FANDOM


(IR stats)
(format update)
Line 35: Line 35:
 
|-|
 
|-|
 
Idol Road=
 
Idol Road=
<center>
+
{{IdolRoad3v1
{| class="mw-collapsible" style="border:1px solid #C8B890; border-bottom:none; width:100%; text-align:left; font-size:12px;"
+
|image = (Anemia) Rei Sakuma Idol Road.png
| colspan="3" style="background:#2f2f2d; color:#fff; font-size:14px; padding:3px 10px;" |'''Idol Road'''
+
|Color = #FCD675
|- bgcolor= style="text-align:center;"
+
|
! colspan="3" | [[File:(Anemia)_Rei_Sakuma_Idol_Road.png|680px]]
+
|Adesc = Performance +570
|}<!--------------------- idol node text --------------------->
+
|Ajewel = Yellow
{| class="mw-collapsible mw-collapsed" bgcolor=#FAE4AB style="border:1px solid #C8B890; border-top:none; width:100%; text-align:left; font-size:12px;"
+
|
| colspan="3" bgcolor=#FBDE95 style="font-size:14px; padding:3px 10px;" |'''Nodes Description'''
+
|A1desc = Vocal +540
|- bgcolor=#fcd675 style="text-align:center;"
+
|A1jewel = Blue
!Node
+
|
!Description
+
|A2desc = Vocal +700
!Clear condition
+
|A2jewel = Blue
|- class="article-table" style="line-height:10px;"
+
|
|A
+
|Bdesc = Performance +660
|Performance +570
+
|Bjewel = Yellow
|Small Yellow x4
+
|
|- class="article-table" style="line-height:10px;"
+
|B1desc = Dance +670
|A1
+
|B1jewel = Red
|Vocal +540
+
|
|Small Blue x4
+
|B2desc = Dance +860
|- class="article-table" style="line-height:10px;"
+
|B2jewel = Red
|A2
+
|
|Vocal +700
+
|Cdesc = Vocal +940
|Small Blue x4
+
|Cjewel = Blue
|- class="article-table" style="line-height:10px;"
+
|
|B
+
|C1desc = Vocal +790
|Performance +660
+
|C1jewel = Blue
|Small Yellow x4
+
|
|- class="article-table" style="line-height:10px;"
+
|C2desc = Costume Acquired
|B1
+
|C2jewel = Yellow
|Dance +670
+
|
|Small Red x4
+
|Ddesc = Dance +780
|- class="article-table" style="line-height:10px;"
+
|Djewel = Red
|B2
+
|
|Dance +860
+
|Edesc = Performance +1,020
|Small Red x4
+
|Ejewel = Yellow
|- class="article-table" style="line-height:10px;"
+
|
|C
+
|E1desc = Vocal +1,210
|Vocal +940
+
|E1jewel = Blue
|Card Level 10; Small Blue x4
+
|
|- class="article-table" style="line-height:10px;"
+
|E2desc = Live Skill Acquired
|C1
+
|E2jewel = Yellow
|Vocal +790
+
|
|Small Blue x4
+
|Fdesc = Performance +1,120
|- class="article-table" style="line-height:10px;"
+
|Fjewel = Yellow
|C2
+
|
|Costume Acquired
+
|F1desc = Dance +1,040
|Small Yellow x4
+
|F1jewel = Red
|- class="article-table" style="line-height:10px;"
+
|
|D
+
|F2desc = Dance +1,020
|Dance +780
+
|F2jewel = Red
|Small Red x4
+
|
|- class="article-table" style="line-height:10px;"
+
|F3desc = Dance +1,270
|E
+
|F3jewel = Red
|Performance +1,020
+
|
|Card Level 25; Small Yellow x6; Medium Yellow x2
+
|Gdesc = Vocal +1,080
|- class="article-table" style="line-height:10px;"
+
|Gjewel = Blue
|E1
+
|
|Vocal +1,210
+
|G1desc = Performance +1,070
|Small Blue x6; Medium Blue x2
+
|G1jewel = Yellow
|- class="article-table" style="line-height:10px;"
+
|
|E2
+
|G2desc = Vocal +1,300
|Live Skill Acquired
+
|G2jewel = Blue
|Small Yellow x6; Medium Yellow x2
+
|
|- class="article-table" style="line-height:10px;"
+
|Hdesc = Performance +1,410
|F
+
|Hjewel = Yellow
|Performance +1,120
+
|
|Small Yellow x6; Medium Yellow x2
+
|Ijewel = Yellow
|- class="article-table" style="line-height:10px;"
+
|
|F1
+
|Jdesc =
|Dance +1,040
+
|Jjewel =
|Small Red x6; Medium Red x2
+
|
|- class="article-table" style="line-height:10px;"
+
|J1desc =
|F2
+
|J1jewel =
|Dance +1,020
+
|
|Small Red x6; Medium Red x2
+
|J2desc =
|- class="article-table" style="line-height:10px;"
+
|J2jewel =
|F3
+
|
|Dance +1,270
+
|Kdesc =
|Small Red x7; Medium Red x5; Big Red x1
+
|Kjewel =
|- class="article-table" style="line-height:10px;"
+
|
|G
+
|K1desc =
|Vocal +1,080
+
|K1jewel =
|Card Level 40; Small Blue x6; Medium Blue x2
+
|
|- class="article-table" style="line-height:10px;"
+
|K2desc =
|G1
+
|K2jewel =
|Performance +1,070
+
|
|Small Yellow x6; Medium Yellow x2
+
|Ldesc =
|- class="article-table" style="line-height:10px;"
+
|Ljewel =
|G2
+
|
|Vocal +1,300
+
|L1desc =
|Small Blue x7; Medium Blue x5; Big Blue x1
+
|L1jewel =
|- class="article-table" style="line-height:10px;"
+
|
|H
+
|L2desc =
|Performance +1,410
+
|L2jewel =
|Small Yellow x7; Medium Yellow x5; Big Yellow x1
+
|
|- class="article-table" style="line-height:10px;"
+
|Mdesc =
|I
+
|Mjewel =
|Ultimate
+
|
|Small Yellow x7; Medium Yellow x5; Big Yellow x1
+
|M1desc =
|}
+
|M1jewel =
</center>
+
|
  +
|M2desc =
  +
|M2jewel =
  +
|
  +
|Ndesc =
  +
|Njewel =
  +
|
  +
|Odesc =
  +
|Ojewel =
  +
}}
  +
  +
|-|
  +
CGs=
  +
{{IdolRoadSCG
  +
|color = #FCB62D
  +
|name = Rei Sakuma
  +
|image = (Anemia) Rei Sakuma Scout CG.png
  +
|}}
 
