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− | <small> |
+ | <small><center><div style="border:1px solid #333;padding:5px;">Current as of April 2019.<br>Feel free to leave a comment if you have any questions.</div></center></small> |
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Ensemble Stars is a card collecting game that requires simple strategy, but leans mainly towards interaction with the characters and stories. |
Ensemble Stars is a card collecting game that requires simple strategy, but leans mainly towards interaction with the characters and stories. |
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− | A key feature of the game is that, unlike many idol-themed games, it is '''''not''''' a rhythm game. According to the creators, they wanted to make a game that did not involve "skill" per se, but rather was able to be played and enjoyed by anyone. As such, the main focus is the story of the game |
+ | A key feature of the game is that, unlike many idol-themed games, it is '''''not''''' a rhythm game. According to the creators, they wanted to make a game that did not involve "skill" per se, but rather was able to be played and enjoyed by anyone. As such, the main focus is the story of the game, hence the simplistic nature of the gameplay. |
Learning to strategically use your resources and time, in order to maximize your cards' strengths and optimize your teams, is the key to success in Ensemble Stars. Of course, luck is a component of the game, as with most card collecting games of this nature. |
Learning to strategically use your resources and time, in order to maximize your cards' strengths and optimize your teams, is the key to success in Ensemble Stars. Of course, luck is a component of the game, as with most card collecting games of this nature. |
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− | This guide serves as a compiled resource to help you understand the main mechanics of the game. If you are completely new to Ensemble Stars, and have just downloaded the app, you might want to check out [[ |
+ | This guide serves as a compiled resource to help you understand the main mechanics of the game. If you are completely new to Ensemble Stars, and have just downloaded the app, you might want to check out the [[Tutorial Guide]] first! Clicking that link will bring you to a step-by-step guide on how to complete the in-game tutorial. And, of course, if you are looking for more information on a specific mechanic, feel free to look at the [[:Category:Game Guides|Guides]] page! |
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==<font size='5'>Tutorial</font>== |
==<font size='5'>Tutorial</font>== |
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− | ''See [[ |
+ | ''See [[Tutorial Guide]]'' |
==<font size='5'>Beginner Bonuses</font>== |
==<font size='5'>Beginner Bonuses</font>== |
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{| align="center" style="border:1px solid #C8B890; width:100%;" |
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− | |[[File: |
+ | |[[File:Title screen.png|center|650px]] |
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*'''Terms and Conditions:''' The Terms and Conditions for the app. |
*'''Terms and Conditions:''' The Terms and Conditions for the app. |
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*'''Contact Us:''' Form for contacting Happy Elements when you have a problem with the game (such as your dia purchase not going through or if there is a bug). |
*'''Contact Us:''' Form for contacting Happy Elements when you have a problem with the game (such as your dia purchase not going through or if there is a bug). |
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− | *'''Opening:''' Press to watch the game opening again. You can also watch the opening |
+ | *'''Opening:''' Press to watch the game opening again. You can also watch the opening [https://www.youtube.com/watch?v=OvC9onP0-N8 here]. |
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*'''Event Notices:''' Slideshow featuring the current [[Event Guide|Events]], [[#Scouting|Limited Scouts]], campaigns, or other promotions. |
*'''Event Notices:''' Slideshow featuring the current [[Event Guide|Events]], [[#Scouting|Limited Scouts]], campaigns, or other promotions. |
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*'''Jewels:''' Displays the current amount of small, medium, and large jewels you have in each color. |
*'''Jewels:''' Displays the current amount of small, medium, and large jewels you have in each color. |
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− | *'''Speech Bubble:''' Clicking on the Speech Bubble will bring you to a [[Greeting Events|Greeting Event]], which automatically earns you a third of an |
+ | *'''Speech Bubble:''' Clicking on the Speech Bubble will bring you to a [[Greeting Events|Greeting Event]], which automatically earns you a third of an intimacy heart or Producer Points. It resets at 12:00 A.M. and 12:00 P.M. JST every day. ''Note:'' Greeting Events are time dependent, meaning that there are different events that you will receive based on the time of day you click the Speech Bubble. However, unlike Voice Lines, Greeting Events are aligned to the time in JST, not the internal time on your device. |
*'''[[#Management]]:''' Brings you to the Management menu, where you can set cards to be managed, check Management status, or claim Management rewards. When a Management course is complete, this button will have a red exclamation point notification. |
*'''[[#Management]]:''' Brings you to the Management menu, where you can set cards to be managed, check Management status, or claim Management rewards. When a Management course is complete, this button will have a red exclamation point notification. |
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*'''To Lessons (lit. Produce training):''' Guides the player to the [[#Lesson]] page or allows the player to resume the Lesson they are currently in. |
*'''To Lessons (lit. Produce training):''' Guides the player to the [[#Lesson]] page or allows the player to resume the Lesson they are currently in. |
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*'''[[#Story]]:''' Story Menu, in which you can access the Main Story, Event and Scout stories, and Character stories. |
*'''[[#Story]]:''' Story Menu, in which you can access the Main Story, Event and Scout stories, and Character stories. |
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*'''[[#Cards]]:''' Brings you to your card list, where you can see all your cards that have not been placed in the album. |
*'''[[#Cards]]:''' Brings you to your card list, where you can see all your cards that have not been placed in the album. |
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− | *'''[[#Unit |
+ | *'''[[#Unit]]:''' Allows you change the cards in your Produce Units, DreamFes Units, and Live Units. |
*'''[[#School Map]]:''' Leads to a menu where you can access more options, such as the Settings, DreamFes, Individual Character pages and such like. |
*'''[[#School Map]]:''' Leads to a menu where you can access more options, such as the Settings, DreamFes, Individual Character pages and such like. |
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− | *'''Letter:''' Recent news can be viewed here. |
+ | *'''Letter:''' Recent news can be viewed here. It is organized into Event News (blue), Scout News (same blue), and Other (green). The last 20 news posts are viewable. |
− | *'''Present Box:''' Where gifts and [[#Items]] are sent to and can be claimed from. |
+ | *'''Present Box:''' Where gifts and [[#Items]] are sent to and can be claimed from. The date displayed to the right of the item/card is the expiration date in JST. |
+ | **The first tab shows all items, the second tab shows items that do not expire in your inventory (cards, diamonds, Story/Background Keys, Yumecoins, etc), and the third tab shows items that do expire in your inventory (Sports Drinks and Yakisoba Bread). |
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*'''[[#Beginner Bonuses]]:''' A list of various tasks to be completed. Doing these tasks will earn you items, such as Producer Points and jewels. |
*'''[[#Beginner Bonuses]]:''' A list of various tasks to be completed. Doing these tasks will earn you items, such as Producer Points and jewels. |
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*'''Sub Story:''' Every day, a [[:Category:Sub Story|Sub Story]] is made available to read for free. The character shown in the icon indicates whose Sub Story it is. Clicking this icon allows you to read the story. For more details, see [[Daily Sub Story]]. |
*'''Sub Story:''' Every day, a [[:Category:Sub Story|Sub Story]] is made available to read for free. The character shown in the icon indicates whose Sub Story it is. Clicking this icon allows you to read the story. For more details, see [[Daily Sub Story]]. |
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− | *<font color=green>'''''Tip:'''''</font> Tapping |
+ | *<font color=green>'''''Tip:'''''</font> Tapping your '''Rank''' will lead to a small tab popping out that allows you to check exactly how much EXP you need till your next rank up like so:<br>[[File:Exp tab.png|center|380px]] |
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**LP limit is 5, and does not change upon leveling up your Player Rank. |
**LP limit is 5, and does not change upon leveling up your Player Rank. |
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*Ways to replenish your AP & LP can be found in [[#Items]]. Leveling up will always restore all your AP & LP instantly. |
*Ways to replenish your AP & LP can be found in [[#Items]]. Leveling up will always restore all your AP & LP instantly. |
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− | *You can '''overflow''' your AP and LP up to 400 and 10, respectively, through leveling up or using an item that restores AP or LP. |
+ | *You can '''overflow''' your AP and LP up to 400 and 10, respectively, through leveling up or using an item that restores AP or LP. |
**Any remaining AP and LP that you have upon leveling up will be added to your total AP and LP. If you level up with 50 AP remaining, for example, you will end up with 250 AP. |
**Any remaining AP and LP that you have upon leveling up will be added to your total AP and LP. If you level up with 50 AP remaining, for example, you will end up with 250 AP. |
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**You cannot overflow past 400 AP and 10 LP. AP and LP will not continue to accrue naturally when in an overflow state--you must lower your current AP or LP below the usual cap (200 AP and 5 LP) for natural recovery to occur. |
**You cannot overflow past 400 AP and 10 LP. AP and LP will not continue to accrue naturally when in an overflow state--you must lower your current AP or LP below the usual cap (200 AP and 5 LP) for natural recovery to occur. |
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*'''[[#Scouting|#Scout]]:''' Where the player can obtain new cards through the Scouting. |
*'''[[#Scouting|#Scout]]:''' Where the player can obtain new cards through the Scouting. |
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− | *'''[[#Dream Idol Festival (PvP)|# |
+ | *'''[[#Dream Idol Festival (PvP)|#Dreamfes (PvP)]]:''' Where the player can fight other random players for various rewards. |
− | *''' |
+ | *'''Classrooms:''' List of the students organized by class. [[#Student's Profile Page|Individual student profiles]] can be accessed from here, where you can check their details and change their clothes and backgrounds to ones that you have acquired from specific event or gacha cards. The options are arranged in "1st Years", "2nd Years", "3rd Years", "Alumni", and "To Another School" (in blue). You can also see an overview of character birthdays, your completed flower boxes, and all intimacy levels from here. |
− | *'''To Another School:''' Allows you to access the character profiles for Reimei Academy, Shuuetsu Academy, and collaboration characters. |
+ | *'''To Another School:''' Allows you to access the character profiles for Reimei Academy, Shuuetsu Academy, and collaboration characters. The blue button will take you back to the Yumenosaki Classrooms. |
− | **You can also access these profiles through the Classroom. Simply click on the Classroom, and then click the white button at the top of the screen. |
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*'''[[#Events|Live Requests]]:''' Where the player can view current Event Lives in progress (during an Event). |
*'''[[#Events|Live Requests]]:''' Where the player can view current Event Lives in progress (during an Event). |
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− | *'''[[#Items| |
+ | *'''[[#Items|Items]]:''' Allows the player to view all their items. Labeled "Locker". |
− | *'''Message |
+ | *'''Message Boards:''' Where the player can talk with other players. There are multiple language-specific boards here, including an English one. |
− | *'''Settings:''' Access the [[#Settings]] from here. |
+ | *'''Settings:''' Access the [[#Settings]] from here. Labeled "Staff Room". |
− | *''' |
+ | *'''Shops:''' You can reach the [[Items#Diamond Shop|Diamond Shop]], [[Items#Yumecoin Shop|Yumecoin shop]], and [[Items#Star Medal Shop|Star Medal Shop]] from here. You can purchase diamonds (or "dia" for short) for use in gameplay at the Diamond Shop. |
− | *'''Revival Events:''' Past events can be played again here at certain intervals of time between main events. [https://www.reddit.com/r/ensemblestars/wiki/revival See here for more details] |
+ | *'''Revival Events:''' Past events can be played again here at certain intervals of time between main events. [https://www.reddit.com/r/ensemblestars/wiki/revival See here for more details]. |
+ | *''Minigames:'' You can play minigames previously used in special campaigns here. Labeled "Game Research Club". |
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*'''Profile:''' Click to see a detailed bio on the the character. |
*'''Profile:''' Click to see a detailed bio on the the character. |
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*'''Intimacy/Affection Level:''' Level up to unlock voice clips and sub-stories for that character. See [[#Intimate Events (Touch Events)|#Intimate Events]] for more details. |
*'''Intimacy/Affection Level:''' Level up to unlock voice clips and sub-stories for that character. See [[#Intimate Events (Touch Events)|#Intimate Events]] for more details. |
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− | **'''[[#Intimacy Level Details|Details:]]''' Lets you unlock the obtained voice clips and check the [[#Cards| |
+ | **'''[[#Intimacy Level Details|Details:]]''' Lets you unlock the obtained voice clips and check the [[#Cards|Intimacy Points]] of individual cards. |
− | *'''Dress Up:''' Allows you to change the outfit and background you have unlocked from Events or Scout cards for the character. |
+ | *'''[[#Dress Up Details|Dress Up:]]''' Allows you to change the outfit and background you have unlocked from Events or Scout cards for the character. |
*'''Voice List:''' List of voice clips of the character which can be played at will. They are unlocked through the Intimacy Levels or the Idol Roads of certain cards of that character. |
*'''Voice List:''' List of voice clips of the character which can be played at will. They are unlocked through the Intimacy Levels or the Idol Roads of certain cards of that character. |
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*'''Card Album:''' A gallery of all the cards you have obtained. They can be clicked on to view details. Stored cards in the albums will have a red bookmark on the corner of the card. |
*'''Card Album:''' A gallery of all the cards you have obtained. They can be clicked on to view details. Stored cards in the albums will have a red bookmark on the corner of the card. |
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*'''Story Appearances:''' Lists all stories that the character makes an appearance in. |
*'''Story Appearances:''' Lists all stories that the character makes an appearance in. |
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− | *'''[[#Chibi Motion |
+ | *'''[[#Chibi Motion Viewer|Chibi Motion Viewer:]]''' Written as "Motion". Opens up a practice room to view the characters' lesson motions part by part. |
*'''Set to My Room:''' Sets the character to be seen at all times in the Home Menu. Only one character can be chosen at a time. |
