara Mikejima in your unit and a score of 120,000+ | Reward: Diamond mini x3
Day 20: Clear 150 lives
☆ Clear the challenge live with a score of 50,000+ | Reward: (Quarrel Match) Kuro Kiryu B mini OR (Contest Match) Adonis Otogari B mini
☆ Clear the challenge live with everyone in UNDEAD in your unit and a score of 100,000+ | Reward: Diamond mini x3
Day 21: Clear 165 lives
☆ Clear the challenge live with a score of 55,000+ | Reward: Medium Blue Stat Piece mini x15
☆ Clear the challenge live with no 4-5☆ cards and a score of 100,000+ | Reward: Diamond mini x3
Day 22: Clear 180 lives
☆ Clear the challenge live with a score of 55,000+ | Reward: Medium Yellow Stat Piece mini x15
☆ Clear the challenge live with a score in which the last two digits are the same number (ex. 200,355) | Reward: Diamond mini x3
Day 23: Clear 195 lives
☆ Clear the challenge live with a score of 60,000+ | Reward: Large Red Stat Piece mini x5
☆ Clear the challenge live with (Strength-measuring Match) Koga Oogami in your unit and a score of 150,000+ | Reward: Diamond mini x3
Day 24: Clear 210 lives
☆ Clear the challenge live with a score of 60,000+ | Reward: Large Blue Stat Piece mini x5
☆ Clear the challenge live with (Sword-bearing Match) Souma Kanzaki in your unit and a score of 160,000+ | Reward: Diamond mini x3
Day 25: Clear 225 lives
☆ Clear the challenge live with a score of 65,000+ | Reward: Large Yellow Stat Piece mini x5
☆ Clear the challenge live with (Quarrel Match) Kuro Kiryu in your unit and a score of 200,000+ | Reward: Diamond mini x3
Day 26: Clear 240 lives
☆ Clear the challenge live with a score of 65,000+ | Reward: Large Growth Ticket mini x2
☆ Clear the challenge live with (Contest Match) Adonis Otogari in your unit and a score of 200,000+ | Reward: Diamond mini x3
Day 27: Clear 255 lives
☆ Clear the challenge live with a score of 50,000+ | Reward: Large Red Stat Piece mini x10
☆ Clear the challenge live with no 3-5☆ cards and a score of 50,000+ | Reward: Diamond mini x3
Day 28: Clear 270 lives
☆ Clear the challenge live with a score of 70,000+ | Reward: Large Blue Stat Piece mini x10
☆ Clear the challenge live with a score ending in '6' | Reward: Diamond mini x3
Day 29: Clear 285 lives
☆ Clear the challenge live with a score of 75,000+ | Reward: Large Yellow Stat Piece mini x10
☆ Clear the challenge live with everyone in AKATSUKI in your unit and a score of 250,000+ | Reward: Diamond mini x3
Day 30: Clear 300 lives
☆ Clear the challenge live with a score of 75,000+ | Reward: (Challenge Match) Keito Hasumi B mini OR (Succession Match) Rei Sakuma B mini
☆ Clear the challenge live with everyone in UNDEAD in your unit and a score of 250,000+ | Reward: Diamond mini x3


CARDS
Event Rewards: Points


(Challenge Match) Keito Hasumi B
(Succession Match) Rei Sakuma B
(Quarrel Match) Kuro Kiryu B
(Contest Match) Adonis Otogari B

(Friendly Match) Kaoru Hakaze B
(Strength-measuring Match) Koga Oogami B
(Sword-bearing Match) Souma Kanzaki B
(Requested Match) Madara Mikejima B
Event Gacha: Dollhouse


(Fantasy Dollhouse) Midori Takamine B
(Fanciful Dollhouse) Mika Kagehira B
(Dollhouse Invasion) Chiaki Morisawa B
(Dollhouse Rescue) Tsumugi Aoba B


DLFS COURSES
Complete 1 Mission: Diamond mini x 1 Complete all 3 Missions: Diamond mini x 2
Complete all 3 Minitalk Events (Normal): Diamond mini x 3 Complete all 3 Minitalk Events (Special): Diamond mini x 3
Learning from the Past/Succession Match Hyakka Ryouran, Akatsukiyo Missions
  • Collect 100 Dance Notes
  • Collect 50 Vocal Notes within the first 10 turns
  • Trigger Fever within the first 10 turns

Minitalks

Learning from the Past/Succession Match Melody in the Dark Missions
  • Collect 100 Performance Notes
  • Collect 50 Notes of Each Color
  • Trigger Fever Twice

Minitalks

Unavailable until 7/19 (15:00 JST)
Learning from the Past/Succession Match Kengeki no Mai Missions
  • Collect 100 Dance Notes
  • Collect 20 Notes of Each Color within the first 10 turns
  • Trigger Fever Twice

Minitalks

Learning from the Past/Succession Match DESTRUCTION ROAD Missions
  • Collect 50 Vocal Notes within the first 10 turns
  • Collect 50 Notes of Each Color
  • Trigger Fever within the first 10 turns