</tabber>
 
</tabber>
 
[[Category:Rei Sakuma]]
 
[[Category:Rei Sakuma]]

Revision as of 04:07, December 7, 2018

Basic

PfIcon (Anemia) Rei Sakuma

[貧血]朔間 零

250px

"Ahh, I'm so dizzy during daytime..."

(Anemia) Rei Sakuma Bloomed

"--"

Stats
Rarity StarStarStar
Dance (min/max/IR): 1,650 / 3,811 / 9,832
Vocal (min/max/IR): 1,230 / 2,836 / 9,679
Performance (min/max/IR): 2,430 / 5,622 / 12,034
*Max refers to stats at Max lvl w/o Idol Road or any Limit Break.
*IR refers to max + Idol Road complete with no Limit Break.
Information
How to Acquire:
◦Diamond Scouting

◦3★ Point Scouting

Notes
◦Unlocks "Academy Idol" Outfit in Idol Road

◦This card illustrates Rei's First Sub Story

Skills
Charm Eye
Slightly reduces the opponent's Performance
Entertainer
Slightly increases Fever up percentage
Upgraded Skills
Temptation Eye
Reduces the opponent's Performance
--
--
Mini Chara
Original Bloomed




Scout CG
(Anemia) Rei Sakuma Scout CG


Community content is available under CC-BY-SA unless otherwise noted.