*'''Set to My Room:''' Sets the character to be seen at all times in the Home Menu. Only one character can be chosen at a time. |
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**If the selected character is already set to My Room, pressing the button will result in a random other student being placed in My Room and continuing to cycle until a specific student is chosen again. |
**If the selected character is already set to My Room, pressing the button will result in a random other student being placed in My Room and continuing to cycle until a specific student is chosen again. |
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+ | <h4>'''Dress Up Details'''</h4> |
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− | |||
+ | [[File:Dress Up Details Outfits page.png|600px|center]] |
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+ | |- |
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+ | | |
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+ | When you click on the Dress Up button, you are brought to the Outfits tab of the Dress Up area first. Any outfit without a lock image over it is able to be used right away. |
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+ | *If an outfit is locked, there are a couple possibilities for the message that will pop up: |
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+ | **夢コインショップで交換 = Buy in the [[Yumecoin Shop]]. Outfits are generally 500 Yumecoins. If you click the yellow button on the right, it will take you to the shop. |
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+ | **[card name]アイドルロードで開放 = Unlock in a card's Idol Road. If you don't have the card, the red text below is telling you that. If you do have the card, you can click the yellow button to the right to take you directly to its card page. |
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+ | *The first option in the outfit selection, a box with a dotted outline, is used to randomize the character's outfit out of the outfits that you have unlocked. This outfit changes daily, and will also change if you choose a different background. |
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+ | *'''The sorting options for outfits are:''' |
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+ | **Display Conditions: All | Unlocked | Locked |
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+ | **Type: All | School Uniform | Casual Clothes | Practice Clothes | Live Outfit | Scout Outfit | Other |
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+ | <br> |
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+ | [[File:Dress Up Details Backgrounds page.png|600px|center]] |
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+ | When clicking on the Backgrounds tab, you will be brought to this screen. Similarly to the Outfits tab, any unlocked background is fit to use right away. |
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+ | *If a background is locked, there is only one way to unlock it immediately; through use of a Background Key, only received through special campaigns like [[Login Bonus|Login Bonuses]]. The amount of Background Keys you have is shown beside the sorting options. |
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+ | *Backgrounds are set to a specific time of day. The times of day available are, in order: Afternoon, Evening, Dark Night, Lit Night, and Cloudy. |
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+ | **If a time of day has a lock on it, it means that it is possible to buy another time other than the default for that background. These can be bought in the [[Yumecoin Shop]] for 300 Yumecoins, but only if you have the background itself unlocked. |
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+ | *It is possible to obtain backgrounds from specific cards' Idol Roads, from events, and from special campaigns. |
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+ | *'''The sorting options for backgrounds are:''' |
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+ | **Display Conditions: All | Obtained | Unobtained |
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+ | **Event: All | Obtained via Event | Not Obtained via Event |
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+ | **Stage: All | On Stage | Not on Stage |
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+ | **Outside School/Inside School: All | Inside School | Outside School |
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+ | **Indoors/Outdoors: All | Indoors | Outdoors |
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+ | **Season: All | Spring | Summer | Fall | Winter |
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+ | <br> |
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+ | [[File:Dress Up Details BGM page.png|600px|center]] |
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+ | Changes the BGM that plays while you're on that character's page, or the music that plays on your My Room screen if they are selected. This is defaulted to the Enstars main theme, but can be changed to snippets of [[Discography|unit songs]] and past event BGM. |
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+ | *Additional BGM can only be bought through the [[Yumecoin Shop]]. Rarely, a special campaign will also give you BGM to use. BGM costs 300 Yumecoins to buy, and a sample can be listened to before buying. |
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+ | *'''The sorting options for BGM are:''' |
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+ | **Display Conditions: All | Unlocked | Locked |
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+ | **Type: All | Event | Unit Songs | Other |
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+ | <br> |
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<h4>'''Intimacy Level Details'''</h4> |
<h4>'''Intimacy Level Details'''</h4> |
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[[File:Intimacy level details page.PNG|600px|center]] |
[[File:Intimacy level details page.PNG|600px|center]] |
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− | If you click the big yellow button at the top right of this page, it will open a window where you can check the [[#Card Details| |
+ | If you click the big yellow button at the top right of this page, it will open a window where you can check the [[#Card Details|Intimacy Points]] of individual cards like so: |
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− | |[[File: |
+ | |[[File:Intimacy of various cards.png|center|600px]] |
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− | |It's useful for finding cards you need to max the |
+ | |It's useful for finding cards you need to max the Intimacy Points of.<br>There may also be an icon of the character's face that isn't associated with a card; this states Intimacy Points gained through normal or birthday greeting events. |
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− | <h4>'''Chibi Motion |
+ | <h4>'''Chibi Motion Viewer'''</h4> |
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− | The Chibi |
+ | The Chibi Motion Viewer allows you to view the chibis of all the cards you've obtained, whether they come with outfits in their idol roads or not. The dances, songs, and performances that the chibis perform during lessons are broken up into steps here (モーション (Motion) 1, 2, 3, etc) so that you can view them separately or create your own set of movements.<br> |
For 5☆ cards, their bloomed chibi's Motion 5 is always their special animation. |
For 5☆ cards, their bloomed chibi's Motion 5 is always their special animation. |
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*'''Name change:''' Change your nickname and story name here. |
*'''Name change:''' Change your nickname and story name here. |
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*'''Unit info:''' See Unit descriptions here. Clicking the character icons here will lead to their [[#Student's Profile Page]] too. |
*'''Unit info:''' See Unit descriptions here. Clicking the character icons here will lead to their [[#Student's Profile Page]] too. |
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− | *'''Help:''' How to play guide on Happy Element's website (in Japanese) |
+ | *'''Help:''' How to play guide on Happy Element's website. (in Japanese) |
*'''Set password for Account Transfer:''' Set a password here so that you can use it transfer your account between devices. See [[#How to transfer Game Data to another Device]] for more details. |
*'''Set password for Account Transfer:''' Set a password here so that you can use it transfer your account between devices. See [[#How to transfer Game Data to another Device]] for more details. |
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− | + | <font color=red>NOTE</font>: You cannot transfer an account without a password so make sure to set one and keep a screenshot of the details somewhere safe. |
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*'''Contact us:''' Contact Happy Elements in case there is a bug with the game. |
*'''Contact us:''' Contact Happy Elements in case there is a bug with the game. |
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*'''Google Play/Game Center Account:''' Connect/Disconnect your Enstars account with your Google Play/Game Center Account here. |
*'''Google Play/Game Center Account:''' Connect/Disconnect your Enstars account with your Google Play/Game Center Account here. |
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*'''Twitter Account:''' Connect/Disconnect your Twitter account here. Mainly used for Twitter campaigns, it is NOT a valid account transfer/recovery system. |
*'''Twitter Account:''' Connect/Disconnect your Twitter account here. Mainly used for Twitter campaigns, it is NOT a valid account transfer/recovery system. |
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− | Defunct |
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− | *'''Serial Code:''' For redeeming codes you get from buying specific Enstars merchandise.(This button does not appear on iOS devices.) |
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− | **See [[#How to redeem codes]] on how to do so. (Includes how do so on iOS as well) |
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*'''LP Full Recovery''' - Lets you know when LP bar is full. On by default. |
*'''LP Full Recovery''' - Lets you know when LP bar is full. On by default. |
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*'''Management Course Completion''' - Lets you know when a character has finished a management course. On by default. |
*'''Management Course Completion''' - Lets you know when a character has finished a management course. On by default. |
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− | *'''Course events''' - Toggle whether you want to turn off |
+ | *'''Course events''' - Toggle whether you want to turn off normal/special events if you have already completed all of them for the course. ''[[#Lesson Information|See Lesson Information]]''. Off by default. |
− | *'''Event Course mini-events''' - Toggle whether you want to see [[# |
+ | *'''Event Course mini-events''' - Toggle whether you want to see [[#Mini Events|mini-events]] in Event Courses. Off by default. |
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=== '''Name change''' === |
=== '''Name change''' === |
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{| align="center" style="border:1px solid #C8B890; width:100%;" |
{| align="center" style="border:1px solid #C8B890; width:100%;" |
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− | |[[File:NameChange.PNG|center]] |
+ | |[[File:NameChange.PNG|center|600px]] |
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! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |Setting a Password |
! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |Setting a Password |
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− | |[[File:TransferCodeandPassword.PNG|center]] |
+ | |[[File:TransferCodeandPassword.PNG|600px|center]] |
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**You can change your password as many times as you want. |
**You can change your password as many times as you want. |
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− | ! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |Transferring to Another Device |
+ | ! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |Transferring to Another Device |
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|[[File:TransferGame.png|center|600px]] |
|[[File:TransferGame.png|center|600px]] |
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*Account Transferred! |
*Account Transferred! |
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− | ''' |
+ | '''Note:''' |
*You can transfer your account as many times as you want across any device. The only limit being you can only transfer an account once per day. This resets every 4am JST. |
*You can transfer your account as many times as you want across any device. The only limit being you can only transfer an account once per day. This resets every 4am JST. |
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*There are no expiration dates on the transfer code. |
*There are no expiration dates on the transfer code. |
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**This also means you could transfer your account on an Android device and purchase dia for a cheaper price than from the Apple store. |
**This also means you could transfer your account on an Android device and purchase dia for a cheaper price than from the Apple store. |
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=== '''How to Redeem Codes''' === |
=== '''How to Redeem Codes''' === |
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− | For iOS users, codes must be redeemed through [http://stars.hekk.org/ |
+ | For iOS users, codes must be redeemed through [http://stars.hekk.org/web campaigns this page]. |
*For the first row, choose a choice. |
*For the first row, choose a choice. |
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+ | **The current choices are:<br>・ [Select One]<br>・ Youth Concerto Novel<br>・ Revolutionary Victory Song Novel<br>・ Happy Elements Guidebook Vol.1<br>・ Happy Elements Guidebook Vol.2 |
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*The second row is your user ID, which is found in the settings page. |
*The second row is your user ID, which is found in the settings page. |
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*The last row is your code. Once they are all filled out, you will receive your gift. |
*The last row is your code. Once they are all filled out, you will receive your gift. |
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+ | |- |
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+ | |<br> |
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+ | {| class="mw-collapsible mw-collapsed" style="border:1px solid #C8B890; border-top:none; width:100%;" |
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+ | ! colspan="4" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Redeeming Album CD Passwords |
||
+ | |- bgcolor=#FBE7B5 |
||
+ | | |
||
+ | *When buying an album series CD, it comes with a password. This allows you to unlock a phone screen background. |
||
+ | *During each album scouting period, there is a rotating banner for both the scout and for the album CD page. The banner on the right is the album CD banner. |
||
+ | [[File:BannerComparison.png|center|410px]] |
||
+ | *When tapping, you will be taken to the album CD page. Tap on the specific album you're looking for, and find previous albums by either tapping the yellow arrow or swiping the screen. The main screen will feature whichever album is currently featured. |
||
+ | [[File:AlbumCDMainPage.png|center|600px]] |
||
+ | *From there, tap on the (outlined in red in the image) password input area. |
||
+ | **For other page capabilities:<br>・ '''View Countdown Announcements''' allows you to view the unit members talking about their CD even after the login period is over.<br>・ '''View Sample Video''' redirects you to the unit's CD sample video on Youtube. |
||
+ | [[File:AlbumCDUnitPage.png|center|600px]] |
||
+ | *From there, a place to input the password you got will pop up. Enter it and click '''OK''' to receive the phone background. |
||
+ | [[File:AlbumCDPasswordInput.png|center|600px]] |
||
+ | |} |
||
|} |
|} |
||
− | |||
==<font size='5'>Items</font>== |
==<font size='5'>Items</font>== |