Minitalks


LIVE CHALLENGERS
Normal Lives
Learning from the Past/Succession Match Normal1
ライブの助言
  • Challenge Dialogue: "新しい舞台は勝手が違うのだ"
  • Live Incomplete Dialogue: "構造を把握して挑みたいな"
  • Live Complete Dialogue: "咄嗟の対応も必要であるからな"
Learning from the Past/Succession Match Normal2
ライブの仕込み
  • Challenge Dialogue: "依頼なら任せてくれ"
  • Live Incomplete Dialogue: "大概の依頼はこなせるぞお"
  • Live Complete Dialogue: "きっちりやるのが仕事だ"
Learning from the Past/Succession Match Normal3
ライブの手順
  • Challenge Dialogue: "合同だから確認しておかないとね"
  • Live Incomplete Dialogue: "まぁ、馴染みの相手だけど"
  • Live Complete Dialogue: "咄嗟の対応ができるようにね"
Rare Lives
Learning from the Past/Succession Match Rare1
競り合いライブ
  • Challenge Dialogue: "こういう勝負は楽しいな"
  • Live Incomplete Dialogue: "互いに力比べは得意であろう♪"
  • Live Complete Dialogue: "遠慮などはせんからな...♪"
Learning from the Past/Succession Match Rare2
加勢のライブ
  • Challenge Dialogue: "俺でも力になれるなら!"
  • Live Incomplete Dialogue: "楽しくぶつかりあおうじゃないか"
  • Live Complete Dialogue: "全力でお相手するぞお♪"
Learning from the Past/Succession Match Rare3
御前試合ステージ
  • Challenge Dialogue: "派手に暴れてやろうぜ!"
  • Live Incomplete Dialogue: "演技でも本気なら勝負だろ"
  • Live Complete Dialogue: "覚悟して挑んでこいよ♪"
Emergency Lives
Learning from the Past/Succession Match Emergency
紅月ステージライブ
  • Challenge Dialogue: "荒っぽいがこれが俺だな"
  • Live Incomplete Dialogue: "付き合い長いと遠慮がいらねぇな"
  • Live Complete Dialogue: "存分に楽しんでいこうぜ♪"
Learning from the Past/Succession Match Emergency2
UNDEADステージライブ
  • Challenge Dialogue: "戦いは攻めるだけじゃない"
  • Live Incomplete Dialogue: "守りが堅ければ充分戦えている"
  • Live Complete Dialogue: "勝負の仕方は人それぞれだ"



POINTS REWARDS
Cards
(Challenge Match) Keito Hasumi B
(Succession Match) Rei Sakuma B
(Quarrel Match) Kuro Kiryu B
(Contest Match) Adonis Otogari B

Available at:

  • 1,100,000 points
  • 2,450,000 points
  • 3,600,000 points
  • 6,100,000 points
  • 8,000,000 points



★ Possible Tour mission reward during the event.

Available at:

  • 1,250,000 points
  • 2,200,000 points
  • 3,900,000 points
  • 5,800,000 points
  • 8,500,000 points



★ Possible Tour mission reward during the event.

Available at:

  • 300,000 points
  • 750,000 points
  • 1,300,000 points
  • 2,300,000 points
  • 3,000,000 points



★ Possible Tour mission reward during the event and possible drop from card's corresponding Emergency challenger.


Available at:

  • 350,000 points
  • 650,000 points
  • 1,500,000 points
  • 2,000,000 points
  • 3,400,000 points


★ Possible Tour mission reward during the event and possible drop from card's corresponding Emergency challenger.


(Friendly Match) Kaoru Hakaze B
(Strength-measuring Match) Koga Oogami B
(Sword-bearing Match) Souma Kanzaki B
(Requested Match) Madara Mikejima B

Available at:

  • 12,000 points
  • 60,000 points
  • 200,000 points
  • 400,000 points
  • 700,000 points


★ Tour mission reward during the event and possible drop from card's corresponding Normal and Rare challengers.

Available at:

  • 21,000 points
  • 82,000 points
  • 245,000 points
  • 455,000 points
  • 805,000 points


★ Tour mission reward during the event and possible drop from card's corresponding Normal and Rare challengers.

Available at:

  • 31,000 points
  • 122,000 points
  • 280,000 points
  • 500,000 points
  • 850,000 points


★ Tour mission reward during the event and possible drop from card's corresponding Normal and Rare challengers.

Available at:

  • 42,000 points
  • 142,000 points
  • 330,000 points
  • 555,000 points
  • 905,000 points


★ Tour mission reward during the event and possible drop from card's corresponding Normal and Rare challengers.


EVENT POINT RANKING REWARDS
Rank Reward
1 - 100 Event Point Rank Title, Crown Medal Crown Medal x2, Rainbow Piece Rainbow Piece x5
101 - 1,000 Event Point Rank Title, Crown Medal Crown Medal x1, Rainbow Piece Rainbow Piece x4
1,001 - 5,000 Event Point Rank Title, Crown Medal Crown Medal x1, Rainbow Piece Rainbow Piece x3
5,001 - 10,000 Event Point Rank Title, Crown Medal Crown Medal x1, Rainbow Piece Rainbow Piece x2
10,001 - 50,000 Event Point Rank Title, Crown Medal Crown Medal x1, Rainbow Piece Rainbow Piece x1
50,001~ Event Point Rank Title, Crown Medal Crown Medal x1, Large Growth Ticket mini Large Growth Ticket x3
FIRST COURSE HIGH SCORE RANKING REWARDS
Rank Reward
1 - 3 Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x100
4 - 10 Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x50
11 - 100 Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x40
101 - 1,000 Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x30
1,001 - 5,000 Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x20
5,001 - 10,000 Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x10
10,001 - 50,000 Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x5
50,001~ Event Score Rank Title, Crown Medal Crown Medal x1, Diamond mini Diamond x1


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