||
''More information on items can be found [[Items|here]]'' |
''More information on items can be found [[Items|here]]'' |
||
− | <br>'''<nowiki>**NOTE:</nowiki>''' Due to the addition of Revival Events items now last till after the 3 day revival period is over. |
||
{{Items}} |
{{Items}} |
||
Line 306: | Line 354: | ||
*'''Character:''' Contains all stories obtained through Intimacy Events and through Idol Roads of Story Scout cards (note: different from Scout (Gacha) cards). Sorted by student. |
*'''Character:''' Contains all stories obtained through Intimacy Events and through Idol Roads of Story Scout cards (note: different from Scout (Gacha) cards). Sorted by student. |
||
*'''Still:''' Shows a list of story CGs, sorted by character. In order to unlock a CG, you must read the chapter with the CG in it. Note that if you've read the story prior to the implementation of this Still viewer, you'll still have to read the chapter again to unlock it in this list. |
*'''Still:''' Shows a list of story CGs, sorted by character. In order to unlock a CG, you must read the chapter with the CG in it. Note that if you've read the story prior to the implementation of this Still viewer, you'll still have to read the chapter again to unlock it in this list. |
||
+ | *'''Produce Event:''' AKA Lesson Events. Gives you access to all Normal and Special events that took place in past events. Permanent lessons like class and unit courses are excluded from this. You are able to sort by year using the year dropdown on the top (shows "2018年"). On the righthand side, you are able to choose whether you wish to sort by Event (イベント) or Character (キャラクター). When choosing one of the two given options, you have a 20% chance of receiving the rare answer. |
||
*'''Favorite:''' Shows a list of the story chapters you have favorited. In order to favorite a story chapter, you must click the empty heart icon at the left of the chapter. Stories that have been favorited will have the heart filled. |
*'''Favorite:''' Shows a list of the story chapters you have favorited. In order to favorite a story chapter, you must click the empty heart icon at the left of the chapter. Stories that have been favorited will have the heart filled. |
||
− | *'''Read History:''' |
+ | *'''Read History:''' Opens the last chapter that you read. |
*'''Search / Sort:''' Allows you to search through every story. |
*'''Search / Sort:''' Allows you to search through every story. |
||
|- |
|- |
||
Line 350: | Line 399: | ||
|- |
|- |
||
| |
| |
||
− | *'''[[#Sorting Options]]''' |
+ | *'''[[#Sorting Options]]:''' Sort cards by a specific criteria. |
*'''Switch Display:''' Switches the cards details. |
*'''Switch Display:''' Switches the cards details. |
||
**''1st press Display:'' Number of Copies, % of Idol Road Complete, [if] Bloomed (済 if yes, 未 if no). |
**''1st press Display:'' Number of Copies, % of Idol Road Complete, [if] Bloomed (済 if yes, 未 if no). |
||
− | **''2nd press Display:'' |
+ | **''2nd press Display:'' Shows Lesson Skill. |
− | **'' |
+ | **''3rd press Display:'' Shows Live Skill. |
− | **'' |
+ | **''4th press Display:'' Details which unit(s) the card is in. (Ex. Produce unit, Live unit, Dreamfes unit) |
*'''Summary:''' Default mode of page. In this mode you can click on cards to access their [[#Card Details]] for a summary of their stats. |
*'''Summary:''' Default mode of page. In this mode you can click on cards to access their [[#Card Details]] for a summary of their stats. |
||
**You cannot hold down on a card to access their details. You can only do that when you look at the cards when you are switching them in the Produce Unit menu. |
**You cannot hold down on a card to access their details. You can only do that when you look at the cards when you are switching them in the Produce Unit menu. |
||
+ | *'''Album:''' Shows all of your cards, whether you have them in the album or not. This can be intensively sorted. This is the left of the buttons at the top of the page; the right is the display switch, and clicking it will show you the cards' name, stats, Idol Road percentages, and un/bloomed status. |
||
+ | **First dropdown: Oldest First (古い順), Newest First (新しい順), Lowest Rarity First (レア度が低い順), Highest Rarity First (レア度が高い順), Character Order (キャラクターごと). |
||
+ | **Next 3 button selects: |
||
+ | ***Rarity: All, 1★, 2★, 3★, 4★, 5★ |
||
+ | ***Attribute: All, Dance, Vocal, Performance |
||
+ | ***Method of Obtaining: Event, Scout, Other (その他) |
||
+ | **Second dropdown: Select a specific unit's cards to view. All, or click on the unit's name. |
||
+ | **Character Choosing: Tap one of the blue + symbols to add a character. You can add up to three at once. If you want to remove a character, tap the square with them and then tap on the empty gray square to the left of Tetora. |
||
+ | *'''Illustration Sheet:''' Create a graphic featuring cards that you own. Tap the graphic near the bottom center featuring cards and stars to select your frame and cards. You can display any card with red, yellow, and blue frames, but if you select the rainbow-colored frame, you will only be able to display cards you have Rainbow Bloomed. You may also choose how many cards you want shown, any amount within the 2-5 range. Using the magnifying class on the top right corner of a card, you can zoom in on the card's illustration, and you can move where on the card you're viewing by sliding your fingers in any direction. Tapping the blue checkmark button will show you your final product, which you can screenshot and share. Tapping on it twice will show you a version of it with your display name. |
||
*'''Red "ユ二ット" ribbon:''' Shows that the card is currently in a unit(s). |
*'''Red "ユ二ット" ribbon:''' Shows that the card is currently in a unit(s). |
||
− | *'''Exchange for Points:''' Select cards in this mode to convert any of them into producer points. Select the cards you want to turn into points and select the Red Button (that will appear when you are in that mode) once you are done. The cards cannot be returned once turned into points. |
||
− | **It is not advised to do that as multiple copies of cards can become pretty strong, especially for newer players. |
||
*'''Store in Album:''' Select cards in this mode to store them into the character's card album. The card(s) may be returned to you main card list through the character's card album. Select the cards you want to store and select the Red Button once you are done. |
*'''Store in Album:''' Select cards in this mode to store them into the character's card album. The card(s) may be returned to you main card list through the character's card album. Select the cards you want to store and select the Red Button once you are done. |
||
**See [[#How to take cards out of the Album]] if you need to take cards out. |
**See [[#How to take cards out of the Album]] if you need to take cards out. |
||
Line 367: | Line 423: | ||
=== '''Sorting Options''' === |
=== '''Sorting Options''' === |
||
+ | Rarity (レア度): Choose whether you want to view all rarities (すべて = all) or a specific one.<br> |
||
+ | Attribute (属性): Choose whether you want to view all attributes or just Dance, Vocal, or Performance cards.<br> |
||
+ | More specific options below. These can be sorted by descending (降順, on the left) or ascending (昇順, on the right) order. |
||
{| class="mw-collapsible mw-collapsed" align="center" style="border:1px solid #C8B890; width:100%; text-align:center;" |
{| class="mw-collapsible mw-collapsed" align="center" style="border:1px solid #C8B890; width:100%; text-align:center;" |
||
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;"|'''Sorting Options''' |
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;"|'''Sorting Options''' |
||
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
− | !レア度 |
+ | !レア度 |
+ | |Rarity |
||
− | |Sort according to Rarity from Highest to Lowest |
||
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
+ | !入手日時 |
||
− | !レア度が低い順 |
||
+ | |Time Obtained |
||
− | |Sort according to Rarity from Lowest to Highest |
||
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
+ | !レベル |
||
− | !入手か新レい順 |
||
+ | |Level |
||
− | |Sort according to time obtained from Newest to Oldest |
||
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
+ | !Da.値 |
||
− | !入手か古い順 |
||
+ | |Dance Stat |
||
− | |Sort according to time obtained from Oldest to Newest |
||
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
+ | !Vo.値 |
||
− | !レベルが高い順 |
||
+ | |Vocal Stat |
||
− | |Sort according to Level from Highest to Lowest |
||
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
+ | !Pf.値 |
||
− | !レベルが低い順 |
||
+ | |Performance Stat |
||
− | |Sort according to Level from Lowest to Highest |
||
− | |-class="article-table" style="line-height:10px;" |
||
− | !Da.値が高い順 |
||
− | |Sort according to Da. value from Highest to Lowest |
||
− | |-class="article-table" style="line-height:10px;" |
||
− | !Vo.値が高い順 |
||
− | |Sort according to Vo. value from Highest to Lowest |
||
− | |-class="article-table" style="line-height:10px;" |
||
− | !Pf.値が高い順 |
||
− | |Sort according to Pf. value from Highest to Lowest |
||
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
!総合値が高い順 |
!総合値が高い順 |
||
− | | |
+ | |Overall Stats |
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
!限界突破回数順 |
!限界突破回数順 |
||
− | | |
+ | |Amount of Copies |
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
!ロードの開放率順 |
!ロードの開放率順 |
||
− | | |
+ | |% of Idol Road completed |
|-class="article-table" style="line-height:10px;" |
|-class="article-table" style="line-height:10px;" |
||
!キャラク夕ーごと |
!キャラク夕ーごと |
||
− | | |
+ | |According to Character |
|-class="article-table" style="line-height:15px;" |
|-class="article-table" style="line-height:15px;" |
||
!レッスンスキル順 |
!レッスンスキル順 |
||
+ | |According to Lesson Skill |
||
− | |Sort according to Lesson Skill<br>(only available when accessing cards through the Produce Unit formation menu) |
||
|-class="article-table" style="line-height:15px;" |
|-class="article-table" style="line-height:15px;" |
||
!ドリフエススキル順 |
!ドリフエススキル順 |
||
+ | |According to DreamFes Skill |
||
− | |Sort according to DreamFes Skill<br>(only available when accessing cards through the DreamFes/Live Unit formations menu) |
||
|} |
|} |
||
Line 424: | Line 474: | ||
There are three main attributes each of the cards can have; Dance (Red), Vocal (Blue), and Performance (Yellow). All cards have stats of these three regardless of their main attribute. |
There are three main attributes each of the cards can have; Dance (Red), Vocal (Blue), and Performance (Yellow). All cards have stats of these three regardless of their main attribute. |
||
*'''Card:''' Card Title (special for each card). |
*'''Card:''' Card Title (special for each card). |
||
− | *'''Level Up:''' Level up the card |
+ | *'''Level Up:''' Level up the card using your PP (Producer Points). |
− | *''' |
+ | *'''Intimacy Points:''' Fill up the points through [[#Intimate Events (Touch Events)|#Intimate Events]] to increase your [[#Student's Profile Page|Intimacy Levels]] with the character. Intimacy Points can also be gained through main screen [[Greeting Events]], but these are independent of card limits. |
*'''Idol Road''' |
*'''Idol Road''' |
||
**'''Advance:''' Press to see the card's Idol Road in order to unlock nodes to strengthen the stats of a card. |
**'''Advance:''' Press to see the card's Idol Road in order to unlock nodes to strengthen the stats of a card. |
||
+ | *'''Rainbow Road:''' A different Idol Road that can Rainbow Bloom cards, causing them to become colorful and a little stronger. ''See [[Items & Shops|Star Medal Shop]] for more details.'' |
||
− | **'''Progess:''' % of Idol Road completed. |
||
− | *'''Live Skill:''' Active |
+ | *'''Live Skill:''' Active skill (only activated in Lives). Upgrade in the Idol Road to strengthen the skill and for a chance of the skill activating during Lives. |
− | **If skill activates |
+ | **If a skill activates during an Event Live it can give bonus stat points. |
− | *'''Lesson Skill:''' Passive |
+ | *'''Lesson Skill:''' Passive skill (always active). Upgrade them in the Idol Road to strengthen them. |
+ | *'''Enlarge Card:''' Leads to a screen where the card can be viewed larger. Also displays the card's chibi. You can switch between bloomed and unbloomed images via the flower button. |
||
− | *'''Enlarge Card:''' Self explanatory |
||
*'''To Student's Classroom:''' Leads to the [[#Student's Profile Page]]. |
*'''To Student's Classroom:''' Leads to the [[#Student's Profile Page]]. |
||
− | *'''Switch |
+ | *'''Switch Illustration:''' Switch between Bloomed/Unbloomed art, and between Rainbow and Original appearance when a card has been Rainbow Bloomed. |
+ | |- |
||
+ | | |
||
+ | |||
+ | |||
+ | <h4>'''Switch Illustration'''</h4> |
||
+ | When tapping on the option you want, the window will not close automatically, but you will be able to see the result. |
||
+ | |- |
||
+ | |[[File:Switch Illustration.png|650px|center]] |
||
|- |
|- |
||
| |
| |
||
Line 440: | Line 498: | ||
<h4>'''Idol Road'''</h4> |
<h4>'''Idol Road'''</h4> |
||
− | + | Cards have a function known as the "Idol Road" which involves allowing the player to Increase the Stats of the card through the use of [[#Jewels]] gained from [[#Lesson|Lessons]]. |
|
*In certain cards, Voice Clips, Backgrounds, Outfits, and Stories may be unlocked in the Idol Roads. |
*In certain cards, Voice Clips, Backgrounds, Outfits, and Stories may be unlocked in the Idol Roads. |
||
*At the end of the Idol Road, cards can be "Bloomed" in which the card will receive new art and gain an overall stat increase. |
*At the end of the Idol Road, cards can be "Bloomed" in which the card will receive new art and gain an overall stat increase. |
||
Line 452: | Line 510: | ||
| colspan="4" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |'''Notable Idol Road Nodes''' |
| colspan="4" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |'''Notable Idol Road Nodes''' |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Background mini.png|60px]] Background |
− | |[[File: |
+ | |[[File:Outfit mini.png|60px]] Outfit |
− | |[[File: |
+ | |[[File:Story mini.png|60px]] Story |
− | |[[File: |
+ | |[[File:Audio Clip mini.png|60px]] Voice Clip |
|- class="article-table" style="line-height:13px;text-align:center;" |
|- class="article-table" style="line-height:13px;text-align:center;" |
||
− | |[[File: |
+ | |[[File:Bloomed mini.png|60px]] Bloomed |
− | |[[File: |
+ | |[[File:Live Skill mini.png|60px]] Live Skill |
− | |[[File: |
+ | |[[File:Lesson Skill mini.png|60px]] Lesson Skill |
| |
| |
||
|} |
|} |
||
+ | |- |
||
+ | | |
||
+ | |||
+ | |||
+ | <h4>'''Rainbow Road'''</h4> |
||
+ | As long as a card has been bloomed, it has access to the "Rainbow Road", which is an additional Idol Road that has both cosmetic and strengthening effects. Rainbow Bloomed cards gain a rainbow border, the character's signature, and a certain amount of additional stats in every attribute depending on rarity. Each step on the Rainbow Road requires a Rainbow Key (see [[#Items]]), which costs 500 Star Medals each, and a certain amount of Jewels that depends on rarity. |
||
+ | <br><br> |
||
+ | <center>[[File:RainbowRoadExample1.png|400px]]<br>・ Tap on the '''yellow button''' to access the card's Rainbow Road.<br>[[File:RainbowRoadExample2.png|400px]]<br>・ Tap on the pulsing node or the '''Key/Jewel Check''' button to check your Key and Jewel supply.<br>[[File:RainbowRoadExample3.png|400px]]<br>・ You can only advance by tapping on the node and then the yellow button, as long as you have enough resources.<br>・ Tapping '''Shop''' in the corner will redirect you to the [[Items & Shops|Star Medal Shop]].</center> |
||
+ | |||
+ | |||
+ | {| class="table" align="center" style="border:1px solid #C8B890; border-top:none; width:100%; text-align:center;" |
||
+ | ! colspan="4" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Totals for 100% Completion |
||
+ | |} |
||
+ | {| class="article-table" border="1" align="center" width="100%" style="font-size:small; line-height:12px;" colspan="1" |
||
+ | ! align="center" width="20%" |Rarity |
||
+ | ! align="center" width="20%" |Small |
||
+ | ! align="center" width="20%" |Medium |
||
+ | ! align="center" width="20%" |Large |
||
+ | ! align="center" width="20%" |Stat Boost |
||
+ | |- |
||
+ | | align="center" |5☆ |
||
+ | | align="center" |2000 |
||
+ | | align="center" |800 |
||
+ | | align="center" |400 |
||
+ | | align="center" |+2500 |
||
+ | |- |
||
+ | | align="center" |4☆ |
||
+ | | align="center" |1500 |
||
+ | | align="center" |600 |
||
+ | | align="center" |300 |
||
+ | | align="center" |+1500 |
||
+ | |- |
||
+ | | align="center" |3☆ |
||
+ | | align="center" |1000 |
||
+ | | align="center" |400 |
||
+ | | align="center" |100 |
||
+ | | align="center" |+1000 |
||
+ | |- |
||
+ | | align="center" |2☆ |
||
+ | | align="center" |800 |
||
+ | | align="center" |200 |
||
+ | | align="center" |50 |
||
+ | | align="center" |+600 |
||
+ | |- |
||
+ | | align="center" |1☆ |
||
+ | | align="center" |500 |
||
+ | | align="center" |100 |
||
+ | | align="center" |30 |
||
+ | | align="center" |+300 |
||
+ | |} |
||
+ | |||
+ | |||
+ | <center>[[File:(Warm Place) Makoto Yuuki Rainbow Road Bloomed.png|200px]] [[File:(Fully Charged) Makoto Yuuki Rainbow Road Bloomed.png|200px]]<br> |
||
+ | <small>''Example of a non-5☆ card's signature vs a 5☆ card's.''</small></center> |
||
+ | |||
+ | |||
+ | Star Medals can be gathered by interacting with animals in lessons. For more specifics, see [[#Animals]]. For help locating where you can buy Rainbow Keys, see [[#School Map]]. |
||
|- |
|- |
||
| |
| |
||
Line 467: | Line 582: | ||
<h4>'''List of Live Skills & Lesson Skills'''</h4> |
<h4>'''List of Live Skills & Lesson Skills'''</h4> |
||
− | ''List of cards by [[Lesson Skill]] & [[Live Skill]]'' |
+ | ''List of cards by [[Lesson Skill]] & [[Live Skill]]'' |
<br>A more detailed guide on Jewel drop skills can be found [https://docs.google.com/document/d/1SPnw-AE9MapcyAwm1VkriS1VgExTRyZ7n9nN070Ew3A/pub here]. |
<br>A more detailed guide on Jewel drop skills can be found [https://docs.google.com/document/d/1SPnw-AE9MapcyAwm1VkriS1VgExTRyZ7n9nN070Ew3A/pub here]. |
||
{| class="mw-collapsible mw-collapsed" align="center" style="border:1px solid #C8B890; border-top:none; border-bottom:none; width:100%; text-align:center;" |
{| class="mw-collapsible mw-collapsed" align="center" style="border:1px solid #C8B890; border-top:none; border-bottom:none; width:100%; text-align:center;" |
||
Line 504: | Line 619: | ||
<h4>'''Extra Info About Cards'''</h4> |
<h4>'''Extra Info About Cards'''</h4> |
||
− | *There is |
+ | *There is an initial card limit of 100 cards in the game, however cards may be stored away in the album to avoid reaching the limit. You can also increase your card limit slightly through Dream Festival (max 10 slots) and by ranking up (2 slots every 50 ranks). |
− | *In regards to receiving duplicates of the same card, they will be automatically fused to same card and will result in a "Limit Break", where the card level increases and unlocks extra nodes in the Idol Road, leading to a significant increase in potential stats. |
+ | *In regards to receiving duplicates of the same card, they will be automatically fused to same card and will result in a "Limit Break", where the card level increases by 5 and unlocks extra nodes in the Idol Road, leading to a significant increase in potential stats. |
**A card may only receive up to a total of four limit breaks. |
**A card may only receive up to a total of four limit breaks. |
||
− | **Any more duplicates afterwards will be turned into points and sent to the gift box. |
+ | **Any more duplicates afterwards will be turned into producer points and sent to the gift box. |
|- |
|- |
||
| |
| |
||
Line 516: | Line 631: | ||
#Click the "Card Album" button. |
#Click the "Card Album" button. |
||
#Find the card you want to take out and select it. |
#Find the card you want to take out and select it. |
||
− | #The card's details will be shown |
+ | #The card's details will be shown.<br>[[File:Taking card out.png|center|600px]] |
#Click the red button to take it out of album. |
#Click the red button to take it out of album. |
||
:*The red button will return to back to being a "To Student's Classroom" button. |
:*The red button will return to back to being a "To Student's Classroom" button. |
||
Line 529: | Line 644: | ||
! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |'''Unit Formation Menu''' |
! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |'''Unit Formation Menu''' |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Unit Menu.png|center|650px]] |
|- |
|- |
||
| |
| |
||
*'''Produce Unit:''' Organize your unit for general [[#Lessons|Produce Lessons]]. |
*'''Produce Unit:''' Organize your unit for general [[#Lessons|Produce Lessons]]. |
||
*'''DreamFes Unit:''' Organize your unit for [[#Dream Idol Festival (PvP)|DreamFes battles]]. |
*'''DreamFes Unit:''' Organize your unit for [[#Dream Idol Festival (PvP)|DreamFes battles]]. |
||
− | *'''Live Unit:''' Organize your units for [[ |
+ | *'''Live Unit:''' Organize your units for [[Event Guide#Lives|Event Lives]]. |
|- |
|- |
||
| |
| |
||
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*'''Confirm Skill:''' allows you to see what [[#Unit Skills|Unit Skill(s)]] boosts your team has. |
*'''Confirm Skill:''' allows you to see what [[#Unit Skills|Unit Skill(s)]] boosts your team has. |
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*'''Recommended Formation:''' The game will automatically organize a team for you based on the cards with highest overall stats. |
*'''Recommended Formation:''' The game will automatically organize a team for you based on the cards with highest overall stats. |
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− | **<font color=green>'''''Tip:'''''</font> If you have cards in your |
+ | **<font color=green>'''''Tip:'''''</font> If you have cards in your card list that are not fully leveled, the Recommended button will auto-add them to your team. |
*'''Save:''' Press to save your changes if you switch any members in or out. |
*'''Save:''' Press to save your changes if you switch any members in or out. |
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*After tapping on card to change to another one, you will get to see your card list. Long-pressing on your cards will show you a brief information window. |
*After tapping on card to change to another one, you will get to see your card list. Long-pressing on your cards will show you a brief information window. |
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− | **<font color=green>'''''Tip:'''''</font> In this mode ( |
+ | **<font color=green>'''''Tip:'''''</font> In this mode (as well as when viewing your cards) you can [[#Sorting Options|sort your cards]] by Lesson skills! So if you're trying to build a jewel grinding team for instance, it'll be really easy to find those cards. See [[#Cards List]] if you don't know how to switch displays. |
− | * |
+ | *You can make four different interchangeable units. |
− | |||
<p style="text-align:center;"> |
<p style="text-align:center;"> |
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− | <font color=red>''' |
+ | <font color=red>'''You cannot change your unit when a lesson is still ongoing.'''</font> |
<br>If you try do so, a window will pop up telling you that your unit is still in a lesson and you won't be able to save the changes to your unit. |
<br>If you try do so, a window will pop up telling you that your unit is still in a lesson and you won't be able to save the changes to your unit. |
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</p> |
</p> |
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*The arrangement method for the DreamFes Unit is exactly the same as the Produce Unit. |
*The arrangement method for the DreamFes Unit is exactly the same as the Produce Unit. |
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− | *Clicking the '''Green |
+ | *Clicking the '''Green-Blue Pen''' at the top lets you name the Unit (Max 10 Characters). |
*You can save up to three different DreamFes Units. Clicking the '''Red Button''' at the bottom right lets you designate that specific team as your ''main team''. |
*You can save up to three different DreamFes Units. Clicking the '''Red Button''' at the bottom right lets you designate that specific team as your ''main team''. |
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! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |'''Live Unit Menu''' |
! style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px; text-align:center;" |'''Live Unit Menu''' |
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|- |
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− | |[[File: |
+ | |[[File:Event Guide expl 5.png|center|640px]] |
|- |
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*Live Units work similarly to the previous types of Units except that there are three rows of Units for one whole Live Unit. |
*Live Units work similarly to the previous types of Units except that there are three rows of Units for one whole Live Unit. |
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− | **Some people like to differentiate between a Unit row from a whole Live Unit by referring to the whole Live unit as a "team |
+ | **Some people like to differentiate between a Unit row from a whole Live Unit by referring to the whole Live unit as a "team", for example, Dance team, Vocal team, and Performance team. |
− | *Unlike other Units they are sorted by Attribute and pressing |
+ | *Unlike other Units, they are sorted by Attribute, and pressing "Recommend Formation" will instead create a team of cards with the strongest stats of that specific attribute. |
*As seen on the right side, the Units are sorted by Dance, Vocal, and Performance in that order. |
*As seen on the right side, the Units are sorted by Dance, Vocal, and Performance in that order. |
||
*'''Note:''' [[#Unit skills]] here will not affect the whole team, just the individual Unit row it is in. |
*'''Note:''' [[#Unit skills]] here will not affect the whole team, just the individual Unit row it is in. |
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− | ''See the [[ |
+ | ''See the [[Event Guide#Forming a team|Forming a team]] section on the Event Guide for more details about Live Units.'' |
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− | *There are also Limited |
+ | *There are also Limited Time Event Unit Skills, which are correlated to the same characters of the current Limited Time (Gacha) Scout. (You do not need the exact cards from the scout to trigger the Unit Skill. Only the characters are needed.) The Unit Skill will last for the same amount of time as the Limited Time Scout, and will not be available afterwards. |
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− | *In some special cases there will be Event Unit Skills which correlate with the ongoing event, such as in [[Rebellion! The King's Horseback Ride]], where the temporary unit, [[:Category:Knights Killers|Knights Killers]], was created. |
+ | *In some special cases there will be Event Unit Skills which correlate with the ongoing event, such as in [[Rebellion! The King's Horseback Ride]], where the temporary unit, [[:Category:Knights Killers|Knights Killers]], was created. |
|- |
|- |
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|''See the [[Unit Skill]] page for a list of all possible Unit Skill formations.'' |
|''See the [[Unit Skill]] page for a list of all possible Unit Skill formations.'' |
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==<font size='5'>Produce Lessons</font>== |
==<font size='5'>Produce Lessons</font>== |
||
− | Officially Lessons are called |
+ | Officially Lessons are called "Produce Lessons", but people often just shorten it to "Lessons". |
Lessons are the main way to level up your cards and increase your rank. |
Lessons are the main way to level up your cards and increase your rank. |
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− | *<font color=green>'''''Tip:'''''</font>During non-event time, the cost of all Lessons are halved so use this time to grind the courses you need. |
+ | *<font color=green>'''''Tip:'''''</font> During non-event time, the cost of all Lessons are halved, so use this time to grind the courses you need. |
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− | *The <font color=#07396E>Left Box</font> features the information |
+ | *The <font color=#07396E>Left Box</font> features the lesson information: |
**'''Special Event Character:''' The character near the top left corner. They will be seen along with your unit in the Lesson and will accompany you throughout. |
**'''Special Event Character:''' The character near the top left corner. They will be seen along with your unit in the Lesson and will accompany you throughout. |
||
**The two characters to the right of the Special Event Character are the characters you will face in the In-Lesson Lives. |
**The two characters to the right of the Special Event Character are the characters you will face in the In-Lesson Lives. |
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|- |
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− | *There are 20 turns ① in each Lesson, with a DreamFes Live appearing at turn 11 and 1. Essentially, all you have to do is tap in any one of the given locations at the bottom until the Lesson is over. |
+ | *There are 20 turns <font size="4">①</font> in each Lesson, with a DreamFes Live appearing at turn 11 and 1. Essentially, all you have to do is tap in any one of the given locations at the bottom until the Lesson is over. |
− | *Each Location ② is marked with either one or two attribute types, showing which type of Jewel Fragment can be obtained. If the location has two marks, the one on the left is the main fragment type acquired, meaning more of the first type will be received in that area in comparison to type on the right. |
+ | *Each Location <font size="4">②</font> is marked with either one or two attribute types, showing which type of Jewel Fragment can be obtained. If the location has two marks, the one on the left is the main fragment type acquired, meaning more of the first type will be received in that area in comparison to type on the right. |
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*Within the Lessons, there is ''Luck'', ''Fever'', and ''Trust'' |
*Within the Lessons, there is ''Luck'', ''Fever'', and ''Trust'' |
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− | **③ '''Luck:''' Can be increased by two stages and decreased by two stages upon the activation of Mini Events. Higher levels of Luck will increase the rate of Trust increase. |
+ | **<font size="4">③</font> '''Luck:''' Can be increased by two stages and decreased by two stages upon the activation of Mini Events. Higher levels of Luck will increase the rate of Trust increase. |
− | **④ '''Fever:''' The top bar marked with "FEVER." Fills up after each turn with the amount of increase depending on how many characters were on the location selected. See [[#Fever]] for more details. |
+ | **<font size="4">④</font> '''Fever:''' The top bar marked with "FEVER." Fills up after each turn with the amount of increase depending on how many characters were on the location selected. See [[#Fever]] for more details. |
***Once Fever is activated, acquisition of jewel fragments is increased for five turns and if it is still active during a DreamFes Live, the unit will receive a 1.5x boost. |
***Once Fever is activated, acquisition of jewel fragments is increased for five turns and if it is still active during a DreamFes Live, the unit will receive a 1.5x boost. |
||
− | **⑤ '''Trust:''' The bar under the idols which are filled up when the idols are trained with. See [[#Trust]] for more details. |
+ | **<font size="4">⑤</font> '''Trust:''' The bar under the idols which are filled up when the idols are trained with. See [[#Trust]] for more details. |
***Higher Trust will increase the chance of triggering a Normal/Special/Mini Event with the character. The amount of Trust a character has at the end of the Lesson also affects the amount of EXP the card gains. |
***Higher Trust will increase the chance of triggering a Normal/Special/Mini Event with the character. The amount of Trust a character has at the end of the Lesson also affects the amount of EXP the card gains. |
||
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*Touching an area with no idols in it results in a Mini Event with [[Akiomi Kunugi]], which will allow you a chance to increase the rate of Fever or give you a decrease in Luck. |
*Touching an area with no idols in it results in a Mini Event with [[Akiomi Kunugi]], which will allow you a chance to increase the rate of Fever or give you a decrease in Luck. |
||
− | **''See [[ |
+ | **''See [[Mini Events/Akiomi Kunugi|Akiomi Kunugi's Mini Event page]] for a translation of the correct options.'' |
**Note that if you touch an area with idols, you are '''guaranteed''' that the same area will have idols in it again on the next turn. |
**Note that if you touch an area with idols, you are '''guaranteed''' that the same area will have idols in it again on the next turn. |
||
− | *Touching the area to the far right is the Infirmary ⑥, where you can activate Mini Events with [[Jin Sagami]] and have a chance to increase your Luck by one stage or two. |
+ | *Touching the area to the far right is the Infirmary <font size="4">⑥</font>, where you can activate Mini Events with [[Jin Sagami]] and have a chance to increase your Luck by one stage or two. |
− | **''See [[ |
+ | **''See [[Mini Events/Jin Sagami|Jin Sagami's Mini Event page]] for a translation of the best options.'' |
|- |
|- |
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− | *⑦ '''Check Jewel:''' Allows you to check the amount of Fragment, Small, Medium, and Large [[#Jewels]] you currently have obtained in the Lesson. |
+ | *<font size="4">⑦</font> '''Check Jewel:''' Allows you to check the amount of Fragment, Small, Medium, and Large [[#Jewels]] you currently have obtained in the Lesson. |
+ | *<font size="4">⑧</font> Right above Check Jewel is where the amount of Star Medals you have is shown. Star Medals are collected when interacting with locations with [[#Animals]]. They are used to buy cards and Rainbow Keys from the [[Items & Shops|Star Medal Shop]]. |
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|- |
|- |
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| |
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− | Upon completion of a Lesson, you will obtain Jewels, Producer Points, and EXP for yourself and the cards. |
+ | Upon completion of a Lesson, you will obtain Jewels, Producer Points, Star Medals, and EXP for yourself and the cards. |
|} |
|} |
||
+ | ==='''Animals'''=== |
||
+ | {| align="center" style="border:1px solid #C8B890; width:100%;" |
||
+ | |colspan="3"|[[File:Animals in Lessons.png|center|650px]] |
||
+ | |- |
||
+ | |colspan="3"|Sometimes certain animals (shown below) will appear in lessons. Depending on the holiday, they may have various costumes. Visiting the same locations as them will give you Star Medals, a currency used to buy specific cards and Rainbow Keys, used to rainbow bloom cards. |
||
+ | |||
+ | Normally, doves will give 1-2 Medals, Daikichi will give you 4-6, and Leon will give you 8-12. This amount is doubled during Fever. While they usually appear alone, more Star Medals are given when two or more are in the same location. |
||
+ | |- |
||
+ | !<center>Daikichi</center> |
||
+ | !<center>Dove</center> |
||
+ | !<center>Leon</center> |
||
+ | |- |
||
+ | |align="center"|[[File:Daikichi Lesson.png|100px|link=]] |
||
+ | |align="center"|[[File:Dove Lesson.png|100px|link=]] |
||
+ | |align="center"|[[File:Leon Lesson.png|100px|link=]] |
||
+ | |- |
||
+ | |colspan="3"|''See [[Items & Shops|Star Medal Shop]] for more information'' |
||
+ | |} |
||
==='''Lesson Menu'''=== |
==='''Lesson Menu'''=== |
||
{| align="center" style="border:1px solid #C8B890; width:100%;" |
{| align="center" style="border:1px solid #C8B890; width:100%;" |
||
− | |[[File: |
+ | |[[File:Lesson Menu.png|center|650px]] |
|- |
|- |
||
|<p align=center>''The Menu can be accessed in the upper right hand corner.''</p> |
|<p align=center>''The Menu can be accessed in the upper right hand corner.''</p> |
||
− | *The top-left, red button allows make you quit the lesson. (You can no longer return to the lesson again |
+ | *The top-left, red button allows make you quit the lesson. (You can no longer return to the lesson again.) |
− | *The top-right button allows you to exit the lesson. (You can resume the lesson once again |
+ | *The top-right button allows you to exit the lesson. (You can resume the lesson once again.) |
*The <u>button with the trophy</u> lets you review the missions. |
*The <u>button with the trophy</u> lets you review the missions. |
||
*The <u>button with the ribbon</u> lets you review what events you have seen. |
*The <u>button with the ribbon</u> lets you review what events you have seen. |
||
*The bottom section allows you to see how many more heart pieces will be needed before you can activate an [[#Intimate Events (Touch Events)|#Intimate Event]] with the character. |
*The bottom section allows you to see how many more heart pieces will be needed before you can activate an [[#Intimate Events (Touch Events)|#Intimate Event]] with the character. |
||
− | **The fraction below is the max number of |
+ | **The fraction below is the max number of Intimacy Points you can receive with each card. |
|} |
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{| style="border:none; width:100%; text-align:center; font-size:12px;" |
{| style="border:none; width:100%; text-align:center; font-size:12px;" |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Monday Trickstar.png|100px|link=Monday Course]] |
− | |[[File:TuesdayCourse.png|100px]] |
+ | |[[File:TuesdayCourse.png|100px|link=Tuesday Course]] |
− | |[[File: |
+ | |[[File:Wednesday UNDEAD.png|100px|link=Wednesday Course]] |
− | |[[File: |
+ | |[[File:Thursday Knights.png|100px|link=Thursday Course]] |
− | |[[File: |
+ | |[[File:Friday Course.png|100px|link=Friday Course]] |
− | |[[File: |
+ | |[[File:Saturday Course.png|100px|link=Saturday Course]] |
+ | |- |
||
+ | |colspan="6"|<small>''Images lead to the courses' respective pages, which contain information about mission translations and in-lesson live strengths.''</small> |
||
|} |
|} |
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− | '''Daily Lessons''' are useful |
+ | '''Daily Lessons''' are useful because they increase the drop rate of a specific color of jewels on a specific day. |
− | They are incredibly important to grind as there is ''always'' an unending need for jewels to increase the strength of your cards, so knowing when they come into rotation is important to make sure you have enough materials to build up your teams quickly. |
+ | They are incredibly important to grind as there is ''always'' an unending need for jewels to increase the strength of your cards, so knowing when they come into rotation is important to make sure you have enough materials to build up your teams quickly. |
+ | *<font color=green>'''''Tip:'''''</font> Setting frequent 8 hour [[Management Guide|Managements]] can allow you to collect an excess of all types of Jewels, which is extremely helpful. |
||
<font color=red>'''Note:'''</font> Daily Lessons rotate at '''12AM JST''' so keep that mind for whatever timezone you may be playing in. |
<font color=red>'''Note:'''</font> Daily Lessons rotate at '''12AM JST''' so keep that mind for whatever timezone you may be playing in. |
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| |
| |
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---- |
---- |
||
− | [[File: |
+ | [[File:Sunday Course.png|thumb|150px|link=Sunday Course]] |
The only anomaly to daily rotating jewel courses is the ''Sunday course''. |
The only anomaly to daily rotating jewel courses is the ''Sunday course''. |
||
− | The Sunday course is special in that it doesn't increase the drop rate of a specific color |
+ | The Sunday course is special in that it doesn't increase the drop rate of a specific color of jewels but you get 2x EXP for the same AP cost as the other daily courses. |
<br>More Producer Points than usual may be gained from these courses as well. |
<br>More Producer Points than usual may be gained from these courses as well. |
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|[[File:Trust6.png]] |
|[[File:Trust6.png]] |
||
|} |
|} |
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− | <small>'' |
+ | <small>''Exact multipliers are unknown because no one has counted them. All you need to know is that filling the bar to pink helps A LOT.''</small> |
*If you plan well you get up to two characters' trust bar to pink in a Lesson. |
*If you plan well you get up to two characters' trust bar to pink in a Lesson. |
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| |
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Fever has a few main uses: |
Fever has a few main uses: |
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− | #Increasing the acquisition of jewel fragments for the duration of the Fever (5 turns) |
+ | #Increasing the acquisition of jewel fragments for the duration of the Fever (5 turns). |
#Giving your unit a 1.5x boost during a DreamFes Live in entered during a Fever. |
#Giving your unit a 1.5x boost during a DreamFes Live in entered during a Fever. |
||
|- |
|- |
||
| |
| |
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− | There is |
+ | There is a misconception about this, but Fevers don't affect Event Lives (the ones that pop up randomly, not the DreamFes Lives in an Event Lesson). |
|- |
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Line 791: | Line 927: | ||
First choose a low-cost AP Lesson to enter, then we'll cover over how to quickly fill your Fever bar up. |
First choose a low-cost AP Lesson to enter, then we'll cover over how to quickly fill your Fever bar up. |
||
− | <font color=red>''' |
+ | <font color=red>'''Key Note:'''</font> The less characters there are on a location tab, the more the Fever bar will fill up. |
*'''1 person''' - Improves Fever ''very greatly'' |
*'''1 person''' - Improves Fever ''very greatly'' |
||
*'''2 people''' - Improves Fever ''greatly'' |
*'''2 people''' - Improves Fever ''greatly'' |
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Line 840: | Line 976: | ||
| colspan="3" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |'''Notable starters that increase Jewel Drops of all Color and Size''' |
| colspan="3" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |'''Notable starters that increase Jewel Drops of all Color and Size''' |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
− | |[[File:Morning Star Subaru Akehoshi.png|200px|link=( |
+ | |[[File:(Morning Star) Subaru Akehoshi.png|200px|link=(Morning Star) Subaru Akehoshi]]<br>[[Subaru Akehoshi]] (Trickstar) |
− | |[[File:Mad Dog Koga Oogami.png|200px|link=( |
+ | |[[File:(Mad Dog) Koga Oogami.png|200px|link=(Mad Dog) Koga Oogami]]<br>[[Koga Oogami]] (UNDEAD) |
− | |[[File:The Faithful Samurai Souma Kanzaki.png|200px|link=( |
+ | |[[File:(The Faithful Samurai) Souma Kanzaki.png|200px|link=(The Faithful Samurai) Souma Kanzaki]]<br>[[Souma Kanzaki]] (Akatsuki) |
|} |
|} |
||
{| class="mw-collapsible mw-collapsed" align="center" style="border:1px solid #C8B890; width:100%; text-align:center;" |
{| class="mw-collapsible mw-collapsed" align="center" style="border:1px solid #C8B890; width:100%; text-align:center;" |
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! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Red Jewels of all Sizes |
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Red Jewels of all Sizes |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
− | |[[File: |
+ | |[[File:(Fervent Whirlwind) Arashi Narukami.png|200px|link=(Fervent Whirlwind) Arashi Narukami]]<br>[[Arashi Narukami]] (Knights) |
− | |[[File: |
+ | |[[File:(Chess Lesson) Tsukasa Suou.png|200px|link=(Chess Lesson) Tsukasa Suou]]<br>[[Tsukasa Suou]] (Knights) |
|- |
|- |
||
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Blue Jewels of all Sizes |
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Blue Jewels of all Sizes |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
− | |[[File: |
+ | |[[File:(The Reigning Ruler) Eichi Tenshouin.png|200px|link=(The Reigning Ruler) Eichi Tenshouin]]<br>[[Eichi Tenshouin]] (fine) |
− | |[[File: |
+ | |[[File:(Embarrassment) Midori Takamine.png|200px|link=(Embarrassment) Midori Takamine]]<br>[[Midori Takamine]] (Ryuseitai) |
|- |
|- |
||
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Yellow Jewels of all Sizes |
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |Yellow Jewels of all Sizes |
||
|- style="text-align:center;" |
|- style="text-align:center;" |
||
− | |[[File: |
+ | |[[File:(Strategist) Ritsu Sakuma.png|200px|link=(Strategist) Ritsu Sakuma]]<br>[[Ritsu Sakuma]] (Knights) |
− | |[[File: |
+ | |[[File:(Hospitality) Hajime Shino.png|200px|link=(Hospitality) Hajime Shino]]<br>[[Hajime Shino]] (Ra✽bits) |
|} |
|} |
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#Tap any card to see their details. |
#Tap any card to see their details. |
||
#Tap the [[#Card Details|Advance]] (yellow button) to see their Idol Road. |
#Tap the [[#Card Details|Advance]] (yellow button) to see their Idol Road. |
||
− | #Tap the bottom-left button underneath the card's Total stats.<br>[[File: |
+ | #Tap the bottom-left button underneath the card's Total stats.<br>[[File:Jewel location.png|600px]] |
− | #The window that slides in to the right are your total Jewel count.<br>[[File: |
+ | #The window that slides in to the right are your total Jewel count.<br>[[File:Jewel location2.png|600px]] |
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|style="text-align:center;"|Complete the Lesson with High Luck |
|style="text-align:center;"|Complete the Lesson with High Luck |
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| |
| |
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− | *<p align="left">Go to the infirmary as many times as you need to. [[ |
+ | *<p align="left">Go to the infirmary as many times as you need to. [[Mini Events/Jin Sagami|Any option]] from [[Jin Sagami]] will result in an increase your luck by one stage or two stages.</p> |
*<p align="left">There are also some cards with [[Lesson Skill]]s that can raise the Luck by one stage at the start of the Lesson.</p> |
*<p align="left">There are also some cards with [[Lesson Skill]]s that can raise the Luck by one stage at the start of the Lesson.</p> |
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|- class="article-table" style="line-height:20px;" |
|- class="article-table" style="line-height:20px;" |
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||
− | An '''Intimate Event''' triggers after three heart pieces are collected from answering three Mini Events correctly. In an Intimate Event, the player is allowed to touch the character at three main points (Head, Chest, or Arms) to collect |
+ | An '''Intimate Event''' triggers after three heart pieces are collected from answering three Mini Events correctly. In an Intimate Event, the player is allowed to touch the character at three main points (Head, Chest, or Arms) to collect Intimacy Points and raise their [[#Student's Profile Page|Intimacy level]]. Each character has three different Intimate Events, which will require you (most of the time) to touch a different point each time. |
*Touching the different points will produce different reactions from the character. |
*Touching the different points will produce different reactions from the character. |
||
− | **'''Happy''' is the best reaction and will give 10 |
+ | **'''Happy''' is the best reaction and will give 10 Intimacy Points. |
− | **'''Good''' is a good reaction and will give 8 |
+ | **'''Good''' is a good reaction and will give 8 Intimacy Points. |
− | **'''OK''' is an alright reaction and will give 5 |
+ | **'''OK''' is an alright reaction and will give 5 Intimacy Points. |
Raising a character's Intimacy Level can unlock [[:Category:Sub Story|Sub Stories]] and Voice Clips for the specific character. However, only a certain amount of points can be obtained with each card (See [[#Card Details]]). Once the limit has been achieved, you will receive a random colored Medium(!!!) Jewel (the image that pops up will appear as a jewel fragment) with that certain card for every subsequent Intimate Event you trigger with it. |
Raising a character's Intimacy Level can unlock [[:Category:Sub Story|Sub Stories]] and Voice Clips for the specific character. However, only a certain amount of points can be obtained with each card (See [[#Card Details]]). Once the limit has been achieved, you will receive a random colored Medium(!!!) Jewel (the image that pops up will appear as a jewel fragment) with that certain card for every subsequent Intimate Event you trigger with it. |
||
Line 1,015: | Line 1,151: | ||
**1★ - 100 |
**1★ - 100 |
||
− | + | The current max Intimacy Level is 75. When a character's Intimacy Level is at its max level, points can still be collected, but will have no effect until the next max level increase. |
|
|} |
|} |
||
Line 1,035: | Line 1,171: | ||
|- |
|- |
||
|[[file:Management In Progress.png|center|600px]] |
|[[file:Management In Progress.png|center|600px]] |
||
− | Management is a feature in the game that allows you to level up cards, gain |
+ | Management is a feature in the game that allows you to level up cards, gain Intimacy Points, and collect jewels and Yumecoins. It can be accessed by clicking the orange button on the [[#Home Menu (My Room)|Home Menu]]. |
For more detailed information on Management, including a full tutorial and list of courses, see the [[Management Guide]]. |
For more detailed information on Management, including a full tutorial and list of courses, see the [[Management Guide]]. |
||
Line 1,059: | Line 1,195: | ||
<font color=red>'''Key Note:'''</font> Unlike some other games you CANNOT scout for previous event cards in here. You can only obtain past event cards by participating in [[#Revival Events]]. |
<font color=red>'''Key Note:'''</font> Unlike some other games you CANNOT scout for previous event cards in here. You can only obtain past event cards by participating in [[#Revival Events]]. |
||
|} |
|} |
||
+ | |||
<tabber> |
<tabber> |
||
Limited Scout= |
Limited Scout= |
||
[[File:Gacha1.png|center|600px]] |
[[File:Gacha1.png|center|600px]] |
||
+ | |||
Officially, it is called a Campaign Scout, but many tend to refer to it as the Event Scout, or simply just as the newest Gacha. |
Officially, it is called a Campaign Scout, but many tend to refer to it as the Event Scout, or simply just as the newest Gacha. |
||
− | + | A new Campaign Scout opens 1 day before an Event starts, and ends at the same time the Revival Event period does (about 4 days after the main Event ends). The end date and time are displayed in red. |
|
*This Scout will have cards that follow a specific theme and story. |
*This Scout will have cards that follow a specific theme and story. |
||
**There will always be one new 5★ & 4★ card released with this scout, as well as two new 3★ cards. All of these cards come with story nodes that you can unlock on their Idol Roads. |
**There will always be one new 5★ & 4★ card released with this scout, as well as two new 3★ cards. All of these cards come with story nodes that you can unlock on their Idol Roads. |
||
Line 1,155: | Line 1,293: | ||
*Their idol roads will take less jewels to unlock nodes. |
*Their idol roads will take less jewels to unlock nodes. |
||
*A Birthday voice clip will automatically be unlocked. |
*A Birthday voice clip will automatically be unlocked. |
||
− | *You will get double |
+ | *You will get double Intimacy Points for them in Intimate Events. |
*Setting the character as the leader will give a 10% unit bonus in a specific attribute. |
*Setting the character as the leader will give a 10% unit bonus in a specific attribute. |
||
*A Birthday Course and new talk events will be available from the character's birthday banner. |
*A Birthday Course and new talk events will be available from the character's birthday banner. |
||
Line 1,162: | Line 1,300: | ||
|} |
|} |
||
+ | ==<font size='5'>Your Birthday</font>== |
||
+ | {| align="center" style="border:1px solid #C8B890; width:100%;" |
||
+ | |[[file:User Birthday Banner.png|400px|center]] |
||
+ | <center>The above banner will be displayed on the home screen, so you'll know if the campaign is active.</center> |
||
+ | |- |
||
+ | | |
||
+ | *The game will wish you happy birthday as you log in. Clicking on the blackboard, which says "Producer! Come to the auditorium ☆ -Subaru", it will play a sequence of birthday greetings. |
||
+ | *You will obtain 30 Diamonds, 250 Star Medals, 250 Yumecoins, 30 of each Large Jewel, 50 of each Medium Jewel, and 100 of each Small Jewel. |
||
+ | *You are guaranteed to get one 5☆ by scouting in the designated birthday box for 135 dia. |
||
+ | *All idol roads will take less jewels to unlock nodes. |
||
+ | *A Birthday voice clip will unlocked for every character. |
||
+ | *You will get double Intimacy Points for everyone in Intimate Events. |
||
+ | *Management times are halved. |
||
+ | |||
+ | See the ''[[Birthdays]]'' page for more details. |
||
+ | |} |
||
==Events== |
==Events== |
||
Line 1,182: | Line 1,336: | ||
''Ranking rewards'' are slightly different in that they are not at set points and depend on the ranking that you achieved at the end of the Event period. |
''Ranking rewards'' are slightly different in that they are not at set points and depend on the ranking that you achieved at the end of the Event period. |
||
<br>Cards obtained by ranking are often are much stronger than cards you can get from scouting or Event point rewards. |
<br>Cards obtained by ranking are often are much stronger than cards you can get from scouting or Event point rewards. |
||
+ | |||
+ | Note that if your card album is over capacity, you will not be able to defeat any event lives. As such, keep a space open in your album during events. See [[#Cards List|here]] for how to store cards in your album. |
||
|- |
|- |
||
| |
| |
||
Line 1,188: | Line 1,344: | ||
''For more information about Events see the [[Event Guide]].'' |
''For more information about Events see the [[Event Guide]].'' |
||
|} |
|} |
||
− | |||
==Revival Events== |
==Revival Events== |
||
− | For now please see [https://www.reddit.com/r/ensemblestars/wiki/revival here] for an explanation of Revival Events. |
+ | For now please see [https://www.reddit.com/r/ensemblestars/wiki/revival here] or [[Revival Event Guide]] for an explanation of Revival Events. |
+ | ==Errors== |
||
+ | {| align="center" style="border:1px solid #C8B890; width:100%; padding: 0 3%;" |
||
+ | |How to solve various error messages that occur in-game. |
||
+ | |- |
||
+ | | |
||
+ | [[File:Card Limit Error.png|660px|center]] |
||
+ | *This error states that you have too many cards on-hand. |
||
+ | **Solve it by going to your cards (either by tapping the yellow button on the error or the usual method), pressing on the "add to album" (アルバム保存) button, and selecting some cards to put into your album until you have fewer than the limit listed near the top left of your screen (ex. 145/144, left being "cards on-hand" and right being "limit"). |
||
+ | |- |
||
+ | | |
||
+ | [[File:Middle of Lesson Unit Change Error.png|660px|center]] |
||
+ | *This error states that you cannot change your current lesson team because you are currently in a lesson. |
||
+ | **Solve it by completing or quitting whichever lesson you are in the middle of at the time. You will be able to change your lesson team once finished. |
||
+ | |- |
||
+ | | |
||
+ | [[File:Unsaved Lesson Unit Error.png|660px|center]] |
||
+ | *This error states that the lesson team you were editing is unsaved. This error often follows the previous one, and can be triggered when trying to exit the page after receiving it. |
||
+ | **Solve it by pressing the blue button on the error (保存する). If you are currently in a lesson, however, this will instead trigger the previous error. Solve it by pressing the red cancel button (破棄する) on the error to discard your changes. To be able to change your team, you must complete or quit whichever lesson you are in the middle of. |
||
+ | |- |
||
+ | | |
||
+ | [[File:Bad Server Connection Error.png|660px|center]] |
||
+ | *This error states that you failed to connect to the server, and to move to a place with better connection. |
||
+ | **There is no distinct way to solve this error, but several ways can help. Either go to a place with better connection, see if there are any issues with your internet (restarting or reconnecting may help), or just keep trying; sometimes it will start working again after a bit. |
||
+ | |- |
||
+ | | |
||
+ | [[File:Unexpected Error.png|660px|center]] |
||
+ | *This error states that something unexpected has occurred. |
||
+ | **There is mostly no way to move forward once this error occurs. The easiest way, and usually necessary way, to solve it is to close the app and then open it again. If in a lesson, you can get around the error by quitting/pausing the lesson, because trying to tap different locations won't help. |
||
+ | |} |
||
− | + | ==<font size='5'>Other Campaigns</font>== |
|
''Click the banner to see the pages'' |
''Click the banner to see the pages'' |
||
{| class="article-table" border="1" cellpadding="1" cellspacing="1" |
{| class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
Line 1,203: | Line 1,387: | ||
! scope="col" |Details |
! scope="col" |Details |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Bukustars Banner.png|200px|link=https://dengekionline.com/sp/en-buku/]] |
|Read 4-koma comics drawn by Bkub Okawa |
|Read 4-koma comics drawn by Bkub Okawa |
||
|} |
|} |
||
Line 1,209: | Line 1,393: | ||
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |No Longer Available (Outdated) |
! colspan="2" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |No Longer Available (Outdated) |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Game Gift Banner.png|200px|link=Game Gift Campaign]] |
|Log into Game Gift and receive a code every month for ingame prizes! |
|Log into Game Gift and receive a code every month for ingame prizes! |
||
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
− | |[[File: |
+ | |[[File:Merc Storia Event.png|200px|link=Merc Storia Campaign]] |
|If you download the game "Merc Storia", you will receive 25 diamonds. |
|If you download the game "Merc Storia", you will receive 25 diamonds. |
||
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
Line 1,219: | Line 1,403: | ||
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
|[[File:IkemenSengokuCollab.png|200px|link=:Category:Special Event! Ikemen Sengoku Collab]] |
|[[File:IkemenSengokuCollab.png|200px|link=:Category:Special Event! Ikemen Sengoku Collab]] |
||
− | |Complete a number of tasks to receive prizes and the [[(Conquering |
+ | |Complete a number of tasks to receive prizes and the [[(Conquering the Land) Tori Himemiya]] card. |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
− | |[[File: |
+ | |[[File:Signature campaign banner.jpg|200px|link=Autograph Campaign]] |
|Enter a drawing to receive autographs of the Voice Actors and the script writer, Akira! |
|Enter a drawing to receive autographs of the Voice Actors and the script writer, Akira! |
||
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
− | |[[File: |
+ | |[[File:Compatibility Diagnosis mobile button.png|200px|link=Compatibility Diagnosis]] |
− | |Take a short quiz to check your compatibility with the idols! You will receive one |
+ | |Take a short quiz to check your compatibility with the idols! You will receive one 3☆ card upon completion of the quiz, after sharing your result on Twitter. |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
− | |[[File: |
+ | |[[File:Idol Audition button 2.png|200px|link=Idol Audition]] |
|Vote for your favorite character for 3 rounds. The winner, [[Hokuto Hidaka]], will receive a 3 star card [[(Grand Prix) Hokuto Hidaka]]) which can be claimed by all players, as well as a free substory. The 2nd place winner, [[Mao Isara]], will also recieve a free substory as well. |
|Vote for your favorite character for 3 rounds. The winner, [[Hokuto Hidaka]], will receive a 3 star card [[(Grand Prix) Hokuto Hidaka]]) which can be claimed by all players, as well as a free substory. The 2nd place winner, [[Mao Isara]], will also recieve a free substory as well. |
||
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
|- class="article-table" border="1" cellpadding="1" cellspacing="1" |
||
− | |[[File: |
+ | |[[File:Ensemble Stars pre-registration result.png|200px|link=Pre-registration Campaign]] |
|Pre-register for the game to receive <strike>15 diamonds</strike>. Due to the number of pre-registered users surpassing 150,000, all pre-registered users will receive 30 Diamonds (instead of 15) and 1,000 Produce points. |
|Pre-register for the game to receive <strike>15 diamonds</strike>. Due to the number of pre-registered users surpassing 150,000, all pre-registered users will receive 30 Diamonds (instead of 15) and 1,000 Produce points. |
||
|} |
|} |
||
− | ''See [[:Category: |
+ | ''See [[:Category:Special Campaign|Special Campaign]] category page for a list of past campaigns. |
'' |
'' |
||
Line 1,249: | Line 1,433: | ||
| colspan="3" style="background:#2f2f2d; text-align:center; color:#fff; font-size:14px; padding:3px 10px;" |'''Official Pages''' |
| colspan="3" style="background:#2f2f2d; text-align:center; color:#fff; font-size:14px; padding:3px 10px;" |'''Official Pages''' |
||
|- style="line-height:20px;text-align:center;" |
|- style="line-height:20px;text-align:center;" |
||
− | |style="border-right:1px solid #C8B890;padding:10px;"|[[File: |
+ | |style="border-right:1px solid #C8B890;padding:10px;"|[[File:official page favicon.png|20px|link=]] [http://stars.happyelements.co.jp Official Site] |
− | |style="border-right:1px solid #C8B890;padding:10px;"|[[File: |
+ | |style="border-right:1px solid #C8B890;padding:10px;"|[[File:Twtitter Favicon.png|20px|link=]] [https://twitter.com/ensemble_stars Twitter] |
− | |[[File: |
+ | |[[File:Facebook Favicon.png|20px|link=]] [https://www.facebook.com/ensemble.stars Facebook] |
|- style="line-height:20px;text-align:center;" |
|- style="line-height:20px;text-align:center;" |
||
| colspan="3" style="background:#2f2f2d; text-align:center; color:#fff; font-size:14px; padding:3px 10px;" |'''Other Communities''' |
| colspan="3" style="background:#2f2f2d; text-align:center; color:#fff; font-size:14px; padding:3px 10px;" |'''Other Communities''' |
||
Line 1,261: | Line 1,445: | ||
| colspan="3" style="background:#2f2f2d; text-align:center; color:#fff; font-size:14px; padding:3px 10px;" |'''Media''' |
| colspan="3" style="background:#2f2f2d; text-align:center; color:#fff; font-size:14px; padding:3px 10px;" |'''Media''' |
||
|- style="line-height:20px;text-align:center;" |
|- style="line-height:20px;text-align:center;" |
||
− | |style="border-right:1px solid #C8B890;"|[[File: |
+ | |style="border-right:1px solid #C8B890;"|[[File:Novel Volume 1 Cover.png|150px|center]] |
<center>[[Ensemble Stars! Novel Adaption]]</center> |
<center>[[Ensemble Stars! Novel Adaption]]</center> |
||
− | |style="border-right:1px solid #C8B890;"|[[File: |
+ | |style="border-right:1px solid #C8B890;"|[[File:Ensemble Stars! Manga.jpg|150px|center]] |
<center>[[Ensemble Stars! Manga Adaption]]</center> |
<center>[[Ensemble Stars! Manga Adaption]]</center> |
||
− | |[[File: |
+ | |[[File:Anime Main Visual.png|190px|center]] |
<center>[[Ensemble Stars! Anime Adaption]]</center> |
<center>[[Ensemble Stars! Anime Adaption]]</center> |
||
|} |
|} |
Revision as of 11:59, 22 April 2020
Feel free to leave a comment if you have any questions.
Ensemble Stars is a card collecting game that requires simple strategy, but leans mainly towards interaction with the characters and stories.
A key feature of the game is that, unlike many idol-themed games, it is not a rhythm game. According to the creators, they wanted to make a game that did not involve "skill" per se, but rather was able to be played and enjoyed by anyone. As such, the main focus is the story of the game, hence the simplistic nature of the gameplay.
Learning to strategically use your resources and time, in order to maximize your cards' strengths and optimize your teams, is the key to success in Ensemble Stars. Of course, luck is a component of the game, as with most card collecting games of this nature.
This guide serves as a compiled resource to help you understand the main mechanics of the game. If you are completely new to Ensemble Stars, and have just downloaded the app, you might want to check out the Tutorial Guide first! Clicking that link will bring you to a step-by-step guide on how to complete the in-game tutorial. And, of course, if you are looking for more information on a specific mechanic, feel free to look at the Guides page!
The links with a # will lead you to a different heading in the page. Any other links will direct you to other pages on the wiki, or outside resources.
(For example, #How to Download the Game: will lead you to the first header.)
Note: Some pictures have translations edited in for easier reading--they do not actually appear that way in-game.
How to Download the Game:
Via QooApp on Android: |
---|
And you're good to go! |
Via iOS App Store: |
|
Tutorial
See Tutorial Guide
Beginner Bonuses
While these achievements are not mandatory to complete, they provide helpful bonuses to beginners such as producer points (for scouting and leveling up your cards) and jewels (for idol road completion). All tiers of these bonuses are listed below.
Title Screen
|
Home Menu (My Room)
|
|
Player Rank and AP & LP |
|
|
Level Up Stat Boosts & Rewards (Incomplete) | |||
---|---|---|---|
Rank | AP | Until next Rank | Story Unlocked |
1 | 10 | 100 | Hierarchy - Friendship |
2 | 30 | 120 | Hierarchy - Interaction |
3 | 31 | 140 | Hierarchy - Academy |
4 | 32 | 160 | Hierarchy - Signature |
5 | 33 | 180 | Hierarchy - Position |
6 | 34 | 200 | Hierarchy - New Wind |
7 | 35 | 220 | Hierarchy - Riot |
8 | 36 | 240 | Hierarchy - The Battle Begins |
9 | 37 | 260 | Hierarchy - Hungry Wolf |
10 | 38 | 280 | Hierarchy - Crouching Dragon |
11 | 39 | 300 | Hierarchy - Special Attack |
12 | 40 | 320 | Hierarchy - Intrusion |
13 | 41 | Hierarchy - Contact | |
14 | 42 | Hierarchy - Oppression | |
15 | 43 | Hierarchy - Assistance | |
16 | 44 | Hierarchy - Monologue | |
17 | 45 | Hierarchy - Hope | |
18 | 46 | Rebellion - Teacher | |
19 | 47 | Rebellion - Welcome | |
20 | 48 | Rebellion - The Devil's Army | |
21 | 49 | 800 | Rebellion - The Devil King |
22 | 50 | 900 | Rebellion - Guide |
23 | 52 | 1000 | Rebellion - Objective |
24 | 54 | 1100 | Rebellion - Auditorium |
25 | 56 | 1200 | Rebellion - Trials |
26 | 58 | 1300 | Rebellion - Captive |
27 | 60 | 1400 | Rebellion - Howl |
28 | 62 | 1500 | Rebellion - Bright Future |
29 | 64 | 1600 | Rebellion - Peace of Mind |
30 | 66 | 1700 | Rebellion - Criticism |
31 | 68 | 1800 | Rebellion - Decision |
32 | 70 | 1900 | Rebellion - Before Dawn |
33 | 72 | 2000 | Rebellion - Divine Spirits |
34 | 74 | 2200 | Rebellion - Reception |
35 | 76 | 2400 | Rebellion - Childish Innocence |
36 | 78 | 2600 | Rebellion - Reigning Champion |
37 | 80 | 2800 | Rebellion - Sweating Blood |
38 | 82 | 3000 | Rebellion - Darkness |
39 | 84 | 3200 | Rebellion - Cry of Despair |
40 | 86 | 3400 | Revolution - Birth |
41 | 88 | 3600 | Revolution - Investigation |
42 | 90 | 3800 | Revolution - Villainy |
43 | 92 | 4000 | Revolution - Trust |
44 | 96 | 4200 | Revolution - Meeting Up |
45 | 98 | 4400 | Revolution - Unity |
46 | 98 | 4600 | Revolution - A New Song |
47 | 100 | 4800 | Revolution - Summer Breeze |
48 | 102 | 5000 | Revolution - Assistance |
49 | 104 | 5000 | Revolution - Refreshments |
50 | 106 | 5000 | Revolution - Equals |
51 | 108 | 5000 | Revolution - Harmony |
52 | 110 | 5000 | Revolution - Concern |
53 | 112 | 5000 | Revolution - Seriously |
54 | 114 | 5000 | Revolution - Execution |
55 | 116 | 5000 | Revolution - Opening |
56 | 118 | 5000 | Revolution - Obstacles |
57 | 120 | 5000 | Revolution - Domination |
58 | 122 | 5000 | Revolution - Challenge |
59 | 124 | 5000 | Revolution - Showdown |
60 | 126 | 5000 | Revolution - Cunning |
61 | 128 | 5000 | Revolution - Determination |
62 | 130 | 5000 | Revolution - Chaos |
63 | 132 | 5000 | Kingdom - The Big Day |
64 | 134 | 5000 | Kingdom - Spectators |
65 | 136 | 5000 | Kingdom - Debut |
66 | 138 | 5000 | Kingdom - Stars of the Show |
67 | 140 | 5000 | Kingdom - Blooming |
68 | 142 | 5000 | Kingdom - Climax |
69 | 144 | 5000 | Kingdom - Blessing |
70 | 146 | 5000 | Kingdom - Goddess |
71 | 148 | 5000 | Kingdom - Destiny |
72 | 150 | 5000 | Kingdom - Trial |
73 | 152 | 5000 | Kingdom - Revolution |
74 | 154 | 5000 | Kingdom - Atonement |
75 | 156 | 5000 | Kingdom - Disgrace |
76 | 158 | 5000 | Kingdom - Triumphant Return |
77 | 160 | 5000 | Kingdom - Emperor |
78 | 162 | 5000 | Kingdom - The Morning After |
79 | 164 | 5000 | Kingdom - Fruit of their Labor |
80 | 166 | 5000 | Kingdom - Confrontation |
81 | 168 | 5000 | Kingdom - Imperial Edict |
82 | 170 | 5000 | Kingdom - Temptation |
83 | 172 | 5000 | Kingdom - Tactics |
84 | 174 | 5000 | Kingdom - Reality |
85 | 176 | 5000 | Kingdom - Life |
86 | 178 | 5000 | Kingdom - Regulation |
87 | 180 | 5000 | Kingdom - Execution |
88 | 182 | 5000 | Kingdom - Magnificence |
89 | 184 | 5000 | Kingdom - Absolute Victory |
90 | 186 | 5000 | Kingdom - Pledge |
91 | 188 | 5000 | Ensemble - Fissure |
92 | 190 | 5000 | Ensemble - Loneliness |
93 | 192 | 5000 | Ensemble - Encouragement |
94 | 194 | 5000 | Ensemble - Hot-Blooded |
95 | 196 | 5000 | Ensemble - Comeback |
96 | 198 | 5000 | Ensemble - Hopes |
97 | 200 | 5000 | Ensemble - Announcement |
98 | 200 | 5000 | Ensemble - Courage |
99 | 200 | 5000 | Ensemble - Commencement |
100 | 200 | 500 | Ensemble - Strong Enemy |
101 | 200 | 5000 | Ensemble - Hardship |
102 | 200 | 5000 | Ensemble - Caution |
103 | 200 | 5000 | Ensemble - True Intentions |
104 | 200 | 5000 | Ensemble - Impatience |
105 | 200 | 5000 | Ensemble - True Feelings |
106 | 200 | 5000 | Ensemble - Turnaround |
107 | 200 | 5000 | Ensemble - Cleverness |
108 | 200 | 5000 | Ensemble - Regret |
109 | 200 | 5000 | Ensemble - Dream Eater |
110 | 200 | 5000 | Ensemble - Arrival |
111 | 200 | 5000 | Ensemble - Justice |
112 | 200 | 5000 | Ensemble - Anomaly |
113 | 200 | 5000 | Ensemble - Reinforcements |
114 | 200 | 5000 | Ensemble - Counterattack |
115 | 200 | 5000 | Ensemble - Rapid Progress |
116 | 200 | 5000 | Ensemble - Rest |
117 | 200 | 5000 | Ensemble - Expectations |
118 | 200 | 5000 | Ensemble - Rush |
119 | 200 | 5000 | Ensemble - Stage |
120 | 200 | 5000 | Ensemble - Awestruck |
121 | 200 | 5000 | Ensemble - Letter |
122 | 200 | 5000 | Ensemble - Scenery |
123 | 200 | 5000 | Ensemble - Military Order |
124 | 200 | 5000 | Ensemble - Contrast |
125 | 200 | 5000 | Ensemble - Return |
126 | 200 | 5000 | Ensemble - Resolution |
127 | 200 | 5000 | Ensemble - Determination |
128 | 200 | 5000 | Ensemble - Duel |
129 | 200 | 5000 | Ensemble - Decisive Battle |
130 | 200 | 5000 | Ensemble - Conclusion |
131 | 200 | 5000 | Ensemble - Fate |
132 | 200 | 5000 | Ensemble - Victory And Defeat |
133 | 200 | 5000 | Ensemble - Miracle |
134 | 200 | 5000 | Ensemble - Celebration |
Character Screen
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School Map
School Map w/ Translations |
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Student's Profile Page
You can get to this page by a few methods:
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Profile Page w/ Translations |
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Dress Up Details |
When you click on the Dress Up button, you are brought to the Outfits tab of the Dress Up area first. Any outfit without a lock image over it is able to be used right away.
When clicking on the Backgrounds tab, you will be brought to this screen. Similarly to the Outfits tab, any unlocked background is fit to use right away.
Changes the BGM that plays while you're on that character's page, or the music that plays on your My Room screen if they are selected. This is defaulted to the Enstars main theme, but can be changed to snippets of unit songs and past event BGM.
Intimacy Level Details |
Claim voice clips and sub-stories here by clicking on the boxes here marked with "NEW!"
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If you click the big yellow button at the top right of this page, it will open a window where you can check the Intimacy Points of individual cards like so: |
It's useful for finding cards you need to max the Intimacy Points of. There may also be an icon of the character's face that isn't associated with a card; this states Intimacy Points gained through normal or birthday greeting events. |
Chibi Motion Viewer |
The Chibi Motion Viewer allows you to view the chibis of all the cards you've obtained, whether they come with outfits in their idol roads or not. The dances, songs, and performances that the chibis perform during lessons are broken up into steps here (モーション (Motion) 1, 2, 3, etc) so that you can view them separately or create your own set of movements. For 5☆ cards, their bloomed chibi's Motion 5 is always their special animation. |
Settings
NOTE: You cannot transfer an account without a password so make sure to set one and keep a screenshot of the details somewhere safe.
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App Settings
For High Performance setting, the High setting is for better image quality while the Low setting is to conserve battery. |
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Name change
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How to transfer Game Data to another Device
Setting a Password |
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Transferring to Another Device |
Note:
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How to Redeem Codes
For iOS users, codes must be redeemed through campaigns this page.
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Items
More information on items can be found here
Item | Effect | How to obtain | Expires |
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Recovers full LP | Point reward bonuses in events, rewarded one each day on second half of events, as well as certain special campaign rewards | Four days after event end |
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Recovers full LP | Dream Festival Special Tournament rewards | Never |
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Recovers one LP | Point reward bonuses in events, as well as certain special campaign rewards | Four days after event end |
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Recovers one LP | Dream Festival Special Tournament rewards | Never |
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Recovers full AP | Point reward bonuses in events, as well as certain special campaign rewards | Four days after event end |
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Recovers full AP | Dream Festival Special Tournament rewards | Never |
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Recovers one LP, recovers full AP for five diamonds, used for scouting, unlocks idol road nodes when insufficient jewels | Bought in the store, point reward bonuses in events, reading event stories, completing missions, as well as certain special campaign rewards | Never |
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Unlocks idol road nodes and betters card stats | Dropped during lessons, collecting 100 jewel fragments in a lesson awards one small jewel of that type. | Never |
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Unlocks background music, outfits, voice lines, and backgrounds in Yumecoin Shop | Occasionally obtained when completing Managements. | Never |
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Makes the rate of event live appearances to be 100% in a produce course. However does not affect the ratio of certain lives appearing. | Purchasing Diamond packs, rewarded one every first day of the second half of events. | Never |
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Increases the number of Jewels and Yumecoins earned during Management, raises the chance of a Conversation Event occurring upon the completion of the course. | Special campaigns | Never |
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Unlocks one step on the Rainbow Road, an upgraded Idol Road, for a single card. Fully completing this Rainbow Road Rainbow Blooms the card, which gives it rainbow effects and coloration as well as slightly increased stats. | Buying for 500 Star Medals in the Star Medal Shop. | Never |
Story
See Story and Yumenosaki Private Academy
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Event / Scout
This is a list of every Event and Scout story in the game. Use the arrows/scrollbar or drag the story icons to cycle through the stories. Stories are listed in chronological order, starting from the most recent. The date of release, as well as the relevant units featured in the story, appear on the right.
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Cards
See Characters & Category:Cards
Cards List
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Sorting Options
Rarity (レア度): Choose whether you want to view all rarities (すべて = all) or a specific one.
Attribute (属性): Choose whether you want to view all attributes or just Dance, Vocal, or Performance cards.
More specific options below. These can be sorted by descending (降順, on the left) or ascending (昇順, on the right) order.
Sorting Options | |
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レア度 | Rarity |
入手日時 | Time Obtained |
レベル | Level |
Da.値 | Dance Stat |
Vo.値 | Vocal Stat |
Pf.値 | Performance Stat |
総合値が高い順 | Overall Stats |
限界突破回数順 | Amount of Copies |
ロードの開放率順 | % of Idol Road completed |
キャラク夕ーごと | According to Character |
レッスンスキル順 | According to Lesson Skill |
ドリフエススキル順 | According to DreamFes Skill |
Card Details
There are three main attributes each of the cards can have; Dance (Red), Vocal (Blue), and Performance (Yellow). All cards have stats of these three regardless of their main attribute.
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Switch IllustrationWhen tapping on the option you want, the window will not close automatically, but you will be able to see the result. | ||||||||||||||||||||||||||||||||||
Idol RoadCards have a function known as the "Idol Road" which involves allowing the player to Increase the Stats of the card through the use of #Jewels gained from Lessons.
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Rainbow RoadAs long as a card has been bloomed, it has access to the "Rainbow Road", which is an additional Idol Road that has both cosmetic and strengthening effects. Rainbow Bloomed cards gain a rainbow border, the character's signature, and a certain amount of additional stats in every attribute depending on rarity. Each step on the Rainbow Road requires a Rainbow Key (see #Items), which costs 500 Star Medals each, and a certain amount of Jewels that depends on rarity.
・ Tap on the yellow button to access the card's Rainbow Road. ・ Tap on the pulsing node or the Key/Jewel Check button to check your Key and Jewel supply. ・ You can only advance by tapping on the node and then the yellow button, as long as you have enough resources. ・ Tapping Shop in the corner will redirect you to the Star Medal Shop.
Example of a non-5☆ card's signature vs a 5☆ card's.
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List of Live Skills & Lesson SkillsList of cards by Lesson Skill & Live Skill
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Extra Info About Cards
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How to take cards out of the Album
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Unit
Unit Formation
Unit Formation Menu |
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Produce Unit |
Produce Unit Menu |
You cannot change your unit when a lesson is still ongoing.
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DreamFes Unit |
DreamFes Unit Menu |
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Live Units |
Live Unit Menu |
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See the Forming a team section on the Event Guide for more details about Live Units. |
Unit Skills
Unit Skill popup window |
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Image of current active Unit skills
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See the Unit Skill page for a list of all possible Unit Skill formations. |
Produce Lessons
Officially Lessons are called "Produce Lessons", but people often just shorten it to "Lessons".
Lessons are the main way to level up your cards and increase your rank.
See the Lesson Category page for a detailed list of all available lessons.
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Lesson Information
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More About Lessons
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Upon completion of a Lesson, you will obtain Jewels, Producer Points, Star Medals, and EXP for yourself and the cards. |
Animals
Sometimes certain animals (shown below) will appear in lessons. Depending on the holiday, they may have various costumes. Visiting the same locations as them will give you Star Medals, a currency used to buy specific cards and Rainbow Keys, used to rainbow bloom cards.
Normally, doves will give 1-2 Medals, Daikichi will give you 4-6, and Leon will give you 8-12. This amount is doubled during Fever. While they usually appear alone, more Star Medals are given when two or more are in the same location. | ||
See Star Medal Shop for more information |
Lesson Menu
The Menu can be accessed in the upper right hand corner.
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Daily Lessons
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Daily Lessons are useful because they increase the drop rate of a specific color of jewels on a specific day. They are incredibly important to grind as there is always an unending need for jewels to increase the strength of your cards, so knowing when they come into rotation is important to make sure you have enough materials to build up your teams quickly.
Note: Daily Lessons rotate at 12AM JST so keep that mind for whatever timezone you may be playing in. Days when the courses come into rotation:
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The only anomaly to daily rotating jewel courses is the Sunday course. The Sunday course is special in that it doesn't increase the drop rate of a specific color of jewels but you get 2x EXP for the same AP cost as the other daily courses.
It is especially good to use this course to level up cards quickly, or to gain extra LP by leveling up your Player Rank.
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Trust
The more Trust a character has, the chances of triggering a Normal/Special/Mini Event with the character increases. The amount of Trust a character has at the end of the Lesson also affects the amount of EXP the card gains. | ||||||||||||
Tip: The less people on the the map, the faster the Trust bar will fill up, increasing the EXP multiplier that the character will get at the end of the lesson. Tip: The higher your luck (the arrow near the Fever bar) the more Trust you get, so visiting the infirmary on the first day can be helpful. You do not need to fill the bar up to get the best multiplier! The bar only needs to turn pink to make the most of the multiplier.
Exact multipliers are unknown because no one has counted them. All you need to know is that filling the bar to pink helps A LOT.
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Fever
Fever has a few main uses:
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There is a misconception about this, but Fevers don't affect Event Lives (the ones that pop up randomly, not the DreamFes Lives in an Event Lesson). |
How to increase Fever quickly & use it for MissionsMissions often require Fevers to be triggered in Lesson a variety of ways.
First choose a low-cost AP Lesson to enter, then we'll cover over how to quickly fill your Fever bar up. Key Note: The less characters there are on a location tab, the more the Fever bar will fill up.
If you have any Fever up cards (look for cards with フィーバー in the Lesson Skill section, see #Produce Unit on how to sort cards by skills.), those are very helpful for increasing the rate at which the Fever bar fills up.
Once you've filled up the Fever bar to about 1 or 2 turns before it triggers, Quit the Lesson (the red button in the #Lesson Menu). Like mentioned before, the Fever level carries over across Lessons, that still stands when quitting a Lesson. Tip: If you don't want to quit the Lesson, you can continue to save the level of the Fever Bar by continually going to the Infirmary as it won't raise your Fever level. |
Now you can complete the
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Jewels
Also seen in Items
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Jewel Drop Skills
Checking Total Jewel CountThere are two ways to access your Jewel count. From the Main Menu, you can press on the button on the top right and receive a list.
You can also see your total Jewel count by accessing it through a card.
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Missions
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Mission Translations
Mission Tips
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Mini Events
See Mini Events for a list and translation of all the Mini Events with the correct options.
Mini Events (★) are otome game-styled events that can be activated in a Lesson according to the idols in your Produce Unit at that time. Within them, the idol will converse with you and may ask you questions in which you will have to respond accordingly through the choice of several dialogue and/or action options. A Mini Event will always have three different options to choose from (vs. only two in the Normal and the Special Events found in Lessons).
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Intimate Events (Touch Events)
- See the Intimate Events page for a list and translation of all the Intimate Events with the correct options.
- For a simple chart of all the correct points to touch see here.
An Intimate Event triggers after three heart pieces are collected from answering three Mini Events correctly. In an Intimate Event, the player is allowed to touch the character at three main points (Head, Chest, or Arms) to collect Intimacy Points and raise their Intimacy level. Each character has three different Intimate Events, which will require you (most of the time) to touch a different point each time.
Raising a character's Intimacy Level can unlock Sub Stories and Voice Clips for the specific character. However, only a certain amount of points can be obtained with each card (See #Card Details). Once the limit has been achieved, you will receive a random colored Medium(!!!) Jewel (the image that pops up will appear as a jewel fragment) with that certain card for every subsequent Intimate Event you trigger with it.
The current max Intimacy Level is 75. When a character's Intimacy Level is at its max level, points can still be collected, but will have no effect until the next max level increase. |
Dream Idol Festival (PvP)
Dream Idol Festival (or DreamFes, for short) is a PvP mode that lets you battle against others' units. You can participate in DreamFes battles freely, and there are also monthly tournaments that you can sign up for. To access the DreamFes menu, click on the purple DreamFes button on the #School Map. Participating in DreamFes now gives Yumecoins (Used to unlock BGM, backgrounds, outfits and voice clips that can be bought in the shop) and diamonds as rewards. At certain times Honeyed Lemons and Ame-chans can also be obtained. See the Dream Festival page for more information. |
Management
Management is a feature in the game that allows you to level up cards, gain Intimacy Points, and collect jewels and Yumecoins. It can be accessed by clicking the orange button on the Home Menu. For more detailed information on Management, including a full tutorial and list of courses, see the Management Guide. |
Scouting
See Scouting for a page of the current ongoing scouts
Scouting is a way to get new cards to build your teams. The different Scout tabs are also referred to as "boxes" by people (i.e. Gacha Box, Dia Box). Usually there are only 3 tabs (Diamond Scout, 3★ Producer Point Scout & Producer Point Scout) in the Scouting Menu but during certain periods of time there may be up to 5. The other 2 scouting tabs (Limited Scout, Story Intro Scout) are usually the type of scouts that only last a specific amount of time and are a bit more unique.
Key Note: Unlike some other games you CANNOT scout for previous event cards in here. You can only obtain past event cards by participating in #Revival Events. |
Officially, it is called a Campaign Scout, but many tend to refer to it as the Event Scout, or simply just as the newest Gacha.
A new Campaign Scout opens 1 day before an Event starts, and ends at the same time the Revival Event period does (about 4 days after the main Event ends). The end date and time are displayed in red.
- This Scout will have cards that follow a specific theme and story.
- There will always be one new 5★ & 4★ card released with this scout, as well as two new 3★ cards. All of these cards come with story nodes that you can unlock on their Idol Roads.
- Generally, only the 5★ & 4★ card will get new outfit nodes. It is very rare for the 3★ cards to get new outfits.
- During the concurrent Event with the Campaign Gacha, these cards will have 2x their normal stats when used in Event Lives as well as award a slight amount of bonus points. See #Scouting Bonuses in the Event Guide for more details.
- If you are participating in a Revival Event during this period, the Gacha bonus will be active there, as well.
- In this specific Scout, the new cards will have a boosted chance of appearing.
- If you happen to draw a 5★, the 5★ you will obtain will ALWAYS be from the current scout.
- It is impossible to draw a previous 5★ Gacha card here.
- Any 4★s you draw from here will have a 50% chance of being from the current Gacha 4★. The other 50% can be any of the Initial/Starter 4★s, or Story Scout 4★s.
- Cards from the current Gacha will be added to the other Scout pools after 1 month. Until then, they are only available during the Campaign Scout period.
- There is a 4★ guarantee for the first 10x draw for every new Limited scout introduced.
- This does not guarantee you will pull the current Gacha 4★.
- Past Limited Scouting cards CANNOT be drawn from this box.
Also referred to as the Story Scout or the Intro[duction] Scout.
Story Intro Scouts usually occur from the 26th day of the month (or 17hrs after the 2nd event of the month ends) to the 3rd or 4th day of the next month (roughly 7-8 days each). The only notable exceptions being the Valkyrie and Switch scouts, and the Subaru Story Intro Scout.
- Story Introduction Scouts usually occur every month or so and will always introduce a 4★ card of a specific character.
- There will also be three new 3★ cards that will appear with the addition of this Scout. All of the cards released in the Gacha are unrelated, and each come with their own individual story chapter(s). As such, Story Intro Scouts do not have a cohesive theme or story.
- Cards from this scout will not give any Gacha boosts during an Event.
- New characters often will get a Story Introduction Scout some time after they are introduced to the game. These cards function as their Initial/Starter cards when choosing their Unit at the start of the game.
- Unlike Limited Scouts, these cards are added right away to the main pool as soon as they are released.
- In this Scout, the new cards will have a boosted chance of appearing.
- Cards from past Story Scouts also have a chance of appearing; however, cards from past Limited Scouts do not.
Also referred to as Regular or Dia Scout/Box.
- This is the normal scouting pool where all Gacha cards eventually end up. In this box, you can draw from a pool of 3★, 4★, & 5★ cards.
- 4★ & 5★ cards only have a small chance (6.5% and 1.5%, respectively) of appearing.
- For the first 10x Scout of every new month, your pull will contain at least one 4★ or above card, guaranteed. Cards from Limited Scouting are put in the Diamond Scout pool after a span of 2-3 events (~1 month).
- When it is a #Character's Birthday, scouting in this box will guarantee you 5 cards of that character per pull.
- Birthday Scouts do not only contain cards of the birthday character. Even if you have the 4★ guarantee, you can still pull any 4★ in the pool.
- Any free Gacha campaigns, such as Free 10x Scouts or guaranteed 5★ Scouts, will be effective on this box only.
- In the 3★ Producer Point Scout, you can only draw 3★ and 4★ cards.
- 4★ cards have a very small chance of being scouted.
- It takes 10,000 Producer Points to Scout once, and allows the player to do a 10x Scout for 100,000 Producer Points.
Note: There is no difference in rarity rates whether you scout once or 10x in the Scout. There are also no rarity guarantees either. Therefore, there is no advantage to saving 100,000 Producer Points to do a 10x Scout.
Beginners are encouraged to Scout in this box to build up their teams.
How to check Scouting History
On the Scouting page look for the small white button at the top-left area next to the Back button. A window showing your 5 latest scouts will pop-up which you can click to see what cards you obtained in each one. |
Character's Birthday
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See the Birthdays page for a list of birthdays. |
Your Birthday
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See the Birthdays page for more details. |
Events
The main gameplay feature of Ensemble Stars. Events are special periods where new cards are released following a specific theme. They usually focus on one or two specific Units or multiple characters. The cards released during an Event tend to be much stronger than normal cards and often come with special outfits as well. |
Events follow a ranking system where you have to complete in Lives to gather Event points in order to improve your ranking against other players. Aside from the ranking system, there are also set Event point rewards (such as event cards and recovery items) that you gain at different point tiers. Ranking rewards are slightly different in that they are not at set points and depend on the ranking that you achieved at the end of the Event period.
Note that if your card album is over capacity, you will not be able to defeat any event lives. As such, keep a space open in your album during events. See here for how to store cards in your album. |
Events occur every 15 days and last for 10 days. Once it's over, there are five days until the next event starts. For more information about Events see the Event Guide. |
Revival Events
For now please see here or Revival Event Guide for an explanation of Revival Events.
Errors
How to solve various error messages that occur in-game. |
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Other Campaigns
Click the banner to see the pages
Ongoing | |
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Campaign | Details |
Read 4-koma comics drawn by Bkub Okawa |
No Longer Available (Outdated) | |
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Log into Game Gift and receive a code every month for ingame prizes! | |
If you download the game "Merc Storia", you will receive 25 diamonds. | |
File:Line Play Puzzle Tan Tan Collaboration.jpg | Complete the quiz and lesson to receive prizes and (TanTan) Hajime Shino |
Complete a number of tasks to receive prizes and the (Conquering the Land) Tori Himemiya card. | |
Enter a drawing to receive autographs of the Voice Actors and the script writer, Akira! | |
Take a short quiz to check your compatibility with the idols! You will receive one 3☆ card upon completion of the quiz, after sharing your result on Twitter. | |
Vote for your favorite character for 3 rounds. The winner, Hokuto Hidaka, will receive a 3 star card (Grand Prix) Hokuto Hidaka) which can be claimed by all players, as well as a free substory. The 2nd place winner, Mao Isara, will also recieve a free substory as well. | |
Pre-register for the game to receive |
See Special Campaign category page for a list of past campaigns.
Additional Resources
The Enstars Reddit has some great strategy guides on their site, see their master post of them here.
Some notable ones are:
Other Links
Official Pages | ||
Official Site | File:Twtitter Favicon.png Twitter | |
Other Communities | ||
Japanese Wiki | ||
Media | ||
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Ensemble Stars Wikia Navigation |
Game | Ensemble Stars! Master Guide · Game Mechanics · Beginner Tasks · Guides · Guidelines · Items · Background |
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Story | Main Story · Side Stories · Event Stories |
Characters | Characters · 1st Year · 2nd Year · 3rd Year · Faculty · Supporting Characters · Character Gallery |
Unit | Units · Trickstar · Fine · UNDEAD · Knights · RYUSEITAI · Ra*bits · 2wink · AKATSUKI · Valkyrie · MaM · Eve · Adam · Unit Gallery |
Cards | Card List · By student · ★ · ★★ · ★★★ · ★★★★ · ★★★★★ · DA · VO · PF · Event Cards · Serial Code · Collaboration |
Skills | Unit Skill · Lesson Skill · Live Skill |
Scouting | Scouting · Limited Scouting · Introduction Scouting |
Lessons | Lesson | Trickstar · UNDEAD · Knights · RYUSEITAI · Ra*bits · 2wink · AKATSUKI · Fine · Valkyrie · Switch · MaM 1-A · 1-B · 2-A · 2-B · 3-A · 3-B | Monday · Tuesday · Wednesday · Thursday · Friday · Saturday · Sunday |
Events | Events · Mini Events · Intimate Events · Greeting Events · Game Gift Campaign · Special Campaign |
Media | Music · Radio · Ensemble Stars BGM |
Merchandise | Merchandise |
Clubs | Archery Club · Basketball Club · Karate Club · Light Music Club · Marine Life Club · Ninja Association · Tea Club
Tennis Club · Theater Club · Track & Field Club | Broadcasting Committee · Student Council |